Player Matchup

Thanatos
Thanatos
ASm00thCriminal
Thanatos
Level 105
God Stats
5W - 2L
1,595 SR
Queue Stats
303W - 207L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
Ne0phyte
Cernunnos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,917 Elo+
Party 1
Vulcan
Vulcan
Proph3t4
Vulcan
Level 159
God Stats
24W - 21L
1,491 SR
Queue Stats
197W - 218L
1,481 Elo+
Solo
Artemis
Artemis
Skullma
Artemis
Level 122
God Stats
4W - 1L
1,557 SR
Queue Stats
367W - 245L
1,665 Elo+
Party 1
He Bo
He Bo
bravetornado
He Bo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,955 Elo+
Party 1
Team Averages
Level 86
1,529 SR
1,736 Elo+

VS

Team Averages
Level 30
1,517 SR
1,434 Elo+
Hera
Hera
DeserterBan
Hera
Level 62
God Stats
7W - 14L
1,586 SR
Queue Stats
168W - 197L
1,536 Elo+
Solo
Olorun
Olorun
DinkBloitch
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
PANDERSIR
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,378 Elo+
Party 2
Izanami
Izanami
PrimusMåsus
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
SirCoblinTheBig
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
14 / 1 / 6
10,154
677
12,354
16,481
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Ne0phyte
Cernunnos
13
0 / 3 / 6
7,787
519
8,893
13,607
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Proph3t4
Vulcan
12
1 / 0 / 6
7,220
481
5,977
4,429
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Skullma
Artemis
14
3 / 2 / 6
8,420
561
9,689
10,436
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 4 / 3
8,721
581
11,710
10,624
3,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,717
581
10,159
9,626
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
12
2 / 5 / 1
7,438
496
5,604
12,313
7,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
PANDERSIR
Cthulhu
10
2 / 2 / 0
6,497
433
8,235
14,302
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
PrimusMåsus
Izanami
11
0 / 7 / 2
6,486
432
3,783
13,164
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SirCoblinTheBig
Danzaburou
10
1 / 7 / 1
7,022
468
4,271
13,987
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
9
10
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
1
6
17
L
4
4
0
1
L
Olorun
2
5
1
0.5
W
Cernunnos
Ne0phyte
Cernunnos
0
3
6
1
L
Cthulhu
PANDERSIR
Cthulhu
2
2
0
1
L
Izanami
PrimusMåsus
Izanami
0
7
2
0.14
W
Vulcan
Proph3t4
Vulcan
1
0
6
4
L
Danzaburou
SirCoblinTheBig
Danzaburou
1
7
1
0.21
W
Artemis
Skullma
Artemis
3
2
6
3
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,623
Damage
32,052
55,577
Taken
63,392
24,309
Mitigated
28,344
31,951
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,354
4,535
0
17,357
16,481
7,760
0
6,226
10,141
0
78,533
L
10,159
2,258
0
2,340
9,626
2,934
240
1,034
8,592
59,241
0
L
Olorun
5,604
2,781
30
1,677
12,313
7,959
1,166
7,653
4,660
41,051
0
W
Cernunnos
Ne0phyte
Cernunnos
8,893
4,345
0
6,444
13,607
5,548
385
7,567
5,760
0
61,019
L
Cthulhu
PANDERSIR
Cthulhu
8,235
1,023
89
3,312
14,302
9,703
0
3,398
10,904
32,308
0
L
Izanami
PrimusMåsus
Izanami
3,783
2,411
216
2,471
13,164
3,157
254
2,497
10,667
0
45,148
W
Vulcan
Proph3t4
Vulcan
5,977
3,292
255
650
4,429
3,398
1,072
2,895
1,456
39,758
0
L
Danzaburou
SirCoblinTheBig
Danzaburou
4,271
2,453
0
977
13,987
4,591
460
3,105
10,882
0
48,339
W
Artemis
Skullma
Artemis
9,689
5,251
0
4,092
10,436
4,008
126
3,713
6,723
0
60,135
W
11,710
1,720
0
3,153
10,624
3,595
476
3,111
7,499
62,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
36,160
455
Minions Killed
403
0
Camps Cleared
0
1,409,839
Distance Traveled
1,373,851
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,154
677
111
7
0
326,093
0
L
Hera
8,717
581
122
8
0
285,293
4
L
Olorun
7,438
496
84
6
0
273,601
1
W
Cernunnos
7,787
519
96
6
0
278,370
5
L
Cthulhu
6,497
433
47
3
0
311,964
3
L
Izanami
6,486
432
73
5
0
252,324
2
W
Vulcan
7,220
481
61
4
0
270,575
3
L
Danzaburou
7,022
468
77
5
0
250,669
0
W
Artemis
8,420
561
101
7
0
264,430
3
W
He Bo
8,721
581
86
6
0
270,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role