Player Matchup

Tyr
Tyr
DominusSal
Tyr
Level 138
God Stats
13W - 16L
1,474 SR
Queue Stats
416W - 358L
1,586 Elo+
Party 2
Vamana
Vamana
Groh Khan
Vamana
Level 122
God Stats
1W - 6L
1,357 SR
Queue Stats
304W - 274L
1,556 Elo+
Party 2
Artio
Artio
Jabaaba
Artio
Level 84
God Stats
4W - 1L
1,828 SR
Queue Stats
108W - 95L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
LiteratureA
Kukulkan
Level 34
God Stats
13W - 8L
1,553 SR
Queue Stats
97W - 105L
1,527 Elo+
Party 2
Ishtar
Ishtar
SooStuups
Ishtar
Level 26
God Stats
18W - 15L
1,627 SR
Queue Stats
33W - 31L
1,532 Elo+
Solo
Team Averages
Level 81
1,568 SR
1,540 Elo+

VS

Team Averages
Level 68
1,487 SR
1,510 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Kydacky
Ao Kuang
Level 65
God Stats
9W - 12L
1,166 SR
Queue Stats
116W - 124L
1,435 Elo+
Solo
Chang'e
Chang'e
Reneessa
Chang'e
Level 15
God Stats
4W - 3L
1,682 SR
Queue Stats
37W - 34L
1,476 Elo+
Solo
Yemoja
Yemoja
Spudzzy1
Yemoja
Level 73
God Stats
2W - 2L
1,433 SR
Queue Stats
126W - 115L
1,560 Elo+
Party 1
Izanami
Izanami
Yaaaga
Izanami
Level 158
God Stats
1W - 0L
1,653 SR
Queue Stats
227W - 196L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,846
785
10,570
10,627
8,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Groh Khan
Vamana
15
3 / 1 / 2
7,993
799
9,388
9,895
9,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Jabaaba
Artio
13
0 / 2 / 4
6,999
700
5,411
8,920
8,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
LiteratureA
Kukulkan
14
0 / 1 / 2
7,328
733
7,944
4,870
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SooStuups
Ishtar
11
0 / 6 / 2
6,302
630
8,691
12,720
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 2 / 9
6,901
690
3,648
6,469
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Kydacky
Ao Kuang
14
3 / 1 / 4
8,044
804
9,065
11,780
5,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Reneessa
Chang'e
15
5 / 1 / 5
7,998
800
12,374
15,320
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Spudzzy1
Yemoja
13
0 / 0 / 10
7,350
735
3,833
10,016
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Yaaaga
Izanami
16
4 / 2 / 4
8,447
845
11,307
9,044
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
6
Kills
12
12
Deaths
6
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
2
9
2.25
L
3
2
3
2.25
L
Vamana
Groh Khan
Vamana
3
1
2
4
L
Artio
Jabaaba
Artio
0
2
4
1
W
Ao Kuang
Kydacky
Ao Kuang
3
1
4
5
L
Kukulkan
LiteratureA
Kukulkan
0
1
2
1
W
Chang'e
Reneessa
Chang'e
5
1
5
7.5
L
Ishtar
SooStuups
Ishtar
0
6
2
0.17
W
Yemoja
Spudzzy1
Yemoja
0
0
10
5
W
Izanami
Yaaaga
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
40,227
47,032
Taken
52,629
34,643
Mitigated
27,833
10,047
Healing
28,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,648
586
0
289
6,469
2,669
50
1,842
4,627
0
11,686
L
10,570
1,301
0
2,306
10,627
8,647
0
5,556
5,071
0
31,330
L
Vamana
Groh Khan
Vamana
9,388
3,237
0
2,467
9,895
9,860
0
4,595
5,300
0
30,557
L
Artio
Jabaaba
Artio
5,411
149
1,409
2,750
8,920
8,603
0
4,475
4,445
18,231
0
W
Ao Kuang
Kydacky
Ao Kuang
9,065
2,896
1,271
4,143
11,780
5,875
0
3,202
8,578
21,496
0
L
Kukulkan
LiteratureA
Kukulkan
7,944
1,045
0
389
4,870
2,246
74
2,758
2,112
36,818
0
W
Chang'e
Reneessa
Chang'e
12,374
888
4,775
6,302
15,320
6,989
478
3,310
12,010
36,942
0
L
Ishtar
SooStuups
Ishtar
8,691
4,908
0
726
12,720
5,287
110
7,888
4,832
0
12,081
W
Yemoja
Spudzzy1
Yemoja
3,833
1,206
5,000
3,571
10,016
7,763
173
3,871
6,145
8,161
0
W
Izanami
Yaaaga
Izanami
11,307
6,568
0
2,697
9,044
4,537
228
1,130
7,914
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
38,740
213
Minions Killed
220
0
Camps Cleared
0
1,047,607
Distance Traveled
1,073,444
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,901
690
23
2
0
219,686
4
L
Tyr
7,846
785
47
5
0
233,665
1
L
Vamana
7,993
799
51
5
0
228,192
1
L
Artio
6,999
700
39
4
0
221,359
0
W
Ao Kuang
8,044
804
23
2
0
222,890
3
L
Kukulkan
7,328
733
67
7
0
197,167
0
W
Chang'e
7,998
800
70
7
0
222,283
1
L
Ishtar
6,302
630
9
1
0
167,224
0
W
Yemoja
7,350
735
13
1
0
200,638
2
W
Izanami
8,447
845
91
9
0
207,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role