Player Matchup

Ao Kuang
Ao Kuang
CakeNoUh
Ao Kuang
Level 84
God Stats
2W - 0L
1,726 SR
Queue Stats
117W - 103L
1,625 Elo+
Party 3
Atlas
Atlas
CarlosDGMx
Atlas
Level 38
God Stats
3W - 1L
1,794 SR
Queue Stats
42W - 33L
1,498 Elo+
Solo
Sol
Sol
GETOPHMEE
Sol
Level 7
God Stats
7W - 2L
1,828 SR
Queue Stats
9W - 6L
1,634 Elo+
Party 3
Neith
Neith
Jurrell
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hades
Hades
pnuss
Hades
Level 29
God Stats
29W - 18L
1,649 SR
Queue Stats
61W - 63L
1,614 Elo+
Party 3
Team Averages
Level 32
1,700 SR
1,574 Elo+

VS

Team Averages
Level 38
1,444 SR
1,337 Elo+
Fenrir
Fenrir
Dom9215
Fenrir
Level 64
God Stats
34W - 35L
1,509 SR
Queue Stats
231W - 303L
1,428 Elo+
Party 2
Chang'e
Chang'e
PUrPLeBLuD0
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 95L
1,299 Elo+
Party 2
Ra
Ra
Senn2G
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,166 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WheelSkeleton
Cu Chulainn
Level 39
God Stats
0W - 3L
1,184 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Charybdis
Charybdis
lPYnKBLUDl
Charybdis
Level 61
God Stats
10W - 14L
1,529 SR
Queue Stats
188W - 242L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CakeNoUh
Ao Kuang
19
12 / 1 / 16
14,307
1,431
27,852
18,090
12,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
18
4 / 2 / 21
12,278
1,228
9,848
12,935
18,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 13
11,206
1,121
11,717
12,128
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Jurrell
Neith
18
5 / 3 / 14
11,958
1,196
11,467
10,159
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
pnuss
Hades
19
10 / 4 / 21
13,422
1,342
24,438
15,320
11,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

218

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dom9215
Fenrir
16
5 / 7 / 4
11,149
1,115
8,421
19,921
10,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PUrPLeBLuD0
Chang'e
16
0 / 6 / 3
9,524
952
3,127
13,970
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
16
2 / 6 / 6
10,938
1,094
12,612
11,117
5,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
WheelSkeleton
Cu Chulainn
16
3 / 9 / 8
11,318
1,132
22,296
26,670
24,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
lPYnKBLUDl
Charybdis
16
4 / 8 / 4
11,375
1,138
14,998
19,124
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
36
Kills
14
14
Deaths
36
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CakeNoUh
Ao Kuang
12
1
16
20
W
Atlas
4
2
21
7.25
L
Fenrir
Dom9215
Fenrir
5
7
4
1
W
5
4
13
2.88
W
Neith
Jurrell
Neith
5
3
14
4
L
Chang'e
PUrPLeBLuD0
Chang'e
0
6
3
0.25
L
Ra
2
6
6
0.83
L
Cu Chulainn
WheelSkeleton
Cu Chulainn
3
9
8
0.78
L
Charybdis
lPYnKBLUDl
Charybdis
4
8
4
0.75
W
Hades
pnuss
Hades
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,322
Damage
61,454
68,632
Taken
90,802
55,775
Mitigated
55,440
18,857
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CakeNoUh
Ao Kuang
27,852
10,490
547
9,399
18,090
12,074
0
4,997
13,093
42,668
4,516
W
Atlas
9,848
4,184
0
0
12,935
18,719
0
3,771
9,164
29,800
0
L
Fenrir
Dom9215
Fenrir
8,421
2,722
0
900
19,921
10,165
0
15,976
3,945
0
12,545
W
11,717
4,318
0
2,100
12,128
7,290
0
2,750
9,378
26,373
1,931
W
Neith
Jurrell
Neith
11,467
6,983
0
2,457
10,159
6,320
0
2,395
7,764
0
40,247
L
Chang'e
PUrPLeBLuD0
Chang'e
3,127
283
1,450
829
13,970
5,482
0
12,018
1,952
16,082
0
L
Ra
12,612
1,438
2,896
1,715
11,117
5,982
0
9,195
1,922
36,435
0
L
Cu Chulainn
WheelSkeleton
Cu Chulainn
22,296
3,401
0
500
26,670
24,408
0
17,704
8,966
5,792
39,690
L
Charybdis
lPYnKBLUDl
Charybdis
14,998
7,207
0
580
19,124
9,403
0
16,611
2,513
0
36,965
W
Hades
pnuss
Hades
24,438
2,805
983
3,371
15,320
11,372
0
4,006
10,902
34,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,171
Gold Earned
54,304
203
Minions Killed
185
11
Camps Cleared
3
945,734
Distance Traveled
882,325
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,307
1,431
43
4
11
205,918
0
W
Atlas
12,278
1,228
36
4
0
194,085
1
L
Fenrir
11,149
1,115
7
1
1
197,598
1
W
Sol
11,206
1,121
33
3
0
181,416
1
W
Neith
11,958
1,196
69
7
0
176,352
1
L
Chang'e
9,524
952
28
3
0
152,020
0
L
Ra
10,938
1,094
60
6
0
173,308
0
L
Cu Chulainn
11,318
1,132
53
5
0
199,440
0
L
Charybdis
11,375
1,138
37
4
2
159,959
0
W
Hades
13,422
1,342
22
2
0
187,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role