Player Matchup

Ne Zha
Ne Zha
BreezeDrunk_FYB
Ne Zha
Level 158
God Stats
2W - 2L
1,565 SR
Queue Stats
387W - 406L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
CogumelosMagicos
Cliodhna
Level 122
God Stats
9W - 14L
1,389 SR
Queue Stats
485W - 511L
1,447 Elo+
Solo
Bakasura
Bakasura
NaNo_Looty
Bakasura
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 197L
1,432 Elo+
Party 1
Hera
Hera
Streetdoc29
Hera
Level 159
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 27L
1,411 Elo+
Solo
Sobek
Sobek
batdaman023
Sobek
Level 160
God Stats
3W - 2L
1,732 SR
Queue Stats
370W - 393L
1,417 Elo+
Solo
Team Averages
Level 136
1,585 SR
1,438 Elo+

VS

Team Averages
Level 117
1,470 SR
1,441 Elo+
Neith
Neith
DovahkiinTHR33
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,458 Elo+
Party 2
Freya
Freya
MrPro9202
Freya
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,456 Elo+
Solo
Fafnir
Fafnir
TurkeyNamedJive
Fafnir
Level 146
God Stats
2W - 2L
1,357 SR
Queue Stats
154W - 159L
1,414 Elo+
Solo
Khepri
Khepri
chelsbiaa
Khepri
Level 136
God Stats
2W - 1L
1,494 SR
Queue Stats
355W - 375L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
moocelly
Erlang Shen
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
12,376
651
20,834
18,556
10,577
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 6
9,862
519
10,714
11,252
4,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
NaNo_Looty
Bakasura
20
5 / 7 / 13
12,994
684
11,429
22,254
20,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 9
15,853
834
32,059
16,051
8,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 9 / 10
10,909
574
8,736
27,675
41,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 16
13,631
717
22,235
13,966
7,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
MrPro9202
Freya
20
9 / 5 / 20
13,746
723
23,428
21,826
12,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 4 / 18
13,766
725
13,307
22,476
35,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
chelsbiaa
Khepri
20
3 / 3 / 19
12,537
660
10,252
24,559
28,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
moocelly
Erlang Shen
17
3 / 8 / 12
11,673
614
9,836
24,017
20,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
116
22
Kills
31
31
Deaths
23
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
5
4
12
2.75
L
2
5
6
1
W
10
3
16
6
W
Freya
MrPro9202
Freya
9
5
20
3.8
L
Bakasura
NaNo_Looty
Bakasura
5
7
13
1.64
L
10
6
9
2.42
W
6
4
18
3.75
L
0
9
10
0.56
W
Khepri
chelsbiaa
Khepri
3
3
19
4.17
W
Erlang Shen
moocelly
Erlang Shen
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,772
Damage
79,058
95,788
Taken
106,844
85,981
Mitigated
103,485
25,151
Healing
39,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,834
2,432
2,503
5,373
18,556
10,577
1,466
9,788
8,768
0
36,382
L
10,714
923
977
1,490
11,252
4,826
0
4,975
6,277
0
16,499
W
22,235
9,095
417
2,660
13,966
7,306
3,247
6,388
7,483
0
53,155
W
Freya
MrPro9202
Freya
23,428
9,154
1,053
7,737
21,826
12,104
4,773
7,609
14,161
58,752
0
L
Bakasura
NaNo_Looty
Bakasura
11,429
8,815
983
4,052
22,254
20,914
1,275
12,260
9,994
0
17,917
L
32,059
8,089
1,100
3,099
16,051
8,333
1,482
7,813
8,238
74,079
0
W
13,307
3,679
2,640
8,605
22,476
35,219
1,233
10,529
11,626
33,295
0
L
8,736
430
1,960
3,614
27,675
41,331
341
12,151
15,524
16,008
0
W
Khepri
chelsbiaa
Khepri
10,252
1,248
3,408
6,656
24,559
28,482
706
8,197
15,902
27,279
0
W
Erlang Shen
moocelly
Erlang Shen
9,836
5,728
2,245
4,492
24,017
20,374
1,157
8,072
15,738
447
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,994
Gold Earned
65,353
178
Minions Killed
195
0
Camps Cleared
0
1,312,512
Distance Traveled
1,600,375
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,376
651
22
1
0
275,830
1
L
Cliodhna
9,862
519
15
1
0
174,195
1
W
Neith
13,631
717
55
3
0
292,446
0
W
Freya
13,746
723
63
3
0
304,838
0
L
Bakasura
12,994
684
32
2
0
309,821
1
L
Hera
15,853
834
97
5
0
289,445
1
W
Fafnir
13,766
725
37
2
0
336,903
0
L
Sobek
10,909
574
12
1
0
263,221
1
W
Khepri
12,537
660
33
2
0
361,128
0
W
Erlang Shen
11,673
614
7
0
0
305,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role