Player Matchup

Neith
Neith
Bronze II
 
Neith
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Jackpo_0
Arachne
Silver III
Level 101
God Stats
13W - 12L
1,556 SR
Queue Stats
58W - 90L
1,019 MMR
Party 2
Achilles
Achilles
Silver IV
Krmixv
Achilles
Silver IV
Level 94
God Stats
12W - 16L
1,455 SR
Queue Stats
58W - 91L
965 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,504 SR
1,161 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,510 SR
793 MMR
Chiron
Chiron
Silver V
DC OTR
Chiron
Silver V
Level 136
God Stats
11W - 14L
1,432 SR
Queue Stats
72W - 103L
467 MMR
Party 1
Ares
Ares
Bronze II
QARAQ
Ares
Bronze II
Level 129
God Stats
236W - 244L
1,475 SR
Queue Stats
720W - 855L
314 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
sandmann43
Baba Yaga
Gold II
Level 148
God Stats
23W - 25L
1,623 SR
Queue Stats
358W - 375L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 5 / 7
11,510
639
9,668
17,586
9,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Jackpo_0
Arachne
18
5 / 3 / 3
12,320
684
17,824
21,555
13,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Krmixv
Achilles
18
3 / 2 / 4
11,725
651
14,758
27,458
41,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeAtlasHeraBaron SamediKukulkan

VS

Bans
Ah Muzen CabPoseidonYu HuangGuan YuVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DC OTR
Chiron
18
3 / 1 / 4
12,285
683
20,549
16,441
9,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
QARAQ
Ares
16
0 / 4 / 7
12,092
672
14,142
24,037
38,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
sandmann43
Baba Yaga
19
7 / 3 / 2
13,690
761
21,173
14,037
15,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
10
10
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
7
0.7
W
Chiron
DC OTR
Chiron
3
1
4
5
L
Arachne
Jackpo_0
Arachne
5
3
3
2.17
L
Achilles
Krmixv
Achilles
3
2
4
2.5
W
Ares
QARAQ
Ares
0
4
7
0.88
W
Baba Yaga
sandmann43
Baba Yaga
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
55,864
66,599
Taken
54,515
64,485
Mitigated
63,775
20,327
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,668
1,251
0
4,243
17,586
9,341
418
10,014
7,572
0
53,552
W
Chiron
DC OTR
Chiron
20,549
6,415
2,071
4,884
16,441
9,252
1,629
20
15,964
0
71,966
L
Arachne
Jackpo_0
Arachne
17,824
8,470
0
7,167
21,555
13,789
0
11,865
9,690
0
72,744
L
Achilles
Krmixv
Achilles
14,758
2,759
0
8,917
27,458
41,355
24
13,607
13,851
0
30,507
W
Ares
QARAQ
Ares
14,142
738
0
2,793
24,037
38,788
352
24
23,453
27,267
0
W
Baba Yaga
sandmann43
Baba Yaga
21,173
977
0
4,192
14,037
15,735
1,496
3
13,132
77,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
38,067
206
Minions Killed
258
0
Camps Cleared
0
1,031,533
Distance Traveled
946,091
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,510
639
106
6
0
307,089
1
W
Chiron
12,285
683
116
6
0
337,849
4
L
Arachne
12,320
684
72
4
0
353,941
2
L
Achilles
11,725
651
28
2
0
370,503
3
W
Ares
12,092
672
35
2
0
292,802
6
W
Baba Yaga
13,690
761
107
6
0
315,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role