Player Matchup

Kuzenbo
Kuzenbo
CeaLab
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,321 Elo+
Solo
Mercury
Mercury
EduMex96
Mercury
Level 129
God Stats
11W - 8L
1,640 SR
Queue Stats
127W - 118L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
G Money6056
Cu Chulainn
Level 48
God Stats
9W - 8L
1,477 SR
Queue Stats
177W - 186L
1,483 Elo+
Solo
Zeus
Zeus
The_Prototype95
Zeus
Level 121
God Stats
31W - 24L
1,591 SR
Queue Stats
122W - 111L
1,507 Elo+
Party 2
Neith
Neith
klismaan
Neith
Level 128
God Stats
5W - 3L
1,678 SR
Queue Stats
139W - 131L
1,498 Elo+
Party 2
Team Averages
Level 92
1,577 SR
1,471 Elo+

VS

Team Averages
Level 97
1,455 SR
1,617 Elo+
Hel
Hel
BananaTaco1234
Hel
Level 159
God Stats
3W - 0L
1,583 SR
Queue Stats
110W - 39L
1,762 Elo+
Party 1
Pele
Pele
Bigslimeman
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 19L
1,801 Elo+
Party 1
Osiris
Osiris
LotionDeViande
Osiris
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,285 Elo+
Solo
Chiron
Chiron
VirtuousGhost
Chiron
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,822 Elo+
Party 1
Khepri
Khepri
ubeddarun
Khepri
Level 127
God Stats
2W - 4L
1,193 SR
Queue Stats
249W - 282L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CeaLab
Kuzenbo
10
1 / 2 / 0
5,982
499
3,705
10,168
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
EduMex96
Mercury
10
0 / 4 / 2
6,160
513
3,610
9,842
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
G Money6056
Cu Chulainn
11
0 / 1 / 0
6,044
504
4,704
10,658
6,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
5,464
455
5,672
6,390
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
klismaan
Neith
11
1 / 1 / 0
6,298
525
5,953
5,886
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,133
594
5,814
7,275
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 0
7,944
662
8,353
10,857
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 0 / 5
6,455
538
3,800
8,462
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 0 / 2
6,468
539
6,740
7,527
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
ubeddarun
Khepri
11
1 / 1 / 4
6,621
552
3,022
8,780
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
8
1
0
8
L
Kuzenbo
CeaLab
Kuzenbo
1
2
0
0.5
L
Mercury
EduMex96
Mercury
0
4
2
0.25
L
Cu Chulainn
G Money6056
Cu Chulainn
0
1
0
0
W
1
0
5
3.5
L
1
4
0
0.25
W
1
0
2
2
L
Neith
klismaan
Neith
1
1
0
1
W
Khepri
ubeddarun
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
27,729
42,944
Taken
42,901
21,087
Mitigated
26,834
10,429
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,814
565
596
4,396
7,275
3,868
0
0
7,275
51,674
0
W
8,353
2,778
0
6,364
10,857
6,504
0
3,653
7,204
0
61,109
L
Kuzenbo
CeaLab
Kuzenbo
3,705
1,827
0
2,935
10,168
7,156
0
1,308
8,860
18,554
0
L
Mercury
EduMex96
Mercury
3,610
1,428
0
750
9,842
3,363
0
951
8,666
0
40,805
L
Cu Chulainn
G Money6056
Cu Chulainn
4,704
1,030
0
3,304
10,658
6,788
0
4,966
5,692
0
42,207
W
3,800
1,460
0
2,892
8,462
5,975
0
2,345
6,117
0
36,997
L
5,672
1,134
0
500
6,390
1,802
0
41
6,143
31,137
0
W
6,740
3,113
365
2,949
7,527
3,112
0
2,194
5,333
0
61,293
L
Neith
klismaan
Neith
5,953
2,484
0
2,940
5,886
1,978
0
908
4,891
0
55,823
W
Khepri
ubeddarun
Khepri
3,022
304
0
1,760
8,780
7,375
0
1,185
7,595
18,788
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
34,621
349
Minions Killed
434
0
Camps Cleared
0
1,150,625
Distance Traveled
1,233,841
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,133
594
102
9
0
232,581
1
W
Pele
7,944
662
97
8
0
251,823
0
L
Kuzenbo
5,982
499
31
3
0
235,597
5
L
Mercury
6,160
513
80
7
0
284,648
3
L
Cu Chulainn
6,044
504
72
6
0
225,467
1
W
Osiris
6,455
538
74
6
0
292,359
4
L
Zeus
5,464
455
55
5
0
185,269
0
W
Chiron
6,468
539
116
10
0
222,020
1
L
Neith
6,298
525
111
9
0
219,644
2
W
Khepri
6,621
552
45
4
0
235,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role