Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MellowLXVI
Cthulhu
Level 142
God Stats
16W - 2L
1,914 SR
Queue Stats
204W - 149L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
NoMoreCommBans
Sun Wukong
Level 156
God Stats
20W - 13L
1,634 SR
Queue Stats
404W - 332L
1,534 Elo+
Party 2
Zeus
Zeus
SneakyArab
Zeus
Level 115
God Stats
6W - 0L
1,785 SR
Queue Stats
81W - 96L
1,483 Elo+
Solo
Izanami
Izanami
XxKAiBiL_TWiNSxX
Izanami
Level 148
God Stats
5W - 3L
1,615 SR
Queue Stats
327W - 324L
1,546 Elo+
Solo
Team Averages
Level 142
1,690 SR
1,526 Elo+

VS

Team Averages
Level 131
1,514 SR
1,583 Elo+
Camazotz
Camazotz
COSMOBADGER
Camazotz
Level 148
God Stats
3W - 2L
1,424 SR
Queue Stats
142W - 131L
1,529 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HoM3oY
Cu Chulainn
Level 147
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 4L
1,705 Elo+
Party 1
Agni
Agni
KingxLSD
Agni
Level 128
God Stats
13W - 10L
1,633 SR
Queue Stats
900W - 909L
1,539 Elo+
Solo
Neith
Neith
Lan_rockets_
Neith
Level 148
God Stats
0W - 1L
1,755 SR
Queue Stats
39W - 21L
1,638 Elo+
Party 1
Cabrakan
Cabrakan
SteamyTaco9567
Cabrakan
Level 86
God Stats
3W - 3L
1,458 SR
Queue Stats
226W - 214L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
11 / 3 / 23
13,353
785
23,360
13,944
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MellowLXVI
Cthulhu
20
5 / 3 / 29
13,527
796
18,035
22,399
35,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
NoMoreCommBans
Sun Wukong
20
9 / 4 / 21
12,762
751
23,490
27,658
30,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 17
11,422
672
25,230
13,948
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 23
14,153
833
27,652
16,850
9,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
COSMOBADGER
Camazotz
16
5 / 10 / 2
10,903
641
11,859
30,015
21,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
HoM3oY
Cu Chulainn
17
1 / 8 / 9
10,178
599
14,008
22,651
22,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
19
6 / 7 / 5
11,922
701
24,793
17,372
9,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 5 / 5
12,330
725
20,784
28,466
16,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
17
0 / 9 / 6
10,122
595
5,370
30,317
46,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
45
39
Kills
18
18
Deaths
39
113
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
3
23
7.5
L
Camazotz
COSMOBADGER
Camazotz
5
10
2
0.6
L
Cu Chulainn
HoM3oY
Cu Chulainn
1
8
9
0.69
L
Agni
6
7
5
1.21
L
6
5
5
1.7
W
Cthulhu
MellowLXVI
Cthulhu
5
3
29
6.5
W
Sun Wukong
NoMoreCommBans
Sun Wukong
9
4
21
4.88
W
5
6
17
2.25
L
Cabrakan
0
9
6
0.33
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,767
Damage
76,814
94,799
Taken
128,821
89,082
Mitigated
117,540
34,468
Healing
42,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,360
2,388
6,191
2,098
13,944
6,741
2,385
4,871
9,073
39,756
0
L
Camazotz
COSMOBADGER
Camazotz
11,859
2,180
2,103
11,300
30,015
21,337
0
11,148
18,867
0
22,345
L
Cu Chulainn
HoM3oY
Cu Chulainn
14,008
2,659
2,518
3,300
22,651
22,988
0
12,145
10,506
0
19,448
L
Agni
24,793
714
2,305
2,537
17,372
9,583
0
10,403
6,969
43,277
0
L
20,784
4,998
980
12,544
28,466
16,849
0
15,440
13,026
0
56,995
W
Cthulhu
MellowLXVI
Cthulhu
18,035
1,526
2,630
3,136
22,399
35,707
170
6,952
15,447
35,677
0
W
Sun Wukong
NoMoreCommBans
Sun Wukong
23,490
4,130
2,977
9,444
27,658
30,233
621
8,880
18,778
0
36,164
W
25,230
2,549
1,589
523
13,948
6,920
1,929
3,577
10,371
42,694
0
L
Cabrakan
5,370
527
1,023
3,678
30,317
46,783
0
17,489
12,828
11,760
0
W
27,652
14,550
1,885
3,995
16,850
9,481
3,181
5,883
10,967
0
61,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,217
Gold Earned
55,455
196
Minions Killed
149
0
Camps Cleared
0
1,543,965
Distance Traveled
1,407,621
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,353
785
29
2
0
306,887
1
L
Camazotz
10,903
641
21
1
0
281,132
0
L
Cu Chulainn
10,178
599
8
0
0
277,039
0
L
Agni
11,922
701
45
3
0
287,155
3
L
Neith
12,330
725
63
4
0
297,705
1
W
Cthulhu
13,527
796
29
2
0
340,767
0
W
Sun Wukong
12,762
751
28
2
0
319,743
0
W
Zeus
11,422
672
27
2
0
282,413
0
L
Cabrakan
10,122
595
12
1
0
264,590
1
W
Izanami
14,153
833
83
5
0
294,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role