Player Matchup

Baron Samedi
Baron Samedi
FKU_STORM
Baron Samedi
Level 108
God Stats
1W - 0L
1,220 SR
Queue Stats
64W - 57L
1,477 Elo+
Party 1
Neith
Neith
GomuGomuPotHead
Neith
Level 146
God Stats
2W - 2L
1,514 SR
Queue Stats
291W - 304L
1,479 Elo+
Party 3
Athena
Athena
shmule2x
Athena
Level 100
God Stats
9W - 5L
1,561 SR
Queue Stats
61W - 61L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
theNamlesshunter
Ne Zha
Level 121
God Stats
15W - 9L
1,456 SR
Queue Stats
329W - 328L
1,466 Elo+
Party 3
Hel
Hel
vWardo
Hel
Level 127
God Stats
2W - 0L
1,726 SR
Queue Stats
59W - 62L
1,471 Elo+
Party 1
Team Averages
Level 120
1,496 SR
1,464 Elo+

VS

Team Averages
Level 92
1,478 SR
1,396 Elo+
Bastet
Bastet
LastedMoss
Bastet
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
Makadoshis1
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
PartyCaboose
Kukulkan
Level 107
God Stats
8W - 12L
1,452 SR
Queue Stats
298W - 282L
1,521 Elo+
Solo
Neith
Neith
Wess4766
Neith
Level 109
God Stats
28W - 37L
1,440 SR
Queue Stats
333W - 373L
1,493 Elo+
Solo
Osiris
Osiris
ZarateChops
Osiris
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 195L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FKU_STORM
Baron Samedi
14
3 / 2 / 2
8,834
552
9,275
8,398
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 2
8,328
521
5,971
8,205
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
shmule2x
Athena
13
1 / 0 / 7
8,255
516
6,244
14,376
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 4
8,378
524
7,775
12,535
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
vWardo
Hel
17
5 / 0 / 2
10,049
628
14,878
14,836
11,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LastedMoss
Bastet
12
1 / 2 / 2
7,389
462
6,193
11,597
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Makadoshis1
Cthulhu
11
1 / 1 / 2
7,540
471
6,725
12,687
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PartyCaboose
Kukulkan
14
1 / 2 / 2
8,464
529
7,181
8,170
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Wess4766
Neith
13
1 / 3 / 0
7,767
485
8,050
12,030
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
0 / 5 / 0
8,175
511
9,739
20,845
17,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
4
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FKU_STORM
Baron Samedi
3
2
2
2
W
0
1
2
1
L
Bastet
LastedMoss
Bastet
1
2
2
1
L
Cthulhu
Makadoshis1
Cthulhu
1
1
2
2
L
Kukulkan
PartyCaboose
Kukulkan
1
2
2
1
L
Neith
Wess4766
Neith
1
3
0
0.33
L
Osiris
0
5
0
0
W
Athena
shmule2x
Athena
1
0
7
4.5
W
4
1
4
6
W
Hel
vWardo
Hel
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
37,888
58,350
Taken
65,329
40,465
Mitigated
40,536
24,705
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FKU_STORM
Baron Samedi
9,275
909
1,230
2,184
8,398
4,696
0
2,980
5,418
67,604
0
W
5,971
2,197
0
4,589
8,205
3,871
2,253
1,174
7,031
0
78,484
L
Bastet
LastedMoss
Bastet
6,193
1,354
0
4,142
11,597
4,248
0
5,443
6,154
0
43,741
L
Cthulhu
Makadoshis1
Cthulhu
6,725
1,042
88
2,491
12,687
10,687
0
6,655
6,032
25,004
0
L
Kukulkan
PartyCaboose
Kukulkan
7,181
812
0
1,482
8,170
3,531
0
3,597
4,573
72,272
0
L
Neith
Wess4766
Neith
8,050
4,542
47
5,587
12,030
4,792
1,008
1,843
10,187
0
72,662
L
Osiris
9,739
4,201
0
8,908
20,845
17,278
0
12,859
7,986
0
72,049
W
Athena
shmule2x
Athena
6,244
1,646
0
2,693
14,376
15,406
0
4,885
9,491
20,500
0
W
7,775
2,228
0
2,436
12,535
5,314
0
2,787
9,748
0
55,869
W
Hel
vWardo
Hel
14,878
2,213
1,859
9,714
14,836
11,178
0
2,080
12,756
88,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
39,335
553
Minions Killed
498
0
Camps Cleared
0
1,547,949
Distance Traveled
1,508,285
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,834
552
128
8
0
270,950
3
W
Neith
8,328
521
144
9
0
243,457
4
L
Bastet
7,389
462
73
5
0
362,004
1
L
Cthulhu
7,540
471
40
3
0
322,629
3
L
Kukulkan
8,464
529
140
9
0
313,321
7
L
Neith
7,767
485
130
8
0
253,708
0
L
Osiris
8,175
511
115
7
0
256,623
1
W
Athena
8,255
516
28
2
0
358,094
1
W
Ne Zha
8,378
524
80
5
0
359,560
1
W
Hel
10,049
628
173
11
0
315,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role