Player Matchup

Hun Batz
Hun Batz
DingleBingle84
Hun Batz
Level 28
God Stats
1W - 0L
1,772 SR
Queue Stats
41W - 15L
1,696 Elo+
Party 4
Danzaburou
Danzaburou
EThl55
Danzaburou
Level 22
God Stats
4W - 0L
1,690 SR
Queue Stats
23W - 15L
1,574 Elo+
Party 2
Nox
Nox
Nastynaut
Nox
Level 49
God Stats
4W - 4L
1,503 SR
Queue Stats
120W - 125L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
RockPaperGunIwin
Kumbhakarna
Level 44
God Stats
20W - 9L
1,778 SR
Queue Stats
27W - 29L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Streyo
Tsukuyomi
Level 127
God Stats
17W - 6L
1,746 SR
Queue Stats
94W - 63L
1,635 Elo+
Party 4
Team Averages
Level 54
1,698 SR
1,559 Elo+

VS

Team Averages
Level 93
1,488 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrunkenFooll
Nu Wa
Level 45
God Stats
17W - 20L
1,550 SR
Queue Stats
40W - 57L
1,496 Elo+
Party 3
Anhur
Anhur
IAm006ruler
Anhur
Level 104
God Stats
4W - 6L
1,565 SR
Queue Stats
99W - 120L
1,376 Elo+
Party 1
Ymir
Ymir
jleonard331
Ymir
Level 47
God Stats
10W - 20L
1,320 SR
Queue Stats
148W - 178L
1,409 Elo+
Party 1
King Arthur
King Arthur
planecamp180536
King Arthur
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
20W - 36L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
9 / 1 / 16
12,999
1,182
24,002
12,450
5,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
EThl55
Danzaburou
18
6 / 2 / 14
12,034
1,094
18,084
10,760
4,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 18
11,952
1,087
17,732
6,476
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
RockPaperGunIwin
Kumbhakarna
18
1 / 5 / 19
11,749
1,068
5,328
20,402
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Streyo
Tsukuyomi
19
12 / 3 / 17
13,734
1,249
31,437
13,340
6,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

204

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 6 / 7
11,888
1,081
12,800
14,608
7,535
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 6
11,007
1,001
9,691
10,628
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 5 / 8
11,277
1,025
16,124
21,068
7,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 7
12,043
1,095
6,667
20,665
31,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
planecamp180536
King Arthur
17
0 / 13 / 8
10,283
935
12,263
34,566
35,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
33
Kills
12
12
Deaths
33
84
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
7
1.08
W
Hun Batz
9
1
16
17
L
3
5
6
1.2
W
Danzaburou
EThl55
Danzaburou
6
2
14
6.5
L
3
5
8
1.4
W
5
1
18
14
W
Kumbhakarna
RockPaperGunIwin
Kumbhakarna
1
5
19
2.1
W
Tsukuyomi
Streyo
Tsukuyomi
12
3
17
6.83
L
3
4
7
1.63
L
King Arthur
planecamp180536
King Arthur
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,583
Damage
57,545
63,428
Taken
101,535
43,410
Mitigated
86,341
6,682
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,800
251
0
1,914
14,608
7,535
0
2,794
11,814
37,559
0
W
Hun Batz
24,002
6,238
0
230
12,450
5,063
0
6,608
5,842
0
49,063
L
9,691
3,334
0
0
10,628
3,673
0
1,425
9,203
34,227
0
W
Danzaburou
EThl55
Danzaburou
18,084
10,521
0
3,414
10,760
4,896
0
4,365
6,395
0
57,772
L
16,124
10,407
0
2,105
21,068
7,680
0
3,796
17,272
0
33,507
W
17,732
1,273
0
612
6,476
2,924
0
3,870
2,606
31,289
0
W
Kumbhakarna
RockPaperGunIwin
Kumbhakarna
5,328
944
203
1,948
20,402
24,323
0
9,706
10,696
14,817
0
W
Tsukuyomi
Streyo
Tsukuyomi
31,437
8,417
0
275
13,340
6,204
0
4,609
8,731
0
56,308
L
6,667
957
0
1,483
20,665
31,788
0
5,627
15,038
15,300
0
L
King Arthur
planecamp180536
King Arthur
12,263
1,506
0
0
34,566
35,665
0
9,418
25,148
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
56,498
238
Minions Killed
224
10
Camps Cleared
5
1,095,361
Distance Traveled
976,240
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,888
1,081
73
7
0
211,776
1
W
Hun Batz
12,999
1,182
53
5
0
245,351
0
L
Nu Wa
11,007
1,001
43
4
1
151,232
0
W
Danzaburou
12,034
1,094
84
8
5
187,912
0
L
Anhur
11,277
1,025
45
4
3
207,184
1
W
Nox
11,952
1,087
35
3
1
202,181
0
W
Kumbhakarna
11,749
1,068
16
1
1
211,432
1
W
Tsukuyomi
13,734
1,249
50
5
3
248,485
0
L
Ymir
12,043
1,095
21
2
1
211,456
1
L
King Arthur
10,283
935
42
4
0
194,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role