Player Matchup

Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
XxDmoney07xX
Danzaburou
Silver III
Level 105
God Stats
29W - 32L
1,502 SR
Queue Stats
144W - 202L
950 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze I
XxxDurstxxX
Baba Yaga
Bronze I
Level 145
God Stats
8W - 18L
1,458 SR
Queue Stats
162W - 228L
608 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,486 SR
1,019 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,481 SR
700 MMR
Arachne
Arachne
Silver III
Jackpo_0
Arachne
Silver III
Level 101
God Stats
13W - 12L
1,542 SR
Queue Stats
58W - 90L
952 MMR
Party 1
Achilles
Achilles
Silver IV
Krmixv
Achilles
Silver IV
Level 94
God Stats
12W - 16L
1,438 SR
Queue Stats
58W - 91L
899 MMR
Party 1
Ares
Ares
Bronze II
QARAQ
Ares
Bronze II
Level 129
God Stats
236W - 244L
1,464 SR
Queue Stats
720W - 855L
248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 6 / 1
9,596
564
10,188
23,230
22,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
XxDmoney07xX
Danzaburou
14
0 / 9 / 1
9,986
587
9,627
18,852
9,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
XxxDurstxxX
Baba Yaga
16
1 / 4 / 0
10,491
617
16,661
12,482
6,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ZeusAh Muzen CabBastetHeraNeith

VS

Bans
KukulkanThothGuan YuBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jackpo_0
Arachne
18
10 / 1 / 7
13,069
769
18,282
13,974
10,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Krmixv
Achilles
18
6 / 0 / 12
12,761
751
18,144
20,214
30,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
QARAQ
Ares
18
3 / 0 / 10
12,842
755
9,892
14,518
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
19
19
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
Arachne
Jackpo_0
Arachne
10
1
7
13.5
W
Achilles
Krmixv
Achilles
6
0
12
12
W
Ares
QARAQ
Ares
3
0
10
8
L
Danzaburou
XxDmoney07xX
Danzaburou
0
9
1
0.06
L
Baba Yaga
XxxDurstxxX
Baba Yaga
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
46,318
54,564
Taken
48,706
37,899
Mitigated
57,495
10,268
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,188
2,135
0
5,688
23,230
22,265
0
5,249
17,235
0
31,066
W
Arachne
Jackpo_0
Arachne
18,282
9,642
0
5,610
13,974
10,466
1,301
4,068
9,906
0
80,920
W
Achilles
Krmixv
Achilles
18,144
3,936
529
6,215
20,214
30,320
719
7,456
12,758
0
46,733
W
Ares
QARAQ
Ares
9,892
295
0
4,519
14,518
16,709
610
5,697
8,821
43,173
0
L
Danzaburou
XxDmoney07xX
Danzaburou
9,627
2,444
0
2,923
18,852
9,089
144
3,349
14,959
0
39,731
L
Baba Yaga
XxxDurstxxX
Baba Yaga
16,661
1,120
0
1,657
12,482
6,545
125
1,305
10,664
45,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
38,672
178
Minions Killed
202
0
Camps Cleared
0
850,073
Distance Traveled
941,965
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,596
564
39
2
0
301,519
4
W
Arachne
13,069
769
91
5
0
344,797
3
W
Achilles
12,761
751
58
3
0
326,741
3
W
Ares
12,842
755
53
3
0
270,427
1
L
Danzaburou
9,986
587
81
5
0
253,994
5
L
Baba Yaga
10,491
617
58
3
0
294,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role