Player Matchup

Anhur
Anhur
FytHocutt
Anhur
Level 69
God Stats
2W - 1L
1,813 SR
Queue Stats
52W - 59L
1,405 Elo+
Party 1
Discordia
Discordia
blakespancakes
Discordia
Level 30
God Stats
1W - 3L
1,661 SR
Queue Stats
89W - 88L
1,452 Elo+
Party 1
Bacchus
Bacchus
jcbammer
Bacchus
Level 40
God Stats
44W - 45L
1,467 SR
Queue Stats
70W - 71L
1,449 Elo+
Party 1
Team Averages
Level 46
1,647 SR
1,435 Elo+

VS

Team Averages
Level 102
1,410 SR
1,421 Elo+
Chang'e
Chang'e
LAC3Y M4E
Chang'e
Level 58
God Stats
5W - 4L
1,496 SR
Queue Stats
40W - 37L
1,406 Elo+
Party 2
Terra
Terra
Ryujins umi
Terra
Level 128
God Stats
2W - 2L
1,189 SR
Queue Stats
142W - 121L
1,401 Elo+
Party 2
Fenrir
Fenrir
TaCoBaldy
Fenrir
Level 121
God Stats
6W - 1L
1,544 SR
Queue Stats
49W - 46L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FytHocutt
Anhur
15
0 / 4 / 2
8,940
639
6,713
12,089
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
blakespancakes
Discordia
15
2 / 5 / 0
9,118
651
14,230
10,478
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
jcbammer
Bacchus
13
0 / 2 / 1
8,323
595
8,737
17,163
19,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LAC3Y M4E
Chang'e
14
1 / 1 / 7
9,532
681
5,747
12,342
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 1 / 9
10,731
767
8,309
21,213
20,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
TaCoBaldy
Fenrir
16
9 / 0 / 2
11,147
796
16,820
14,589
10,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
FytHocutt
Anhur
0
4
2
0.25
W
Chang'e
LAC3Y M4E
Chang'e
1
1
7
4.5
W
1
1
9
5.5
W
Fenrir
TaCoBaldy
Fenrir
9
0
2
10
L
Discordia
blakespancakes
Discordia
2
5
0
0.4
L
Bacchus
jcbammer
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
30,876
39,730
Taken
48,144
29,482
Mitigated
35,374
4,932
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
FytHocutt
Anhur
6,713
2,688
0
0
12,089
5,105
0
4,614
7,475
0
31,959
W
Chang'e
LAC3Y M4E
Chang'e
5,747
486
4,106
4,004
12,342
5,185
1,568
6,402
5,940
36,424
0
W
8,309
1,039
5,726
7,051
21,213
20,169
1,221
10,810
10,403
28,613
0
W
Fenrir
TaCoBaldy
Fenrir
16,820
2,270
0
2,637
14,589
10,020
531
5,847
8,742
0
40,564
L
Discordia
blakespancakes
Discordia
14,230
1,455
0
1,010
10,478
4,485
17
2,248
8,230
51,755
0
L
Bacchus
jcbammer
Bacchus
8,737
202
440
3,482
17,163
19,892
0
7,251
9,912
19,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
31,410
125
Minions Killed
134
0
Camps Cleared
0
721,006
Distance Traveled
820,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,940
639
61
4
0
227,350
0
W
Chang'e
9,532
681
60
4
0
254,960
0
W
Terra
10,731
767
31
2
0
260,299
0
W
Fenrir
11,147
796
43
3
0
305,483
0
L
Discordia
9,118
651
46
3
0
210,294
0
L
Bacchus
8,323
595
18
1
0
283,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role