Player Matchup

Thoth
Thoth
CorruptZer0_TTV
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,397 Elo+
Party 2
Vamana
Vamana
DarkReloads
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Finnja
Nemesis
Level 127
God Stats
5W - 3L
1,728 SR
Queue Stats
112W - 102L
1,456 Elo+
Solo
Atlas
Atlas
Nelill
Atlas
Level 160
God Stats
2W - 2L
1,650 SR
Queue Stats
60W - 63L
1,447 Elo+
Party 2
Eset
Eset
exkbow
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,609 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,482 Elo+

VS

Team Averages
Level 94
1,478 SR
1,456 Elo+
Merlin
Merlin
IAMAGOD57
Merlin
Level 124
God Stats
9W - 6L
1,466 SR
Queue Stats
478W - 508L
1,403 Elo+
Solo
Hades
Hades
JGavin81
Hades
Level 28
God Stats
4W - 2L
1,829 SR
Queue Stats
69W - 71L
1,481 Elo+
Party 1
Charybdis
Charybdis
KickNafka41
Charybdis
Level 150
God Stats
5W - 8L
1,216 SR
Queue Stats
684W - 690L
1,522 Elo+
Party 1
Neith
Neith
Saweeet_Papa_P
Neith
Level 35
God Stats
2W - 2L
1,273 SR
Queue Stats
90W - 109L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SwindleSL
Tsukuyomi
Level 133
God Stats
12W - 8L
1,604 SR
Queue Stats
322W - 309L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 9
11,498
767
12,374
17,324
7,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
14
2 / 12 / 6
9,081
605
4,778
25,516
15,235
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Finnja
Nemesis
16
3 / 7 / 10
10,396
693
9,519
22,767
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Nelill
Atlas
18
5 / 8 / 11
12,346
823
17,059
30,043
44,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
exkbow
Eset
16
3 / 7 / 7
9,599
640
9,715
16,867
7,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAMAGOD57
Merlin
18
4 / 3 / 18
11,121
741
17,569
11,224
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
JGavin81
Hades
13
1 / 7 / 13
9,789
653
2,570
14,896
15,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KickNafka41
Charybdis
20
8 / 4 / 27
13,008
867
31,380
15,709
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 21
12,358
824
19,333
11,592
5,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
SwindleSL
Tsukuyomi
20
17 / 4 / 13
13,602
907
33,072
16,460
8,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
131
20
Kills
39
39
Deaths
20
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
7
5
9
2.3
L
Vamana
2
12
6
0.42
L
Nemesis
Finnja
Nemesis
3
7
10
1.14
W
Merlin
IAMAGOD57
Merlin
4
3
18
4.33
W
Hades
JGavin81
Hades
1
7
13
1.07
W
Charybdis
KickNafka41
Charybdis
8
4
27
5.38
L
Atlas
Nelill
Atlas
5
8
11
1.31
W
9
2
21
9.75
W
Tsukuyomi
SwindleSL
Tsukuyomi
17
4
13
5.88
L
Eset
exkbow
Eset
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
103,924
112,517
Taken
69,881
89,205
Mitigated
42,300
26,514
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,374
783
1,373
2,788
17,324
7,521
216
1,768
15,556
33,494
0
L
Vamana
4,778
2,582
24
1,552
25,516
15,235
559
3,986
21,530
0
8,706
L
Nemesis
Finnja
Nemesis
9,519
1,472
2,920
4,895
22,767
14,294
0
6,151
16,616
37
16,285
W
Merlin
IAMAGOD57
Merlin
17,569
949
1,813
3,070
11,224
5,111
293
4,536
6,688
35,468
0
W
Hades
JGavin81
Hades
2,570
570
566
1,638
14,896
15,829
69
7,953
6,943
4,111
0
W
Charybdis
KickNafka41
Charybdis
31,380
13,650
2,593
5,908
15,709
7,600
3,952
8,248
7,461
0
58,517
L
Atlas
Nelill
Atlas
17,059
5,847
2,377
2,763
30,043
44,802
260
4,911
25,132
27,383
0
W
19,333
9,980
0
3,379
11,592
5,364
1,076
8,071
3,521
0
33,091
W
Tsukuyomi
SwindleSL
Tsukuyomi
33,072
6,347
2,016
3,427
16,460
8,396
2,245
10,377
6,083
0
55,221
L
Eset
exkbow
Eset
9,715
383
5,048
2,774
16,867
7,353
848
3,323
13,544
22,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
59,878
120
Minions Killed
162
0
Camps Cleared
0
1,193,321
Distance Traveled
1,279,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,498
767
49
3
0
245,946
1
L
Vamana
9,081
605
10
1
0
208,473
1
L
Nemesis
10,396
693
11
1
0
288,739
0
W
Merlin
11,121
741
51
3
0
284,259
1
W
Hades
9,789
653
4
0
0
212,323
2
W
Charybdis
13,008
867
52
3
0
225,688
0
L
Atlas
12,346
823
13
1
0
233,646
0
W
Neith
12,358
824
20
1
0
261,143
1
W
Tsukuyomi
13,602
907
35
2
0
295,957
0
L
Eset
9,599
640
37
2
0
216,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role