Player Matchup

Thanatos
Thanatos
Baxx4
Thanatos
Level 34
God Stats
9W - 11L
1,392 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 1
Atlas
Atlas
Cambodian69
Atlas
Level 69
God Stats
35W - 31L
1,525 SR
Queue Stats
325W - 342L
1,468 Elo+
Solo
Danzaburou
Danzaburou
RobertINSIDEyou
Danzaburou
Level 34
God Stats
8W - 5L
1,635 SR
Queue Stats
11W - 20L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
ZemBacon12
Sun Wukong
Level 27
God Stats
10W - 9L
1,582 SR
Queue Stats
19W - 25L
1,400 Elo+
Party 1
Ra
Ra
rhnyk
Ra
Level 116
God Stats
1W - 1L
1,288 SR
Queue Stats
37W - 41L
1,378 Elo+
Party 1
Team Averages
Level 56
1,485 SR
1,400 Elo+

VS

Team Averages
Level 70
1,525 SR
1,454 Elo+
Agni
Agni
CelticSoothsayer
Agni
Level 154
God Stats
2W - 1L
1,688 SR
Queue Stats
286W - 297L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PowerZero11
Cu Chulainn
Level 27
God Stats
10W - 12L
1,469 SR
Queue Stats
96W - 114L
1,389 Elo+
Party 2
Ares
Ares
Urayulii
Ares
Level 88
God Stats
4W - 3L
1,503 SR
Queue Stats
223W - 264L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
a684669
Ao Kuang
Level 39
God Stats
3W - 4L
1,464 SR
Queue Stats
24W - 21L
1,481 Elo+
Solo
Rama
Rama
ºInjuryº
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baxx4
Thanatos
18
9 / 2 / 4
11,507
523
12,681
20,247
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 7
10,481
476
12,281
20,660
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
RobertINSIDEyou
Danzaburou
17
4 / 1 / 5
11,038
502
11,861
11,979
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ZemBacon12
Sun Wukong
18
2 / 1 / 9
11,386
518
8,379
14,663
16,198
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ra
18
2 / 5 / 4
11,201
509
9,356
14,771
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 2
12,108
550
13,579
13,417
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PowerZero11
Cu Chulainn
15
1 / 7 / 1
10,271
467
8,643
17,575
14,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
13
1 / 5 / 1
9,103
414
8,134
20,558
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
a684669
Ao Kuang
17
5 / 2 / 2
11,329
515
11,036
15,167
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 0
9,591
436
9,142
15,609
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
10
10
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Baxx4
Thanatos
9
2
4
5.5
W
3
1
7
6.5
L
2
3
2
1
L
Cu Chulainn
PowerZero11
Cu Chulainn
1
7
1
0.21
W
Danzaburou
RobertINSIDEyou
Danzaburou
4
1
5
6.5
L
Ares
1
5
1
0.3
W
Sun Wukong
ZemBacon12
Sun Wukong
2
1
9
6.5
L
Ao Kuang
a684669
Ao Kuang
5
2
2
3
W
Ra
2
5
4
0.8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,558
Damage
50,534
82,320
Taken
82,326
60,472
Mitigated
56,719
35,619
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Baxx4
Thanatos
12,681
4,136
0
14,585
20,247
9,717
563
6,085
14,162
0
91,579
W
12,281
5,989
523
6,553
20,660
22,741
201
6,828
13,832
48,764
4,114
L
13,579
1,858
0
3,897
13,417
6,693
2,078
4,770
8,647
125,345
0
L
Cu Chulainn
PowerZero11
Cu Chulainn
8,643
1,414
0
845
17,575
14,635
3,092
3,033
14,542
0
69,087
W
Danzaburou
RobertINSIDEyou
Danzaburou
11,861
5,094
676
6,117
11,979
5,071
3,626
5,326
6,653
0
85,276
L
Ares
8,134
851
123
2,219
20,558
23,014
0
6,680
13,878
31,011
30
W
Sun Wukong
ZemBacon12
Sun Wukong
8,379
2,003
0
3,183
14,663
16,198
330
4,106
10,329
0
80,984
L
Ao Kuang
a684669
Ao Kuang
11,036
1,549
0
6,226
15,167
6,411
0
2,849
12,318
85,907
0
W
Ra
9,356
1,066
600
3,382
14,771
6,745
0
10,146
4,625
107,433
0
L
9,142
7,422
0
6,026
15,609
5,966
0
4,857
10,752
0
77,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
52,402
630
Minions Killed
609
0
Camps Cleared
0
2,084,865
Distance Traveled
1,926,533
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,507
523
114
5
0
486,956
1
W
Atlas
10,481
476
65
3
0
397,166
4
L
Agni
12,108
550
214
10
0
374,774
6
L
Cu Chulainn
10,271
467
113
5
0
355,365
0
W
Danzaburou
11,038
502
128
6
0
375,929
1
L
Ares
9,103
414
40
2
0
391,513
1
W
Sun Wukong
11,386
518
161
7
0
410,715
3
L
Ao Kuang
11,329
515
113
5
0
448,883
3
W
Ra
11,201
509
162
7
0
414,099
3
L
Rama
9,591
436
129
6
0
355,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role