Player Matchup

Anubis
Anubis
JesterGENoCiDe
Anubis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,082 Elo+
Party 1
Sylvanus
Sylvanus
aT Nebula
Sylvanus
Level 89
God Stats
1W - 3L
1,401 SR
Queue Stats
26W - 34L
1,377 Elo+
Party 1
Set
Set
murderfollowedme
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,077 Elo+
Party 1
Team Averages
Level 42
1,467 SR
1,179 Elo+

VS

Team Averages
Level 95
1,393 SR
1,297 Elo+
Guan Yu
Guan Yu
Zealor
Guan Yu
Level 89
God Stats
6W - 2L
1,558 SR
Queue Stats
96W - 128L
1,279 Elo+
Party 2
Chiron
Chiron
hellflow300
Chiron
Level 126
God Stats
10W - 15L
1,319 SR
Queue Stats
101W - 161L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
notcdod
Nu Wa
Level 69
God Stats
8W - 8L
1,303 SR
Queue Stats
64W - 79L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,526
593
1,688
7,520
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
aT Nebula
Sylvanus
12
1 / 3 / 0
7,515
683
3,810
16,803
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 3 / 1
7,305
664
3,538
8,378
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Zealor
Guan Yu
13
3 / 1 / 6
8,916
811
4,735
8,245
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
13
3 / 0 / 5
8,383
762
10,182
6,298
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
notcdod
Nu Wa
14
4 / 0 / 6
8,519
774
12,548
5,614
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Guan Yu
Zealor
Guan Yu
3
1
6
6
L
Sylvanus
aT Nebula
Sylvanus
1
3
0
0.33
W
Chiron
3
0
5
5.5
L
0
3
1
0.17
W
Nu Wa
notcdod
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,036
Damage
27,465
32,701
Taken
20,157
18,340
Mitigated
11,486
9,467
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,688
220
0
0
7,520
2,905
0
3,401
4,119
18,021
0
W
Guan Yu
Zealor
Guan Yu
4,735
656
1,864
3,447
8,245
7,056
306
2,050
6,195
0
23,505
L
Sylvanus
aT Nebula
Sylvanus
3,810
752
1,969
4,999
16,803
11,094
0
5,759
11,044
13,099
0
W
Chiron
10,182
4,428
1,127
2,093
6,298
2,456
837
1,559
4,739
0
24,754
L
3,538
1,634
1,477
1,022
8,378
4,341
0
3,475
4,903
0
18,125
W
Nu Wa
notcdod
Nu Wa
12,548
2,742
0
0
5,614
1,974
636
1,928
3,686
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
25,818
71
Minions Killed
130
0
Camps Cleared
0
534,305
Distance Traveled
631,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,526
593
31
3
0
168,930
0
W
Guan Yu
8,916
811
38
3
0
246,744
0
L
Sylvanus
7,515
683
17
2
0
165,894
1
W
Chiron
8,383
762
49
4
0
204,080
1
L
Set
7,305
664
23
2
0
199,481
0
W
Nu Wa
8,519
774
43
4
0
181,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role