Player Matchup

Izanami
Izanami
BagChasin69
Izanami
Level 18
God Stats
1W - 0L
1,806 SR
Queue Stats
21W - 16L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
HeLLbOy5464
Hun Batz
Level 128
God Stats
3W - 1L
1,504 SR
Queue Stats
206W - 219L
1,444 Elo+
Solo
Anhur
Anhur
MrKilometers
Anhur
Level 77
God Stats
3W - 1L
1,602 SR
Queue Stats
72W - 50L
1,620 Elo+
Party 2
Eset
Eset
SNIGxSPARTAN
Eset
Level 108
God Stats
5W - 1L
1,718 SR
Queue Stats
60W - 57L
1,550 Elo+
Party 2
Ullr
Ullr
Vvicked19
Ullr
Level 127
God Stats
1W - 0L
1,458 SR
Queue Stats
56W - 56L
1,503 Elo+
Solo
Team Averages
Level 92
1,618 SR
1,547 Elo+

VS

Team Averages
Level 63
1,573 SR
1,491 Elo+
Raijin
Raijin
LowTierGod_6path
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 74L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Masaharohidaka00
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,477 Elo+
Solo
Hou Yi
Hou Yi
The_Fat_Clown_
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,499 Elo+
Party 1
Janus
Janus
dari_ninja
Janus
Level 159
God Stats
7W - 3L
1,870 SR
Queue Stats
393W - 404L
1,525 Elo+
Solo
Chiron
Chiron
nL Swizzle
Chiron
Level 90
God Stats
2W - 3L
1,493 SR
Queue Stats
88W - 95L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BagChasin69
Izanami
18
5 / 2 / 2
10,527
877
9,722
11,758
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
HeLLbOy5464
Hun Batz
15
2 / 3 / 10
9,492
791
3,971
12,363
11,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 8
9,233
769
8,014
9,911
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 1 / 11
9,989
832
13,712
10,993
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
5 / 3 / 9
9,422
785
8,258
11,273
5,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,850
571
2,695
4,716
1,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
15
4 / 6 / 2
8,497
708
6,012
13,802
5,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 2
8,539
712
8,051
7,135
3,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
0 / 4 / 4
8,213
684
15,075
10,339
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
nL Swizzle
Chiron
14
0 / 4 / 6
7,764
647
13,868
12,386
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
18
Kills
8
11
Deaths
18
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
BagChasin69
Izanami
5
2
2
3
W
Hun Batz
HeLLbOy5464
Hun Batz
2
3
10
2.33
L
1
2
1
0.75
L
Heimdallr
4
6
2
0.83
W
2
2
8
3
W
4
1
11
9.5
L
3
2
2
2
W
Ullr
5
3
9
3.17
L
Janus
0
4
4
0.5
L
Chiron
nL Swizzle
Chiron
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
45,701
56,298
Taken
48,378
32,079
Mitigated
19,874
22,194
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BagChasin69
Izanami
9,722
5,396
1,358
3,423
11,758
5,533
2,132
4,442
7,316
0
33,137
W
Hun Batz
HeLLbOy5464
Hun Batz
3,971
232
734
2,044
12,363
11,768
325
2,671
9,689
140
7,380
L
2,695
247
524
1,403
4,716
1,643
25
1,617
3,099
4,004
0
L
Heimdallr
6,012
1,208
774
2,084
13,802
5,948
27
5,010
8,792
0
10,991
W
8,014
2,990
1,616
2,918
9,911
4,243
2,361
3,153
6,758
0
17,686
W
13,712
484
3,461
3,643
10,993
4,979
534
4,709
6,284
27,397
0
L
8,051
2,520
0
1,252
7,135
3,169
0
946
6,189
0
19,412
W
Ullr
8,258
1,564
1,953
1,044
11,273
5,556
2,126
2,795
8,478
0
14,818
L
Janus
15,075
348
1,457
2,445
10,339
4,175
0
4,277
6,062
34,052
0
L
Chiron
nL Swizzle
Chiron
13,868
3,938
1,696
3,206
12,386
4,939
0
1,987
10,333
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
39,863
125
Minions Killed
102
0
Camps Cleared
0
1,234,447
Distance Traveled
951,908
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,527
877
42
4
0
222,791
0
W
Hun Batz
9,492
791
4
0
0
295,857
0
L
Raijin
6,850
571
5
0
0
101,693
1
L
Heimdallr
8,497
708
15
1
0
240,759
0
W
Anhur
9,233
769
34
3
0
215,612
0
W
Eset
9,989
832
34
3
0
238,658
0
L
Hou Yi
8,539
712
27
2
0
202,184
5
W
Ullr
9,422
785
11
1
0
261,529
0
L
Janus
8,213
684
37
3
0
210,420
0
L
Chiron
7,764
647
18
2
0
196,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role