Player Matchup

Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ElPatronNate
Anubis
Level 15
God Stats
12W - 8L
1,116 SR
Queue Stats
94W - 102L
1,248 Elo+
Party 1
Arachne
Arachne
Glatze699116
Arachne
Level 16
God Stats
2W - 2L
1,614 SR
Queue Stats
57W - 63L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
VodkaZombie
Sylvanus
Level 154
God Stats
1W - 1L
1,556 SR
Queue Stats
10W - 7L
1,643 Elo+
Party 3
Neith
Neith
vincento06
Neith
Level 15
God Stats
2W - 2L
1,642 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 3
Team Averages
Level 62
1,486 SR
1,415 Elo+

VS

Team Averages
Level 63
1,577 SR
1,766 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ASm00thCriminal
Thanatos
Level 105
God Stats
5W - 2L
1,661 SR
Queue Stats
303W - 207L
1,677 Elo+
Party 2
Hera
Hera
Ne0phyte
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,962 Elo+
Party 2
Chernobog
Chernobog
Skullma
Chernobog
Level 122
God Stats
4W - 1L
1,723 SR
Queue Stats
367W - 245L
1,679 Elo+
Party 2
Da Ji
Da Ji
bravetornado
Da Ji
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
2,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 9 / 0
7,927
495
7,986
16,352
7,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
11
1 / 8 / 1
6,866
429
4,665
15,169
6,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Glatze699116
Arachne
11
0 / 7 / 2
6,922
433
4,102
17,849
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
VodkaZombie
Sylvanus
12
3 / 4 / 2
7,926
495
4,609
16,049
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
1 / 4 / 0
7,669
479
7,126
11,959
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 3 / 10
9,371
586
11,095
19,621
15,613
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
9 / 1 / 12
10,680
668
9,472
15,900
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
3 / 1 / 14
9,985
624
13,782
7,874
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Skullma
Chernobog
18
7 / 1 / 5
11,065
692
16,531
13,114
6,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 5
10,686
668
10,464
9,827
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
7
Kills
32
32
Deaths
7
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
9
0
0.22
W
King Arthur
 
King Arthur
6
3
10
3.67
W
Thanatos
9
1
12
15
L
Anubis
1
8
1
0.19
L
Arachne
Glatze699116
Arachne
0
7
2
0.14
W
Hera
3
1
14
10
W
Chernobog
Skullma
Chernobog
7
1
5
9.5
L
Sylvanus
VodkaZombie
Sylvanus
3
4
2
1
W
7
1
5
9.5
L
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
61,344
77,378
Taken
66,336
41,299
Mitigated
38,396
18,021
Healing
30,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,986
757
31
3,067
16,352
7,644
0
1,333
14,950
46,897
0
W
King Arthur
 
King Arthur
11,095
1,673
0
3,751
19,621
15,613
130
7,254
12,367
196
68,350
W
Thanatos
9,472
3,018
0
16,532
15,900
8,198
235
3,338
12,562
0
96,307
L
Anubis
4,665
777
0
3,605
15,169
6,482
0
4,344
10,439
42,078
0
L
Arachne
Glatze699116
Arachne
4,102
2,640
0
3,392
17,849
6,249
0
1,817
15,900
0
47,852
W
Hera
13,782
3,000
114
2,533
7,874
3,213
456
1,939
5,935
72,415
0
W
Chernobog
Skullma
Chernobog
16,531
11,383
0
5,913
13,114
6,699
1,095
1,746
11,368
0
99,757
L
Sylvanus
VodkaZombie
Sylvanus
4,609
1,032
1,389
4,835
16,049
15,368
0
5,213
10,658
32,393
0
W
10,464
2,862
0
1,712
9,827
4,673
70
5,046
4,781
0
71,397
L
Neith
7,126
3,473
0
1,702
11,959
5,556
0
636
11,303
0
58,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
51,787
378
Minions Killed
655
0
Camps Cleared
0
1,429,743
Distance Traveled
1,665,934
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,927
495
89
6
0
261,466
0
W
King Arthur
9,371
586
90
6
0
332,385
1
W
Thanatos
10,680
668
126
8
0
358,496
1
L
Anubis
6,866
429
78
5
0
249,487
0
L
Arachne
6,922
433
73
5
0
352,176
4
W
Hera
9,985
624
148
9
0
326,134
6
W
Chernobog
11,065
692
156
10
0
314,947
6
L
Sylvanus
7,926
495
36
2
0
282,023
6
W
Da Ji
10,686
668
135
8
0
333,972
3
L
Neith
7,669
479
102
6
0
284,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role