Player Matchup

Jing Wei
Jing Wei
BloodRedIrishman
Jing Wei
Level 129
God Stats
2W - 4L
1,352 SR
Queue Stats
600W - 609L
1,503 Elo+
Solo
Sobek
Sobek
MellowLXVI
Sobek
Level 142
God Stats
3W - 2L
1,406 SR
Queue Stats
204W - 149L
1,556 Elo+
Party 3
Nemesis
Nemesis
NoMoreCommBans
Nemesis
Level 156
God Stats
2W - 1L
1,435 SR
Queue Stats
404W - 332L
1,518 Elo+
Party 3
Cerberus
Cerberus
SpYHunTer711
Cerberus
Level 100
God Stats
2W - 1L
1,765 SR
Queue Stats
36W - 25L
1,594 Elo+
Party 1
Hercules
Hercules
l Naofumi I
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,594 Elo+
Party 1
Team Averages
Level 131
1,492 SR
1,553 Elo+

VS

Team Averages
Level 111
1,510 SR
1,516 Elo+
Skadi
Skadi
Big Black Gibbs
Skadi
Level 159
God Stats
0W - 1L
1,566 SR
Queue Stats
13W - 19L
1,475 Elo+
Solo
Ne Zha
Ne Zha
FreeMyGlizzy
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 47L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
HumbleMan25
Hou Yi
Level 120
God Stats
0W - 2L
1,628 SR
Queue Stats
91W - 109L
1,375 Elo+
Solo
He Bo
He Bo
WIN DAILY8547
He Bo
Level 100
God Stats
1W - 2L
1,511 SR
Queue Stats
62W - 41L
1,613 Elo+
Party 2
Hades
Hades
theoceanman0
Hades
Level 69
God Stats
0W - 1L
1,347 SR
Queue Stats
88W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,444
944
11,957
11,921
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
13
0 / 3 / 18
8,359
836
4,933
15,224
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 16
9,703
970
10,883
14,328
11,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
SpYHunTer711
Cerberus
15
3 / 2 / 13
8,387
839
7,042
11,446
13,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
l Naofumi I
Hercules
16
9 / 1 / 7
9,043
904
7,196
13,772
15,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,480
748
7,605
7,964
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
13
2 / 6 / 5
7,667
767
11,217
12,170
7,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
12
0 / 4 / 3
6,887
689
7,473
7,765
3,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 6
7,315
732
10,150
8,493
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 5
8,008
801
8,733
12,177
8,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
23
Kills
8
8
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
6
1
12
12
L
Ne Zha
2
6
5
0.75
L
Hou Yi
0
4
3
0.38
W
Sobek
0
3
18
3
W
5
1
16
13
W
Cerberus
SpYHunTer711
Cerberus
3
2
13
4.75
L
1
6
6
0.67
W
Hercules
l Naofumi I
Hercules
9
1
7
12.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
45,178
66,691
Taken
48,569
64,723
Mitigated
26,406
28,870
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,605
3,601
0
1,196
7,964
3,426
470
1,731
6,233
0
12,017
W
11,957
6,338
1,112
2,891
11,921
6,877
3,940
3,923
7,998
0
38,479
L
Ne Zha
11,217
3,440
109
1,242
12,170
7,776
0
2,587
9,583
0
18,051
L
Hou Yi
7,473
2,743
581
962
7,765
3,292
931
2,851
4,914
0
17,123
W
Sobek
4,933
291
344
2,691
15,224
17,725
1,013
2,861
12,363
8,600
0
W
10,883
3,660
4,955
6,037
14,328
11,986
848
3,710
10,618
0
17,194
W
Cerberus
SpYHunTer711
Cerberus
7,042
324
768
1,882
11,446
13,099
1,155
4,597
6,849
13,788
0
L
10,150
408
242
399
8,493
3,527
0
2,746
5,747
15,307
0
W
Hercules
l Naofumi I
Hercules
7,196
1,126
3,703
4,487
13,772
15,036
609
3,792
9,980
493
8,398
L
8,733
642
138
4,271
12,177
8,385
0
2,446
9,731
16,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
37,357
93
Minions Killed
84
0
Camps Cleared
0
911,306
Distance Traveled
788,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,480
748
16
2
0
155,030
0
W
Jing Wei
9,444
944
53
5
0
188,927
0
L
Ne Zha
7,667
767
12
1
0
161,893
0
L
Hou Yi
6,887
689
21
2
0
172,698
1
W
Sobek
8,359
836
7
1
0
174,751
0
W
Nemesis
9,703
970
17
2
0
192,643
0
W
Cerberus
8,387
839
13
1
0
166,213
0
L
He Bo
7,315
732
14
1
0
171,490
0
W
Hercules
9,043
904
3
0
0
188,772
0
L
Hades
8,008
801
21
2
0
127,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role