Player Matchup

Bellona
Bellona
Aniyax
Bellona
Level 156
God Stats
2W - 6L
1,343 SR
Queue Stats
231W - 290L
1,331 Elo+
Party 2
Hel
Hel
MemoriesMess
Hel
Level 16
God Stats
2W - 4L
1,559 SR
Queue Stats
6W - 32L
1,091 Elo+
Party 2
Hou Yi
Hou Yi
skiebunie
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 173L
1,269 Elo+
Party 2
Team Averages
Level 66
1,467 SR
1,231 Elo+

VS

Team Averages
Level 57
1,570 SR
1,188 Elo+
Hercules
Hercules
CiggyInhaler69
Hercules
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 21L
1,328 Elo+
Party 1
Olorun
Olorun
cogguu
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
962 Elo+
Party 1
Neith
Neith
dagalinhahaaa
Neith
Level 83
God Stats
3W - 3L
1,477 SR
Queue Stats
30W - 47L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aniyax
Bellona
16
4 / 1 / 7
10,444
696
13,678
17,777
21,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 3 / 9
9,919
661
8,128
10,180
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
skiebunie
Hou Yi
16
6 / 3 / 3
10,548
703
17,339
12,235
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 1 / 3
11,037
736
10,432
23,079
21,223
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
cogguu
Olorun
15
3 / 7 / 4
10,897
726
11,328
17,019
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 4
10,205
680
8,149
11,861
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
7
7
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aniyax
Bellona
4
1
7
7.5
W
Hercules
3
1
3
4.5
L
1
3
9
1.83
W
Olorun
cogguu
Olorun
3
7
4
0.71
W
1
3
4
1
L
Hou Yi
skiebunie
Hou Yi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,145
Damage
29,909
40,192
Taken
51,959
35,851
Mitigated
36,063
16,300
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aniyax
Bellona
13,678
4,058
0
1,963
17,777
21,130
681
3,713
14,064
0
37,426
W
Hercules
10,432
2,691
644
8,080
23,079
21,223
0
3,988
18,592
77
30,555
L
8,128
644
7,854
5,179
10,180
8,137
252
2,986
7,194
27,111
0
W
Olorun
cogguu
Olorun
11,328
6,038
458
4,183
17,019
9,550
455
3,033
13,681
31,038
4,050
W
8,149
2,881
0
2,224
11,861
5,290
3,200
1,218
10,221
0
46,281
L
Hou Yi
skiebunie
Hou Yi
17,339
10,524
0
1,304
12,235
6,584
1,782
3,111
9,124
0
45,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
32,139
151
Minions Killed
142
0
Camps Cleared
0
790,723
Distance Traveled
749,602
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,444
696
47
3
0
260,902
0
W
Hercules
11,037
736
26
2
0
273,178
0
L
Hel
9,919
661
43
3
0
267,389
0
W
Olorun
10,897
726
48
3
0
231,030
4
W
Neith
10,205
680
68
5
0
245,394
0
L
Hou Yi
10,548
703
61
4
0
262,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role