Player Matchup

Guan Yu
Guan Yu
Iceball448
Guan Yu
Level 63
God Stats
5W - 9L
1,462 SR
Queue Stats
91W - 98L
1,489 Elo+
Solo
Loki
Loki
Os3Zicas
Loki
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 92L
1,488 Elo+
Party 2
Hades
Hades
ThXtsVnfortunXte
Hades
Level 129
God Stats
1W - 3L
1,432 SR
Queue Stats
75W - 76L
1,443 Elo+
Solo
Nike
Nike
Vitinho2243
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,514 Elo+
Party 2
Izanami
Izanami
webbyparrott49
Izanami
Level 141
God Stats
2W - 2L
1,429 SR
Queue Stats
127W - 134L
1,502 Elo+
Party 2
Team Averages
Level 115
1,465 SR
1,487 Elo+

VS

Team Averages
Level 126
1,687 SR
1,488 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DavidGaymerPro0
Erlang Shen
Level 122
God Stats
1W - 3L
1,769 SR
Queue Stats
230W - 216L
1,500 Elo+
Solo
Scylla
Scylla
Ginge3477
Scylla
Level 129
God Stats
5W - 1L
1,950 SR
Queue Stats
435W - 450L
1,482 Elo+
Solo
Sol
Sol
Tu_JugitoMadara
Sol
Level 123
God Stats
21W - 26L
1,456 SR
Queue Stats
49W - 59L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
zGengar_090
Ne Zha
Level 109
God Stats
10W - 5L
1,760 SR
Queue Stats
63W - 67L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Iceball448
Guan Yu
12
2 / 0 / 6
8,148
582
5,277
8,785
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
13
1 / 1 / 5
7,809
558
4,537
10,004
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
10 / 0 / 2
8,620
616
9,470
8,736
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
3 / 1 / 8
8,776
627
11,750
11,481
7,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 0 / 3
9,203
657
7,862
10,129
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 5 / 1
5,958
426
4,563
14,852
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
DavidGaymerPro0
Erlang Shen
13
2 / 3 / 0
7,621
544
5,417
13,418
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
Ginge3477
Scylla
11
0 / 3 / 1
6,460
461
3,295
7,386
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 0
6,160
440
6,685
9,906
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
9
0 / 5 / 1
5,745
410
4,125
11,524
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
20
Kills
2
2
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
1
0.1
L
Erlang Shen
DavidGaymerPro0
Erlang Shen
2
3
0
0.67
L
Scylla
Ginge3477
Scylla
0
3
1
0.17
W
Guan Yu
Iceball448
Guan Yu
2
0
6
5
W
Loki
1
1
5
3.5
W
10
0
2
11
L
0
4
0
0
W
3
1
8
7
W
4
0
3
5.5
L
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
24,085
49,135
Taken
57,086
28,583
Mitigated
25,118
24,835
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,563
1,494
308
4,003
14,852
8,884
0
1,354
13,498
0
25,349
L
Erlang Shen
DavidGaymerPro0
Erlang Shen
5,417
2,976
0
7,721
13,418
6,649
789
1,084
12,334
0
59,166
L
Scylla
Ginge3477
Scylla
3,295
247
0
750
7,386
2,592
0
4,050
3,336
50,612
0
W
Guan Yu
Iceball448
Guan Yu
5,277
650
1,656
4,560
8,785
8,512
368
2,023
6,762
0
27,583
W
Loki
4,537
694
0
4,964
10,004
3,771
0
1,041
8,963
0
60,547
W
9,470
742
737
4,187
8,736
4,846
1,160
2,020
6,716
53,116
0
L
6,685
2,810
0
2,801
9,906
2,222
112
0
9,906
47,730
0
W
11,750
3,140
0
3,512
11,481
7,242
702
2,052
9,429
0
63,587
W
7,862
5,470
0
5,219
10,129
4,212
1,996
3,635
6,494
0
88,927
L
Ne Zha
4,125
950
0
1,911
11,524
4,771
0
2,982
8,542
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
31,944
518
Minions Killed
353
0
Camps Cleared
0
1,338,691
Distance Traveled
1,231,394
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,958
426
33
2
0
264,528
3
L
Erlang Shen
7,621
544
109
8
0
245,482
4
L
Scylla
6,460
461
93
7
0
249,190
3
W
Guan Yu
8,148
582
33
2
0
252,907
6
W
Loki
7,809
558
112
8
0
307,980
0
W
Hades
8,620
616
90
6
0
257,407
2
L
Sol
6,160
440
70
5
0
216,634
2
W
Nike
8,776
627
110
8
0
284,007
3
W
Izanami
9,203
657
173
12
0
236,390
3
L
Ne Zha
5,745
410
48
3
0
255,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role