Player Matchup

Artemis
Artemis
FrankGoots
Artemis
Level 88
God Stats
4W - 1L
1,762 SR
Queue Stats
72W - 79L
1,556 Elo+
Party 2
Ah Puch
Ah Puch
SquishyPK
Ah Puch
Level 88
God Stats
15W - 9L
1,590 SR
Queue Stats
32W - 27L
1,527 Elo+
Party 2
Ares
Ares
SquishySFrie
Ares
Level 27
God Stats
24W - 11L
1,747 SR
Queue Stats
36W - 24L
1,545 Elo+
Party 2
Team Averages
Level 68
1,700 SR
1,543 Elo+

VS

Team Averages
Level 80
1,465 SR
1,339 Elo+
Cerberus
Cerberus
FantasticFrog31
Cerberus
Level 107
God Stats
1W - 3L
1,540 SR
Queue Stats
125W - 177L
1,351 Elo+
Party 1
Scylla
Scylla
IAmFerb9974
Scylla
Level 105
God Stats
0W - 4L
1,489 SR
Queue Stats
202W - 268L
1,387 Elo+
Party 1
Neith
Neith
ICYxHIM
Neith
Level 27
God Stats
21W - 31L
1,367 SR
Queue Stats
29W - 46L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrankGoots
Artemis
19
11 / 1 / 5
12,888
806
18,809
10,471
4,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
SquishyPK
Ah Puch
16
3 / 2 / 10
10,982
686
8,478
11,620
5,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 11
12,324
770
9,480
9,823
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 7 / 1
10,903
681
5,375
18,416
14,366
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
0 / 5 / 2
10,101
631
6,282
10,838
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ICYxHIM
Neith
13
0 / 6 / 1
9,021
564
5,271
11,294
5,151
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
1
0.36
W
Artemis
FrankGoots
Artemis
11
1
5
13.5
L
Scylla
0
5
2
0.2
L
Neith
ICYxHIM
Neith
0
6
1
0.08
W
Ah Puch
SquishyPK
Ah Puch
3
2
10
4
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
16,928
31,914
Taken
40,548
23,585
Mitigated
24,389
8,323
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,375
53
0
1,772
18,416
14,366
0
5,715
12,701
22,789
0
W
Artemis
FrankGoots
Artemis
18,809
9,719
0
2,404
10,471
4,964
2,386
5,775
4,696
0
77,553
L
Scylla
6,282
547
0
600
10,838
4,872
0
4,093
6,745
61,733
0
L
Neith
ICYxHIM
Neith
5,271
2,952
0
671
11,294
5,151
100
8,172
3,122
0
17,524
W
Ah Puch
SquishyPK
Ah Puch
8,478
156
0
3,495
11,620
5,190
709
5,415
6,205
47,243
0
W
9,480
63
0
2,424
9,823
13,431
531
1,478
8,345
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
30,025
190
Minions Killed
194
0
Camps Cleared
0
888,940
Distance Traveled
808,992
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,903
681
51
3
0
272,903
2
W
Artemis
12,888
806
95
6
0
291,072
2
L
Scylla
10,101
631
105
7
0
276,373
6
L
Neith
9,021
564
38
2
0
259,716
0
W
Ah Puch
10,982
686
69
4
0
280,974
2
W
Ares
12,324
770
26
2
0
316,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role