Player Matchup

Danzaburou
Danzaburou
CodeMont
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Hikari1401
Nu Wa
Level 71
God Stats
410W - 404L
1,545 SR
Queue Stats
657W - 696L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Jannio
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
VersacePineapple
King Arthur
Level 127
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 7L
1,394 Elo+
Party 1
Vulcan
Vulcan
bagelss
Vulcan
Level 72
God Stats
0W - 1L
1,169 SR
Queue Stats
7W - 15L
1,368 Elo+
Party 1
Team Averages
Level 72
1,379 SR
1,447 Elo+

VS

Team Averages
Level 101
1,543 SR
1,464 Elo+
Nu Wa
Nu Wa
Aminertheweiner
Nu Wa
Level 85
God Stats
24W - 23L
1,530 SR
Queue Stats
27W - 29L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Bengermann12
Cabrakan
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 21L
1,480 Elo+
Party 2
Chiron
Chiron
DuplexAppleass
Chiron
Level 30
God Stats
1W - 0L
1,614 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Mulan
Mulan
MUPP3TS
Mulan
Level 148
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 11L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
TylerMattera
Ao Kuang
Level 155
God Stats
1W - 0L
1,523 SR
Queue Stats
26W - 12L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodeMont
Danzaburou
15
1 / 8 / 3
9,724
972
7,439
15,605
7,746
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
15
0 / 7 / 3
9,415
942
9,310
13,236
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Jannio
Cthulhu
15
2 / 6 / 3
9,897
990
9,386
22,707
23,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
VersacePineapple
King Arthur
15
1 / 13 / 1
9,687
969
13,099
34,284
36,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
bagelss
Vulcan
15
1 / 8 / 3
10,046
1,005
14,706
16,510
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 25
12,069
1,207
19,710
5,257
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Bengermann12
Cabrakan
18
3 / 3 / 24
10,855
1,086
14,149
14,322
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
8 / 1 / 18
11,589
1,159
13,587
11,747
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MUPP3TS
Mulan
18
12 / 0 / 26
12,229
1,223
24,390
14,419
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
TylerMattera
Ao Kuang
18
17 / 1 / 18
13,050
1,305
23,465
17,052
10,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
153
5
Kills
42
42
Deaths
5
13
Assists
111
Player
Kills
Deaths
Assists
KDA
W
2
0
25
14.5
W
Cabrakan
Bengermann12
Cabrakan
3
3
24
5
L
Danzaburou
CodeMont
Danzaburou
1
8
3
0.31
W
8
1
18
17
L
Nu Wa
0
7
3
0.21
L
Cthulhu
Jannio
Cthulhu
2
6
3
0.58
W
Mulan
MUPP3TS
Mulan
12
0
26
25
W
Ao Kuang
TylerMattera
Ao Kuang
17
1
18
26
L
King Arthur
VersacePineapple
King Arthur
1
13
1
0.12
L
Vulcan
bagelss
Vulcan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
95,301
102,342
Taken
62,797
79,608
Mitigated
49,086
3,058
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,710
3,900
0
1,002
5,257
2,435
0
2,576
2,669
68,891
0
W
Cabrakan
Bengermann12
Cabrakan
14,149
1,074
234
2,100
14,322
19,492
0
7,406
6,794
19,287
0
L
Danzaburou
CodeMont
Danzaburou
7,439
3,112
0
1,182
15,605
7,746
0
7,065
8,284
0
17,199
W
13,587
4,629
1,447
3,864
11,747
5,969
0
6,431
5,138
0
28,306
L
Nu Wa
9,310
2,839
0
155
13,236
5,085
0
6,932
6,084
32,262
0
L
Cthulhu
Jannio
Cthulhu
9,386
892
275
507
22,707
23,684
0
13,709
8,677
23,996
0
W
Mulan
MUPP3TS
Mulan
24,390
6,117
0
2,476
14,419
11,056
0
8,090
6,128
0
35,374
W
Ao Kuang
TylerMattera
Ao Kuang
23,465
5,778
0
9,540
17,052
10,134
0
8,154
7,950
34,968
0
L
King Arthur
VersacePineapple
King Arthur
13,099
2,584
0
110
34,284
36,022
0
19,096
14,294
0
23,855
L
Vulcan
bagelss
Vulcan
14,706
4,623
0
829
16,510
7,071
0
8,617
7,679
37,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
59,792
155
Minions Killed
212
2
Camps Cleared
9
726,127
Distance Traveled
945,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,069
1,207
118
12
4
189,312
0
W
Cabrakan
10,855
1,086
9
1
0
154,128
0
L
Danzaburou
9,724
972
31
3
0
96,168
3
W
Chiron
11,589
1,159
32
3
1
191,819
0
L
Nu Wa
9,415
942
46
5
0
98,994
2
L
Cthulhu
9,897
990
18
2
0
169,698
0
W
Mulan
12,229
1,223
24
2
0
217,756
1
W
Ao Kuang
13,050
1,305
29
3
4
192,016
2
L
King Arthur
9,687
969
16
2
0
178,565
0
L
Vulcan
10,046
1,005
44
4
2
182,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role