Player Matchup

Sol
Sol
InfiniteWine
Sol
Level 84
God Stats
3W - 3L
1,140 SR
Queue Stats
325W - 301L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
WangDance
Danzaburou
Level 75
God Stats
4W - 8L
1,500 SR
Queue Stats
159W - 146L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
XxCampbellxXD
Jormungandr
Level 26
God Stats
1W - 3L
1,150 SR
Queue Stats
52W - 47L
1,434 Elo+
Party 1
Team Averages
Level 62
1,263 SR
1,461 Elo+

VS

Team Averages
Level 49
1,426 SR
1,176 Elo+
Skadi
Skadi
prinxessfanxy
Skadi
Level 63
God Stats
6W - 12L
1,346 SR
Queue Stats
27W - 64L
1,136 Elo+
Party 2
King Arthur
King Arthur
roderrick39
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,090 Elo+
Party 2
Scylla
Scylla
thomasboys3106
Scylla
Level 67
God Stats
0W - 3L
1,431 SR
Queue Stats
19W - 34L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
10,143
780
20,228
10,547
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
WangDance
Danzaburou
13
1 / 3 / 7
8,940
688
7,710
9,198
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
XxCampbellxXD
Jormungandr
14
2 / 1 / 5
8,822
679
6,814
15,302
11,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,984
614
9,509
12,863
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
roderrick39
King Arthur
13
0 / 4 / 3
7,885
607
5,866
17,004
11,692
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 0
8,597
661
11,524
9,696
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Danzaburou
WangDance
Danzaburou
1
3
7
1.5
W
Jormungandr
XxCampbellxXD
Jormungandr
2
1
5
4.5
L
1
4
2
0.5
L
King Arthur
roderrick39
King Arthur
0
4
3
0.38
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
26,899
35,047
Taken
39,563
21,217
Mitigated
21,929
13,499
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,228
7,990
0
6,466
10,547
5,230
1,486
2,773
7,774
55,404
7,553
W
Danzaburou
WangDance
Danzaburou
7,710
3,131
0
1,712
9,198
4,061
395
3,484
5,714
0
17,070
W
Jormungandr
XxCampbellxXD
Jormungandr
6,814
2,163
0
5,321
15,302
11,926
113
5,292
10,010
29,198
0
L
9,509
3,889
252
4,214
12,863
5,804
0
9,045
3,818
0
31,286
L
King Arthur
roderrick39
King Arthur
5,866
986
446
3,370
17,004
11,692
56
9,813
7,191
0
18,708
L
11,524
492
619
523
9,696
4,433
0
6,144
3,552
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
24,466
152
Minions Killed
125
0
Camps Cleared
0
661,137
Distance Traveled
681,690
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,143
780
84
6
0
226,092
3
W
Danzaburou
8,940
688
26
2
0
227,382
0
W
Jormungandr
8,822
679
42
3
0
207,663
1
L
Skadi
7,984
614
53
4
0
210,576
0
L
King Arthur
7,885
607
20
2
0
249,768
0
L
Scylla
8,597
661
52
4
0
221,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role