Player Matchup

Cthulhu
Cthulhu
BustaWeight
Cthulhu
Level 125
God Stats
66W - 51L
1,581 SR
Queue Stats
85W - 77L
1,538 Elo+
Party 1
Chang'e
Chang'e
Drownedintoilet
Chang'e
Level 157
God Stats
5W - 3L
1,676 SR
Queue Stats
136W - 164L
1,440 Elo+
Solo
Ne Zha
Ne Zha
SplatterPattern
Ne Zha
Level 107
God Stats
50W - 26L
1,657 SR
Queue Stats
78W - 74L
1,520 Elo+
Party 1
Team Averages
Level 130
1,638 SR
1,499 Elo+

VS

Team Averages
Level 85
1,595 SR
1,431 Elo+
Artemis
Artemis
Paydee55
Artemis
Level 109
God Stats
6W - 7L
1,519 SR
Queue Stats
84W - 91L
1,455 Elo+
Party 2
Vamana
Vamana
Raaid
Vamana
Level 45
God Stats
28W - 41L
1,464 SR
Queue Stats
225W - 357L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
SleepyMaku
Baron Samedi
Level 102
God Stats
7W - 2L
1,803 SR
Queue Stats
80W - 87L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BustaWeight
Cthulhu
17
4 / 0 / 8
12,063
804
11,334
18,680
20,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 5
10,654
710
6,187
12,226
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 9
11,268
751
15,778
12,806
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Paydee55
Artemis
16
0 / 4 / 1
9,473
632
12,183
17,054
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Raaid
Vamana
10
0 / 0 / 1
7,922
528
2,803
7,769
7,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SleepyMaku
Baron Samedi
13
1 / 9 / 0
8,865
591
5,214
15,061
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BustaWeight
Cthulhu
4
0
8
8
W
5
1
5
7.5
L
Artemis
Paydee55
Artemis
0
4
1
0.13
L
Vamana
Raaid
Vamana
0
0
1
0.5
L
Baron Samedi
SleepyMaku
Baron Samedi
1
9
0
0.11
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,299
Damage
20,200
43,712
Taken
39,884
32,870
Mitigated
22,518
22,319
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BustaWeight
Cthulhu
11,334
695
1,283
5,404
18,680
20,341
906
1,960
16,720
37,993
0
W
6,187
189
4,801
6,177
12,226
5,527
628
2,426
9,800
45,804
0
L
Artemis
Paydee55
Artemis
12,183
4,252
0
4,729
17,054
7,224
0
6,905
10,149
0
57,238
L
Vamana
Raaid
Vamana
2,803
1,103
0
952
7,769
7,648
0
3,408
4,361
0
12,298
L
Baron Samedi
SleepyMaku
Baron Samedi
5,214
161
207
1,157
15,061
7,646
0
7,229
7,832
21,222
0
W
15,778
1,819
0
4,654
12,806
7,002
1,365
972
11,834
0
69,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
26,260
232
Minions Killed
131
0
Camps Cleared
0
886,958
Distance Traveled
612,304
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,063
804
63
4
0
278,015
3
W
Chang'e
10,654
710
77
5
0
289,187
1
L
Artemis
9,473
632
91
6
0
225,179
6
L
Vamana
7,922
528
11
1
0
182,052
1
L
Baron Samedi
8,865
591
29
2
0
205,073
4
W
Ne Zha
11,268
751
92
6
0
319,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role