Player Matchup

Baron Samedi
Baron Samedi
JWilkStayEZ
Baron Samedi
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
32W - 34L
1,436 Elo+
Party 1
Thor
Thor
Killerwolf4
Thor
Level 48
God Stats
3W - 2L
1,443 SR
Queue Stats
73W - 56L
1,466 Elo+
Party 1
Neith
Neith
NiTE TEXAS
Neith
Level 88
God Stats
2W - 3L
1,520 SR
Queue Stats
32W - 33L
1,679 Elo+
Party 1
Mulan
Mulan
Pluxle
Mulan
Level 158
God Stats
4W - 2L
1,606 SR
Queue Stats
147W - 123L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
Skysecond
Kuzenbo
Level 126
God Stats
3W - 3L
1,406 SR
Queue Stats
48W - 36L
1,577 Elo+
Party 1
Team Averages
Level 90
1,495 SR
1,554 Elo+

VS

Team Averages
Level 58
1,527 SR
1,450 Elo+
Nemesis
Nemesis
BIO OG BBBB
Nemesis
Level 41
God Stats
6W - 5L
1,539 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
DarkNight3366
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,464 Elo+
Party 3
Poseidon
Poseidon
Extrapalapaquetl
Poseidon
Level 158
God Stats
3W - 3L
1,598 SR
Queue Stats
73W - 96L
1,371 Elo+
Solo
Izanami
Izanami
KushKrit
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,399 Elo+
Party 2
Chaac
Chaac
s1yfire
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JWilkStayEZ
Baron Samedi
15
2 / 2 / 7
9,708
485
10,319
14,041
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 6
10,027
501
7,400
12,342
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
17
8 / 2 / 6
10,809
540
14,989
13,816
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Pluxle
Mulan
20
15 / 0 / 4
14,171
709
19,413
15,497
10,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Skysecond
Kuzenbo
15
4 / 1 / 10
10,296
515
7,167
19,500
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIO OG BBBB
Nemesis
13
2 / 7 / 2
8,843
442
10,389
20,421
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
DarkNight3366
Cabrakan
13
0 / 6 / 2
8,610
431
4,566
19,299
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 1
9,457
473
9,428
13,237
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KushKrit
Izanami
14
1 / 5 / 1
9,092
455
12,802
16,883
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
s1yfire
Chaac
15
1 / 8 / 0
9,610
481
5,554
17,589
12,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
33
Kills
5
5
Deaths
33
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BIO OG BBBB
Nemesis
2
7
2
0.43
L
Cabrakan
DarkNight3366
Cabrakan
0
6
2
0.17
L
1
7
1
0.21
W
Baron Samedi
JWilkStayEZ
Baron Samedi
2
2
7
2.75
W
4
0
6
7
L
Izanami
KushKrit
Izanami
1
5
1
0.3
W
Neith
8
2
6
5.5
W
Mulan
Pluxle
Mulan
15
0
4
17
W
Kuzenbo
Skysecond
Kuzenbo
4
1
10
9
L
Chaac
s1yfire
Chaac
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,288
Damage
42,739
75,196
Taken
87,429
56,848
Mitigated
55,014
31,176
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BIO OG BBBB
Nemesis
10,389
4,661
0
3,441
20,421
8,091
0
4,414
15,779
0
53,280
L
Cabrakan
DarkNight3366
Cabrakan
4,566
570
165
3,704
19,299
23,546
81
3,908
15,298
33,181
0
L
9,428
417
0
3,011
13,237
4,379
329
3,033
9,920
78,570
0
W
Baron Samedi
JWilkStayEZ
Baron Samedi
10,319
593
808
3,833
14,041
7,308
1,068
4,939
9,102
57,666
0
W
7,400
1,302
0
6,096
12,342
5,789
234
2,267
10,075
0
71,470
L
Izanami
KushKrit
Izanami
12,802
9,314
0
4,380
16,883
6,964
25
5,425
11,357
0
94,780
W
Neith
14,989
4,155
0
5,562
13,816
7,826
1,960
1,386
12,430
0
86,067
W
Mulan
Pluxle
Mulan
19,413
4,015
0
9,640
15,497
10,629
330
3,584
11,913
0
136,777
W
Kuzenbo
Skysecond
Kuzenbo
7,167
2,709
599
4,638
19,500
25,296
212
2,913
16,587
37,984
0
L
Chaac
s1yfire
Chaac
5,554
1,049
0
2,018
17,589
12,034
821
0
17,589
0
60,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,011
Gold Earned
45,612
615
Minions Killed
484
0
Camps Cleared
0
1,802,752
Distance Traveled
1,732,867
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,843
442
65
3
0
400,581
0
L
Cabrakan
8,610
431
48
2
0
337,661
0
L
Poseidon
9,457
473
137
7
0
334,291
1
W
Baron Samedi
9,708
485
104
5
0
349,499
0
W
Thor
10,027
501
115
6
0
360,966
2
L
Izanami
9,092
455
139
7
0
314,681
4
W
Neith
10,809
540
112
6
0
342,491
3
W
Mulan
14,171
709
237
12
0
422,432
1
W
Kuzenbo
10,296
515
47
2
0
327,364
0
L
Chaac
9,610
481
95
5
0
345,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role