Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chiefohio
Persephone
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,449 Elo+
Solo
Ares
Ares
DiD i Do DeT
Ares
Level 64
God Stats
6W - 2L
1,701 SR
Queue Stats
175W - 202L
1,508 Elo+
Solo
King Arthur
King Arthur
OniPoizo
King Arthur
Level 63
God Stats
14W - 13L
1,457 SR
Queue Stats
22W - 25L
1,432 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,478 Elo+

VS

Team Averages
Level 70
1,387 SR
1,295 Elo+
Ah Puch
Ah Puch
BelleBelinha
Ah Puch
Level 158
God Stats
7W - 6L
1,514 SR
Queue Stats
56W - 68L
1,450 Elo+
Solo
Maui
Maui
GEEDupGANGSTA23
Maui
Level 160
God Stats
24W - 32L
1,503 SR
Queue Stats
686W - 731L
1,489 Elo+
Solo
Shiva
Shiva
GingeRsoulsuCker
Shiva
Level 15
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 23L
1,087 Elo+
Party 2
Mercury
Mercury
odnox
Mercury
Level 6
God Stats
1W - 2L
1,459 SR
Queue Stats
3W - 6L
1,429 Elo+
Solo
Olorun
Olorun
tbhsage
Olorun
Level 12
God Stats
0W - 4L
1,158 SR
Queue Stats
0W - 7L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 8
8,802
800
9,593
9,860
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
15
2 / 1 / 5
8,789
799
5,169
10,566
6,441
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Chiefohio
Persephone
16
5 / 0 / 3
9,806
891
8,640
6,318
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 6
8,686
790
5,609
5,177
3,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
OniPoizo
King Arthur
15
4 / 0 / 3
8,801
800
7,966
10,783
7,258
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BelleBelinha
Ah Puch
14
2 / 1 / 2
7,603
691
10,585
6,989
3,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 1
8,232
748
3,655
9,548
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 3
6,805
619
5,280
15,617
9,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
odnox
Mercury
12
0 / 4 / 1
7,049
641
2,115
7,466
3,105
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
tbhsage
Olorun
13
1 / 4 / 1
7,031
639
2,808
7,970
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
3
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
8
2.5
W
Ratatoskr
 
Ratatoskr
2
1
5
4.5
L
Ah Puch
BelleBelinha
Ah Puch
2
1
2
3
W
Persephone
Chiefohio
Persephone
5
0
3
6.5
W
3
0
6
6
L
1
0
1
1.5
L
0
6
3
0.25
W
King Arthur
OniPoizo
King Arthur
4
0
3
5.5
L
Mercury
odnox
Mercury
0
4
1
0.13
L
Olorun
tbhsage
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
24,443
42,704
Taken
47,590
24,929
Mitigated
26,511
6,073
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,593
4,066
0
1,440
9,860
4,900
2,872
5,511
4,349
0
30,741
W
Ratatoskr
 
Ratatoskr
5,169
579
0
1,139
10,566
6,441
1,744
2,045
8,521
0
30,102
L
Ah Puch
BelleBelinha
Ah Puch
10,585
521
51
2,111
6,989
3,308
0
1,159
5,830
27,917
0
W
Persephone
Chiefohio
Persephone
8,640
632
0
515
6,318
2,916
2,419
2,369
3,949
35,213
0
W
5,609
348
162
572
5,177
3,414
3,128
1,810
3,367
14,770
0
L
3,655
285
0
3,807
9,548
6,718
0
3,698
5,850
10,812
0
L
5,280
610
84
859
15,617
9,909
0
3,884
11,733
0
11,572
W
King Arthur
OniPoizo
King Arthur
7,966
494
0
2,245
10,783
7,258
370
5,313
5,470
0
24,519
L
Mercury
odnox
Mercury
2,115
373
0
0
7,466
3,105
0
1,330
6,136
0
13,771
L
Olorun
tbhsage
Olorun
2,808
1,668
53
705
7,970
3,471
0
4,178
3,792
11,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
36,720
206
Minions Killed
124
0
Camps Cleared
0
1,206,799
Distance Traveled
840,529
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,802
800
50
5
0
231,117
2
W
Ratatoskr
8,789
799
56
5
0
263,429
4
L
Ah Puch
7,603
691
33
3
0
161,544
2
W
Persephone
9,806
891
64
6
0
213,214
0
W
Ares
8,686
790
15
1
0
237,914
2
L
Maui
8,232
748
22
2
0
192,992
1
L
Shiva
6,805
619
12
1
0
138,574
0
W
King Arthur
8,801
800
21
2
0
261,125
0
L
Mercury
7,049
641
42
4
0
168,384
0
L
Olorun
7,031
639
15
1
0
179,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role