Player Matchup

Persephone
Persephone
Deus-Ex_Ragnarok
Persephone
Level 120
God Stats
7W - 8L
1,505 SR
Queue Stats
1,190W - 1,222L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Irx203
Aphrodite
Level 110
God Stats
35W - 24L
1,585 SR
Queue Stats
156W - 145L
1,466 Elo+
Solo
Bacchus
Bacchus
Kirishh-_
Bacchus
Level 147
God Stats
5W - 6L
1,426 SR
Queue Stats
267W - 255L
1,505 Elo+
Solo
Bakasura
Bakasura
Packman5045
Bakasura
Level 129
God Stats
12W - 9L
1,677 SR
Queue Stats
350W - 331L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
shades45
Jing Wei
Level 87
God Stats
7W - 6L
1,538 SR
Queue Stats
288W - 284L
1,480 Elo+
Party 1
Team Averages
Level 119
1,546 SR
1,497 Elo+

VS

Team Averages
Level 98
1,573 SR
1,496 Elo+
Cernunnos
Cernunnos
DaddyCheekzEater
Cernunnos
Level 84
God Stats
10W - 11L
1,384 SR
Queue Stats
470W - 416L
1,396 Elo+
Solo
He Bo
He Bo
E_DeadEye_Z
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 221L
1,465 Elo+
Party 2
Ymir
Ymir
HOPE Mist1269
Ymir
Level 66
God Stats
11W - 10L
1,563 SR
Queue Stats
92W - 80L
1,527 Elo+
Party 3
Skadi
Skadi
HOPEQUINNE18
Skadi
Level 122
God Stats
29W - 19L
1,681 SR
Queue Stats
142W - 148L
1,576 Elo+
Party 3
Erlang Shen
Erlang Shen
xXMidNight_SunX
Erlang Shen
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
451W - 459L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deus-Ex_Ragnarok
Persephone
20
4 / 7 / 3
15,369
615
15,164
17,681
8,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Irx203
Aphrodite
20
0 / 3 / 4
14,145
566
14,373
23,973
12,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kirishh-_
Bacchus
18
2 / 1 / 16
13,585
543
10,956
19,788
35,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Packman5045
Bakasura
20
17 / 0 / 4
16,164
647
24,284
27,006
15,378
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
shades45
Jing Wei
20
5 / 1 / 9
13,839
554
20,214
17,276
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
2 / 3 / 2
12,141
486
11,901
22,210
23,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 9 / 3
12,878
515
19,724
23,070
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
8,875
355
2,914
22,104
20,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 6 / 2
10,112
404
13,224
17,645
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
xXMidNight_SunX
Erlang Shen
18
4 / 5 / 2
11,539
462
12,171
29,814
22,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
12
12
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
2
3
2
1
W
Persephone
Deus-Ex_Ragnarok
Persephone
4
7
3
0.79
L
6
9
3
0.83
L
0
6
2
0.17
L
0
6
2
0.17
W
Aphrodite
Irx203
Aphrodite
0
3
4
0.67
W
Bacchus
Kirishh-_
Bacchus
2
1
16
10
W
Bakasura
Packman5045
Bakasura
17
0
4
19
W
Jing Wei
shades45
Jing Wei
5
1
9
9.5
L
Erlang Shen
xXMidNight_SunX
Erlang Shen
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,991
Damage
59,934
105,724
Taken
114,843
80,299
Mitigated
82,062
56,956
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
11,901
5,642
82
4,977
22,210
23,255
0
8,589
12,428
0
106,007
W
Persephone
Deus-Ex_Ragnarok
Persephone
15,164
634
94
4,581
17,681
8,152
3,980
6,793
10,881
124,397
972
L
19,724
848
0
2,042
23,070
9,360
1,186
10,167
12,140
119,180
277
L
2,914
541
426
1,495
22,104
20,553
0
5,608
15,367
32,830
2,623
L
13,224
5,987
0
1,870
17,645
6,244
0
4,037
13,048
0
91,505
W
Aphrodite
Irx203
Aphrodite
14,373
395
3,152
17,026
23,973
12,850
750
3,690
20,283
114,461
0
W
Bacchus
Kirishh-_
Bacchus
10,956
776
0
6,027
19,788
35,253
566
3,750
15,690
42,356
0
W
Bakasura
Packman5045
Bakasura
24,284
15,173
0
15,476
27,006
15,378
2,363
6,820
20,186
0
142,782
W
Jing Wei
shades45
Jing Wei
20,214
16,385
0
10,600
17,276
8,666
3,025
5,903
11,373
0
133,026
L
Erlang Shen
xXMidNight_SunX
Erlang Shen
12,171
5,747
0
9,753
29,814
22,650
0
11,943
17,560
0
105,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,102
Gold Earned
55,545
819
Minions Killed
685
0
Camps Cleared
0
2,493,891
Distance Traveled
2,104,424
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,141
486
179
7
0
378,932
3
W
Persephone
15,369
615
191
8
0
423,965
3
L
He Bo
12,878
515
177
7
0
417,486
4
L
Ymir
8,875
355
65
3
0
381,068
2
L
Skadi
10,112
404
139
6
0
416,952
5
W
Aphrodite
14,145
566
193
8
0
460,364
3
W
Bacchus
13,585
543
52
2
0
483,960
5
W
Bakasura
16,164
647
212
8
0
650,093
0
W
Jing Wei
13,839
554
171
7
0
475,509
1
L
Erlang Shen
11,539
462
125
5
0
509,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role