Player Matchup

Freya
Freya
MinisharkHD
Freya
Level 124
God Stats
12W - 8L
1,631 SR
Queue Stats
389W - 318L
1,603 Elo+
Party 1
Chang'e
Chang'e
PLEB1AN
Chang'e
Level 121
God Stats
22W - 16L
1,621 SR
Queue Stats
270W - 220L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
STeeezee
Cu Chulainn
Level 126
God Stats
11W - 12L
1,536 SR
Queue Stats
276W - 261L
1,551 Elo+
Party 3
Mulan
Mulan
WinterFuzzball0
Mulan
Level 89
God Stats
19W - 14L
1,602 SR
Queue Stats
157W - 133L
1,574 Elo+
Party 1
Poseidon
Poseidon
succsauce
Poseidon
Level 107
God Stats
4W - 7L
1,397 SR
Queue Stats
159W - 150L
1,499 Elo+
Party 3
Team Averages
Level 113
1,557 SR
1,554 Elo+

VS

Team Averages
Level 112
1,500 SR
1,490 Elo+
Maui
Maui
DieselDestroys
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 258L
1,417 Elo+
Solo
Izanami
Izanami
IX SAD IKO XI
Izanami
Level 140
God Stats
8W - 10L
1,537 SR
Queue Stats
507W - 537L
1,465 Elo+
Solo
Bellona
Bellona
OperationFud
Bellona
Level 15
God Stats
4W - 8L
1,460 SR
Queue Stats
5W - 11L
1,458 Elo+
Party 2
Apollo
Apollo
chrrybvby
Apollo
Level 147
God Stats
1W - 1L
1,541 SR
Queue Stats
83W - 76L
1,561 Elo+
Party 2
Discordia
Discordia
nesquikee
Discordia
Level 148
God Stats
3W - 3L
1,464 SR
Queue Stats
53W - 56L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,422
561
11,216
8,326
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
PLEB1AN
Chang'e
12
2 / 2 / 4
7,251
483
5,557
11,628
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
STeeezee
Cu Chulainn
14
1 / 0 / 4
8,491
566
9,095
13,227
14,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 8
7,379
492
8,659
12,346
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
succsauce
Poseidon
14
5 / 1 / 3
8,330
555
6,699
9,881
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,059
404
3,094
14,756
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
10
1 / 9 / 0
6,109
407
4,159
15,087
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OperationFud
Bellona
10
0 / 2 / 0
6,054
404
2,465
10,422
8,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
chrrybvby
Apollo
12
2 / 1 / 1
7,078
472
9,130
8,641
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
nesquikee
Discordia
12
1 / 1 / 2
7,166
478
11,508
8,798
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
4
4
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Izanami
1
9
0
0.11
W
8
0
3
9.5
L
Bellona
OperationFud
Bellona
0
2
0
0
W
Chang'e
PLEB1AN
Chang'e
2
2
4
2
W
Cu Chulainn
STeeezee
Cu Chulainn
1
0
4
3
W
2
1
8
6
L
Apollo
chrrybvby
Apollo
2
1
1
2.5
L
Discordia
nesquikee
Discordia
1
1
2
2
W
Poseidon
succsauce
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
30,356
55,408
Taken
57,704
37,895
Mitigated
33,907
20,492
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,094
755
0
1,376
14,756
11,127
0
6,713
7,163
16,505
0
L
Izanami
4,159
2,848
311
3,312
15,087
5,721
0
8,247
6,300
0
42,772
W
11,216
3,919
0
3,100
8,326
3,218
468
2,361
5,965
46,869
0
L
Bellona
OperationFud
Bellona
2,465
482
0
3,810
10,422
8,848
0
989
9,385
0
33,906
W
Chang'e
PLEB1AN
Chang'e
5,557
476
2,318
4,678
11,628
5,030
256
5,374
6,254
40,395
0
W
Cu Chulainn
STeeezee
Cu Chulainn
9,095
784
0
1,494
13,227
14,985
120
0
13,227
92
70,541
W
8,659
1,582
0
3,736
12,346
10,967
0
4,314
8,032
0
36,006
L
Apollo
chrrybvby
Apollo
9,130
4,487
0
2,062
8,641
4,401
0
1,813
6,708
0
56,535
L
Discordia
nesquikee
Discordia
11,508
1,181
180
2,888
8,798
3,810
290
4,820
3,824
65,491
0
W
Poseidon
succsauce
Poseidon
6,699
1,667
0
5,166
9,881
3,695
0
2,553
7,328
66,274
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
32,466
448
Minions Killed
346
0
Camps Cleared
0
1,510,802
Distance Traveled
1,390,620
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,059
404
29
2
0
264,738
0
L
Izanami
6,109
407
60
4
0
209,538
0
W
Freya
8,422
561
72
5
0
305,499
6
L
Bellona
6,054
404
69
5
0
304,498
0
W
Chang'e
7,251
483
77
5
0
285,941
0
W
Cu Chulainn
8,491
566
130
9
0
302,064
3
W
Mulan
7,379
492
57
4
0
287,246
7
L
Apollo
7,078
472
88
6
0
324,448
1
L
Discordia
7,166
478
100
7
0
287,398
2
W
Poseidon
8,330
555
112
7
0
330,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role