Player Matchup

Heimdallr
Heimdallr
Bigtag537
Heimdallr
Level 103
God Stats
0W - 3L
1,255 SR
Queue Stats
43W - 39L
1,461 Elo+
Party 1
King Arthur
King Arthur
Still_Ballen
King Arthur
Level 125
God Stats
2W - 4L
1,464 SR
Queue Stats
68W - 69L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
reing_of_raven
Nu Wa
Level 156
God Stats
1W - 3L
1,616 SR
Queue Stats
22W - 35L
1,452 Elo+
Solo
Team Averages
Level 128
1,445 SR
1,456 Elo+

VS

Team Averages
Level 92
1,609 SR
1,659 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Jevonstones
Chaac
Level 106
God Stats
2W - 3L
1,396 SR
Queue Stats
46W - 52L
1,480 Elo+
Solo
Janus
Janus
UNEED2TANKS
Janus
Level 11
God Stats
13W - 0L
1,930 SR
Queue Stats
42W - 0L
1,997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigtag537
Heimdallr
10
0 / 4 / 0
6,056
606
5,137
8,786
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Still_Ballen
King Arthur
11
1 / 2 / 0
6,623
662
5,005
11,572
9,229
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
6,310
631
4,074
8,319
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 1 / 2
8,248
825
12,414
8,076
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 7
7,220
722
4,451
8,011
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 0 / 6
7,991
799
8,653
4,827
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
2
8
L
Heimdallr
Bigtag537
Heimdallr
0
4
0
0
W
0
0
7
3.5
L
King Arthur
Still_Ballen
King Arthur
1
2
0
0.5
W
3
0
6
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
25,518
28,677
Taken
20,914
13,979
Mitigated
11,149
4,232
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,414
3,747
0
470
8,076
3,422
0
1,602
6,474
0
30,678
L
Heimdallr
Bigtag537
Heimdallr
5,137
1,563
0
659
8,786
2,866
0
2,895
5,458
0
16,262
W
4,451
451
0
3,938
8,011
5,670
0
1,525
6,486
0
27,010
L
King Arthur
Still_Ballen
King Arthur
5,005
31
0
2,864
11,572
9,229
0
3,097
7,858
0
18,097
W
8,653
128
0
1,182
4,827
2,057
548
968
3,859
38,201
0
L
4,074
1,247
69
640
8,319
1,884
0
2,090
6,018
23,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
23,459
96
Minions Killed
151
0
Camps Cleared
0
523,051
Distance Traveled
637,746
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,248
825
37
4
0
217,980
0
L
Heimdallr
6,056
606
35
4
0
162,463
0
W
Chaac
7,220
722
32
3
0
215,715
4
L
King Arthur
6,623
662
23
2
0
198,580
4
W
Janus
7,991
799
82
8
0
204,051
4
L
Nu Wa
6,310
631
38
4
0
162,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role