Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Davide08d
Amaterasu
Level 99
God Stats
6W - 3L
1,590 SR
Queue Stats
374W - 538L
1,471 Elo+
Solo
Vulcan
Vulcan
DoubSix972
Vulcan
Level 136
God Stats
201W - 185L
1,514 SR
Queue Stats
341W - 386L
1,539 Elo+
Solo
Hera
Hera
GreenBoì
Hera
Level 89
God Stats
1W - 2L
1,292 SR
Queue Stats
27W - 32L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Slon33
Ne Zha
Level 126
God Stats
11W - 11L
1,556 SR
Queue Stats
160W - 157L
1,507 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,506 Elo+

VS

Team Averages
Level 101
1,571 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BenStealer69
Susano
Level 128
God Stats
5W - 6L
1,529 SR
Queue Stats
291W - 314L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
OOMage
Nu Wa
Level 14
God Stats
46W - 49L
1,696 SR
Queue Stats
46W - 49L
1,647 Elo+
Solo
Guan Yu
Guan Yu
WeedState
Guan Yu
Level 104
God Stats
9W - 5L
1,629 SR
Queue Stats
140W - 157L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 0 / 5
8,155
680
5,600
14,286
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Davide08d
Amaterasu
15
3 / 0 / 4
9,086
757
4,383
10,155
9,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
DoubSix972
Vulcan
17
0 / 1 / 1
9,097
758
10,350
6,462
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
2 / 0 / 5
8,386
699
4,354
6,466
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Slon33
Ne Zha
17
3 / 0 / 4
9,293
774
12,761
6,109
2,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 1 / 0
8,726
727
3,585
10,316
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
14
1 / 3 / 0
7,910
659
8,491
6,919
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
13
0 / 2 / 1
7,609
634
8,184
8,873
2,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
OOMage
Nu Wa
15
0 / 0 / 1
8,423
702
8,545
3,857
1,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
WeedState
Guan Yu
14
0 / 4 / 1
7,920
660
4,866
16,002
11,498
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
1
1
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
5
4.5
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Susano
0
2
1
0.25
W
Amaterasu
Davide08d
Amaterasu
3
0
4
5
W
Vulcan
DoubSix972
Vulcan
0
1
1
0.5
W
Hera
2
0
5
4.5
L
Nu Wa
OOMage
Nu Wa
0
0
1
0.5
W
Ne Zha
Slon33
Ne Zha
3
0
4
5
L
Guan Yu
WeedState
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,448
Damage
33,671
43,478
Taken
45,967
31,372
Mitigated
22,801
12,384
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,600
1,769
1,086
4,436
14,286
13,895
0
5,531
8,508
0
18,970
L
Danzaburou
 
Danzaburou
3,585
870
399
3,042
10,316
4,583
269
5,249
4,986
0
47,023
L
Vulcan
 
Vulcan
8,491
2,422
0
62
6,919
2,564
0
2,430
4,453
27,864
0
L
Susano
8,184
1,263
0
375
8,873
2,970
0
1,567
7,217
0
18,330
W
Amaterasu
Davide08d
Amaterasu
4,383
1,096
1,985
2,327
10,155
9,017
25
4,381
5,551
0
21,286
W
Vulcan
DoubSix972
Vulcan
10,350
6,253
0
389
6,462
2,879
624
1,464
4,988
53,999
0
W
Hera
4,354
351
0
250
6,466
2,841
0
2,780
3,610
22,880
0
L
Nu Wa
OOMage
Nu Wa
8,545
1,845
0
250
3,857
1,186
52
449
3,408
42,687
0
W
Ne Zha
Slon33
Ne Zha
12,761
1,449
0
1,911
6,109
2,740
356
2,278
3,785
0
55,330
L
Guan Yu
WeedState
Guan Yu
4,866
1,055
2,398
5,326
16,002
11,498
0
5,009
10,629
0
25,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
40,588
308
Minions Killed
296
0
Camps Cleared
0
1,296,576
Distance Traveled
1,247,060
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,155
680
23
2
0
242,148
1
L
Danzaburou
8,726
727
93
8
0
243,005
1
L
Vulcan
7,910
659
52
4
0
245,966
2
L
Susano
7,609
634
24
2
0
262,369
1
W
Amaterasu
9,086
757
26
2
0
272,715
0
W
Vulcan
9,097
758
100
8
0
266,683
4
W
Hera
8,386
699
64
5
0
231,865
0
L
Nu Wa
8,423
702
82
7
0
248,728
5
W
Ne Zha
9,293
774
95
8
0
283,165
3
L
Guan Yu
7,920
660
45
4
0
246,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role