Player Matchup

Yu Huang
Yu Huang
Bronze V
HowDoIClick
Yu Huang
Bronze V
Level 99
God Stats
4W - 4L
1,606 SR
Queue Stats
29W - 14L
1,454 MMR
Party 1
Athena
Athena
Gold III
ItchyBangBang
Athena
Gold III
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 165L
1,482 MMR
Solo
Nike
Nike
Gold III
Rhaegar11
Nike
Gold III
Level 108
God Stats
33W - 15L
1,708 SR
Queue Stats
185W - 176L
1,509 MMR
Solo
Medusa
Medusa
Bronze III
SincereCactus
Medusa
Bronze III
Level 81
God Stats
1W - 0L
1,578 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold IV
afternoonquicki
Lancelot
Gold IV
Level 129
God Stats
2W - 4L
1,601 SR
Queue Stats
442W - 460L
1,434 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,599 SR
1,476 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,555 SR
1,513 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
aProspector
Ymir
Gold I
Level 160
God Stats
4W - 5L
1,599 SR
Queue Stats
125W - 122L
1,566 MMR
Solo
Hercules
Hercules
Gold II
lMrBlackGuyl
Hercules
Gold II
Level 87
God Stats
5W - 2L
1,679 SR
Queue Stats
258W - 265L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HowDoIClick
Yu Huang
16
7 / 1 / 0
10,062
592
9,802
8,611
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 8
9,431
555
6,777
13,303
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
16
3 / 1 / 4
10,052
591
9,023
10,566
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 5
9,259
545
8,431
13,307
5,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
16
3 / 4 / 6
9,813
577
10,888
16,200
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AwilixScyllaSetIshtarHades

VS

Bans
HeraAgniMauiNeithNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 4 / 3
9,980
587
9,194
17,093
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
 
Persephone
14
2 / 2 / 3
9,137
537
7,281
6,051
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
 
Thor
12
1 / 3 / 2
7,430
437
5,464
12,715
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
7,254
427
7,104
14,017
7,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
lMrBlackGuyl
Hercules
10
3 / 4 / 5
8,164
480
4,205
15,457
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
11
11
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
4
3
1.63
L
Persephone
 
Persephone
2
2
3
1.75
L
Thor
 
Thor
1
3
2
0.67
W
Yu Huang
HowDoIClick
Yu Huang
7
1
0
7
W
4
1
8
8
W
Nike
3
1
4
5
W
1
4
5
0.88
L
0
5
0
0
W
Lancelot
3
4
6
1.5
L
Hercules
lMrBlackGuyl
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
33,248
61,987
Taken
65,333
39,449
Mitigated
32,807
17,376
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,194
7,452
0
6,233
17,093
6,290
0
3,216
13,778
0
84,903
L
Persephone
 
Persephone
7,281
350
0
1,117
6,051
2,485
0
3,211
2,838
70,360
0
L
Thor
 
Thor
5,464
1,193
0
1,174
12,715
4,877
0
3,533
9,086
0
55,434
W
Yu Huang
HowDoIClick
Yu Huang
9,802
894
87
1,609
8,611
4,288
1,324
3,469
5,142
80,553
0
W
6,777
1,703
0
3,063
13,303
14,290
159
4,279
9,024
22,160
0
W
Nike
9,023
1,635
0
2,573
10,566
6,927
800
4,467
6,099
0
73,969
W
8,431
5,510
0
4,638
13,307
5,526
0
1,360
11,947
0
74,893
L
7,104
1,526
0
2,424
14,017
7,760
147
2,296
11,057
46,191
0
W
Lancelot
10,888
2,477
0
5,406
16,200
8,418
1,148
5,460
10,740
0
86,050
L
Hercules
lMrBlackGuyl
Hercules
4,205
1,483
0
4,093
15,457
11,395
0
5,058
10,309
0
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
41,965
540
Minions Killed
456
0
Camps Cleared
0
1,819,837
Distance Traveled
1,551,810
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,980
587
141
8
0
300,578
7
L
Persephone
9,137
537
127
7
0
333,468
2
L
Thor
7,430
437
77
5
0
319,711
1
W
Yu Huang
10,062
592
150
9
0
346,914
2
W
Athena
9,431
555
29
2
0
393,340
5
W
Nike
10,052
591
119
7
0
356,087
4
W
Medusa
9,259
545
108
6
0
339,017
3
L
Ymir
7,254
427
90
5
0
236,352
2
W
Lancelot
9,813
577
134
8
0
384,479
2
L
Hercules
8,164
480
21
1
0
361,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role