Player Matchup

Aphrodite
Aphrodite
Hirohanasaki
Aphrodite
Level 45
God Stats
20W - 32L
1,425 SR
Queue Stats
50W - 87L
1,408 Elo+
Party 1
Chiron
Chiron
LinkNightblade
Chiron
Level 160
God Stats
5W - 3L
1,722 SR
Queue Stats
126W - 134L
1,622 Elo+
Solo
Ymir
Ymir
kenia_kat18
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,145 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,392 Elo+

VS

Team Averages
Level 129
1,648 SR
1,519 Elo+
Fenrir
Fenrir
AgentRWBY
Fenrir
Level 139
God Stats
8W - 5L
1,527 SR
Queue Stats
279W - 300L
1,465 Elo+
Party 2
King Arthur
King Arthur
Fezukai
King Arthur
Level 126
God Stats
11W - 6L
1,632 SR
Queue Stats
413W - 380L
1,622 Elo+
Solo
Ra
Ra
colepotter88
Ra
Level 122
God Stats
3W - 2L
1,784 SR
Queue Stats
226W - 290L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hirohanasaki
Aphrodite
18
0 / 5 / 3
12,747
607
9,199
19,195
12,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 0
14,982
713
24,133
25,204
10,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 2
11,344
540
2,684
24,394
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgentRWBY
Fenrir
20
8 / 3 / 9
15,403
733
25,148
30,284
36,579
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Fezukai
King Arthur
8
0 / 0 / 2
10,251
488
3,364
4,396
2,218
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
11 / 1 / 6
18,720
891
31,223
12,912
6,536
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AgentRWBY
Fenrir
8
3
9
4.17
W
King Arthur
Fezukai
King Arthur
0
0
2
1
L
Aphrodite
Hirohanasaki
Aphrodite
0
5
3
0.3
L
4
5
0
0.8
W
11
1
6
14
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
59,735
68,793
Taken
47,592
34,217
Mitigated
45,333
21,675
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AgentRWBY
Fenrir
25,148
5,928
0
6,458
30,284
36,579
867
8,478
21,806
0
54,745
W
King Arthur
Fezukai
King Arthur
3,364
413
0
500
4,396
2,218
0
1,030
3,366
0
9,396
L
Aphrodite
Hirohanasaki
Aphrodite
9,199
751
6,988
8,802
19,195
12,682
232
6,906
11,491
44,035
0
L
24,133
12,598
624
4,869
25,204
10,926
3,266
9,484
15,143
0
130,242
W
31,223
1,862
2,046
7,369
12,912
6,536
1,378
2,866
10,046
162,971
0
L
2,684
343
0
392
24,394
10,609
30
14,871
9,221
7,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
44,374
249
Minions Killed
267
0
Camps Cleared
0
1,043,141
Distance Traveled
912,201
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,403
733
35
2
0
370,535
1
W
King Arthur
10,251
488
12
1
0
123,551
3
L
Aphrodite
12,747
607
63
3
0
375,534
6
L
Chiron
14,982
713
181
9
0
345,879
3
W
Ra
18,720
891
220
10
0
418,115
1
L
Ymir
11,344
540
5
0
0
321,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role