Player Matchup

Nemesis
Nemesis
BelievedGoose95
Nemesis
Level 30
God Stats
1W - 7L
1,077 SR
Queue Stats
109W - 134L
1,294 Elo+
Party 2
Izanami
Izanami
bluejeans07
Izanami
Level 81
God Stats
1W - 2L
1,294 SR
Queue Stats
90W - 120L
1,249 Elo+
Solo
Yemoja
Yemoja
ewsxfgjiolljgfr
Yemoja
Level 46
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
pain_in_the_5
Janus
Level 60
God Stats
2W - 5L
1,292 SR
Queue Stats
109W - 130L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
theirish_3
Cernunnos
Level 41
God Stats
3W - 7L
1,341 SR
Queue Stats
104W - 141L
1,296 Elo+
Solo
Team Averages
Level 52
1,304 SR
1,328 Elo+

VS

Team Averages
Level 64
1,552 SR
1,342 Elo+
Cupid
Cupid
Dark Genjii
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 275L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
Misterio5120
Amaterasu
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
44W - 47L
1,423 Elo+
Party 1
Bacchus
Bacchus
MostWanted17743
Bacchus
Level 61
God Stats
6W - 4L
1,567 SR
Queue Stats
93W - 109L
1,361 Elo+
Party 1
Loki
Loki
i_collectskullz
Loki
Level 63
God Stats
11W - 7L
1,500 SR
Queue Stats
284W - 330L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
iron_berseker
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,174
475
5,783
9,895
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
bluejeans07
Izanami
8
1 / 7 / 0
5,435
418
3,240
12,326
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
5,876
452
3,805
9,904
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
6,221
479
8,112
8,536
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
theirish_3
Cernunnos
8
0 / 5 / 1
5,231
402
8,719
13,147
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,009
539
10,988
12,920
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Misterio5120
Amaterasu
13
3 / 0 / 3
7,726
594
5,374
9,080
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 7
7,153
550
8,071
10,790
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
5 / 3 / 4
7,169
551
7,062
9,866
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
iron_berseker
Baron Samedi
13
8 / 0 / 4
8,054
620
7,009
7,650
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
24
24
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
5
0
5
7.5
W
Amaterasu
Misterio5120
Amaterasu
3
0
3
4.5
W
3
1
7
6.5
L
Izanami
bluejeans07
Izanami
1
7
0
0.14
L
0
3
1
0.17
W
5
3
4
2.33
W
Baron Samedi
iron_berseker
Baron Samedi
8
0
4
10
L
1
5
0
0.2
L
Cernunnos
theirish_3
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
38,504
53,808
Taken
50,306
22,529
Mitigated
30,141
9,716
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
2,682
0
1,254
9,895
3,875
0
2,275
7,620
0
27,911
W
10,988
7,492
1,141
7,633
12,920
5,118
581
3,238
9,682
0
49,742
W
Amaterasu
Misterio5120
Amaterasu
5,374
1,526
0
4,185
9,080
6,557
120
5,281
3,799
0
57,451
W
8,071
1,196
445
2,778
10,790
10,966
196
2,694
8,096
27,703
3,823
L
Izanami
bluejeans07
Izanami
3,240
2,080
0
1,652
12,326
4,479
248
4,837
7,489
0
34,398
L
3,805
694
2,323
1,283
9,904
7,405
0
3,656
6,248
13,270
0
W
7,062
2,547
0
1,924
9,866
4,032
0
420
9,446
0
42,243
W
Baron Samedi
iron_berseker
Baron Samedi
7,009
557
816
3,789
7,650
3,468
0
284
7,366
42,535
0
L
8,112
953
0
965
8,536
2,629
577
366
8,170
44,425
0
L
Cernunnos
theirish_3
Cernunnos
8,719
3,019
88
2,151
13,147
4,141
0
3,175
9,972
0
34,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
37,111
229
Minions Killed
349
0
Camps Cleared
0
1,162,552
Distance Traveled
1,257,665
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,174
475
51
4
0
276,507
1
W
Cupid
7,009
539
75
6
0
226,599
0
W
Amaterasu
7,726
594
105
8
0
240,743
0
W
Bacchus
7,153
550
37
3
0
263,339
0
L
Izanami
5,435
418
52
4
0
226,027
2
L
Yemoja
5,876
452
14
1
0
211,306
0
W
Loki
7,169
551
70
5
0
276,870
0
W
Baron Samedi
8,054
620
62
5
0
250,114
0
L
Janus
6,221
479
73
6
0
236,434
0
L
Cernunnos
5,231
402
39
3
0
212,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role