Player Matchup

Vulcan
Vulcan
AgusTiiNnXxMc
Vulcan
Level 46
God Stats
6W - 9L
1,446 SR
Queue Stats
44W - 89L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CoreLLy
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,215 SR
Queue Stats
52W - 88L
1,344 Elo+
Solo
King Arthur
King Arthur
Rutenks
King Arthur
Level 79
God Stats
2W - 2L
1,588 SR
Queue Stats
81W - 61L
1,613 Elo+
Solo
Team Averages
Level 77
1,416 SR
1,427 Elo+

VS

Team Averages
Level 157
1,592 SR
1,678 Elo+
Discordia
Discordia
UrsoLoko
Discordia
Level 155
God Stats
4W - 2L
1,831 SR
Queue Stats
268W - 133L
1,704 Elo+
Party 1
Fenrir
Fenrir
sαммy
Fenrir
Level 160
God Stats
2W - 3L
1,446 SR
Queue Stats
276W - 173L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
øLaw
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 200L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,395
581
1,902
8,422
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
CoreLLy
Ah Muzen Cab
10
2 / 9 / 0
6,789
617
4,642
12,247
4,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Rutenks
King Arthur
11
0 / 6 / 0
6,917
629
7,465
16,854
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
UrsoLoko
Discordia
15
6 / 0 / 14
9,414
856
11,807
4,826
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sαммy
Fenrir
15
15 / 0 / 6
10,228
930
15,034
11,300
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
øLaw
Kuzenbo
13
0 / 2 / 17
8,929
812
5,478
13,324
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
21
21
Deaths
2
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Ah Muzen Cab
CoreLLy
Ah Muzen Cab
2
9
0
0.22
L
King Arthur
Rutenks
King Arthur
0
6
0
0
W
Discordia
UrsoLoko
Discordia
6
0
14
13
W
Fenrir
sαммy
Fenrir
15
0
6
18
W
Kuzenbo
øLaw
Kuzenbo
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,009
Damage
32,319
37,523
Taken
29,450
20,547
Mitigated
22,974
4,752
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,902
887
0
250
8,422
3,144
0
3,286
4,619
9,362
0
L
Ah Muzen Cab
CoreLLy
Ah Muzen Cab
4,642
1,840
0
752
12,247
4,947
0
6,182
5,423
0
12,755
L
King Arthur
Rutenks
King Arthur
7,465
1,087
0
3,750
16,854
12,456
0
7,015
9,157
0
26,399
W
Discordia
UrsoLoko
Discordia
11,807
670
129
1,808
4,826
2,190
1,297
426
4,326
42,737
0
W
Fenrir
sαммy
Fenrir
15,034
5,010
0
4,013
11,300
6,326
1,450
424
10,392
39
37,059
W
Kuzenbo
øLaw
Kuzenbo
5,478
2,149
0
4,108
13,324
14,458
321
1,121
10,032
19,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,101
Gold Earned
28,571
76
Minions Killed
159
0
Camps Cleared
0
414,383
Distance Traveled
655,183
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,395
581
21
2
0
99,109
0
L
Ah Muzen Cab
6,789
617
9
1
0
123,616
3
L
King Arthur
6,917
629
46
4
0
191,658
2
W
Discordia
9,414
856
93
8
0
199,423
3
W
Fenrir
10,228
930
49
4
0
240,980
5
W
Kuzenbo
8,929
812
17
2
0
214,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role