Player Matchup

Kumbhakarna
Kumbhakarna
LustxDemon
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 124L
1,072 Elo+
Party 1
Ravana
Ravana
deathslayer1209
Ravana
Level 45
God Stats
0W - 1L
1,291 SR
Queue Stats
25W - 85L
1,107 Elo+
Party 1
Chang'e
Chang'e
sidneyip
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 112L
1,011 Elo+
Party 1
Team Averages
Level 47
1,430 SR
1,063 Elo+

VS

Team Averages
Level 87
1,470 SR
1,333 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DirtyMosher123
Merlin
Level 72
God Stats
2W - 2L
1,505 SR
Queue Stats
30W - 50L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
WilyMusician9
Sun Wukong
Level 128
God Stats
2W - 0L
1,404 SR
Queue Stats
37W - 63L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LustxDemon
Kumbhakarna
12
1 / 6 / 2
8,557
658
3,524
20,400
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 3
8,485
653
6,564
11,219
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
sidneyip
Chang'e
13
1 / 5 / 1
8,146
627
3,849
12,883
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 12
10,008
770
12,105
6,600
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 3 / 10
9,855
758
11,974
7,353
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
WilyMusician9
Sun Wukong
15
6 / 1 / 9
10,566
813
11,277
11,811
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
12
11
W
6
3
10
3.67
L
Kumbhakarna
LustxDemon
Kumbhakarna
1
6
2
0.33
W
Sun Wukong
WilyMusician9
Sun Wukong
6
1
9
10.5
L
1
6
3
0.42
L
Chang'e
sidneyip
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
35,356
44,502
Taken
25,764
32,392
Mitigated
13,339
7,697
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,105
6,926
0
506
6,600
2,929
671
1,798
4,674
0
44,181
W
11,974
886
0
948
7,353
2,945
270
1,809
5,328
42,541
0
L
Kumbhakarna
LustxDemon
Kumbhakarna
3,524
247
0
2,886
20,400
19,486
0
6,533
13,867
15,348
0
W
Sun Wukong
WilyMusician9
Sun Wukong
11,277
2,256
522
5,007
11,811
7,465
363
4,095
7,352
3,386
29,716
L
6,564
1,128
0
1,771
11,219
7,697
0
3,045
8,174
0
16,318
L
Chang'e
sidneyip
Chang'e
3,849
307
994
2,046
12,883
5,209
0
3,260
9,623
27,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
30,429
87
Minions Killed
141
0
Camps Cleared
0
625,367
Distance Traveled
670,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,008
770
58
4
0
218,842
0
W
Merlin
9,855
758
49
4
0
222,531
3
L
Kumbhakarna
8,557
658
26
2
0
211,766
1
W
Sun Wukong
10,566
813
34
3
0
229,575
3
L
Ravana
8,485
653
19
1
0
209,392
0
L
Chang'e
8,146
627
42
3
0
204,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role