Player Matchup

Thor
Thor
Gold V
Bolfo-72
Thor
Gold V
Level 61
God Stats
3W - 2L
1,559 SR
Queue Stats
40W - 34L
1,575 MMR
Solo
Chaac
Chaac
Gold V
CordedLamb3585
Chaac
Gold V
Level 76
God Stats
1W - 0L
1,321 SR
Queue Stats
56W - 52L
1,467 MMR
Solo
Cerberus
Cerberus
Bronze III
Muushroom-_-
Cerberus
Bronze III
Level 98
God Stats
14W - 9L
1,506 SR
Queue Stats
17W - 21L
1,500 MMR
Solo
Sol
Sol
Bronze III
Pellele
Sol
Bronze III
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,460 MMR
Solo
Skadi
Skadi
Gold IV
Sneakyturtle213
Skadi
Gold IV
Level 127
God Stats
73W - 77L
1,525 SR
Queue Stats
1,226W - 1,239L
1,390 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,482 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,450 SR
1,479 MMR
Sun Wukong
Sun Wukong
Bronze V
Ghoul1377
Sun Wukong
Bronze V
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,471 MMR
Party 1
Awilix
Awilix
Gold II
Legendsoldier321
Awilix
Gold II
Level 105
God Stats
7W - 6L
1,557 SR
Queue Stats
203W - 203L
1,601 MMR
Solo
Anubis
Anubis
Bronze III
gg rapids 134
Anubis
Bronze III
Level 65
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze V
iullrsz
Xbalanque
Bronze V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Geb
Geb
Gold V
lafolem214
Geb
Gold V
Level 142
God Stats
0W - 2L
1,184 SR
Queue Stats
102W - 110L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 4 / 7
12,348
561
20,581
21,312
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 3 / 12
12,275
558
16,258
26,153
19,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Muushroom-_-
Cerberus
17
1 / 2 / 20
11,462
521
7,342
17,028
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
19
6 / 0 / 8
12,239
556
24,925
17,792
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 3
13,961
635
21,048
18,294
7,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Da JiSusanoMulanArachneFenrir

VS

Bans
NemesisBellonaScyllaMerlinFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghoul1377
Sun Wukong
15
1 / 3 / 5
9,931
451
13,464
25,808
18,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 8 / 3
11,458
521
12,927
23,635
10,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 5 / 3
10,702
486
14,707
18,579
10,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
iullrsz
Xbalanque
17
2 / 9 / 3
10,741
488
12,245
20,211
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 6
9,619
437
11,354
24,232
28,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
30
Kills
12
12
Deaths
30
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
4
4
7
1.88
W
6
3
12
4
L
Sun Wukong
Ghoul1377
Sun Wukong
1
3
5
1.17
L
5
8
3
0.81
W
Cerberus
Muushroom-_-
Cerberus
1
2
20
5.5
W
Sol
6
0
8
10
W
13
3
3
4.83
L
4
5
3
1.1
L
Xbalanque
iullrsz
Xbalanque
2
9
3
0.39
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,154
Damage
64,697
100,579
Taken
112,465
75,229
Mitigated
76,083
35,825
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
20,581
3,679
0
5,619
21,312
17,999
104
2,868
18,444
209
94,113
W
16,258
5,336
0
10,556
26,153
19,272
92
6,457
19,242
31
96,855
L
Sun Wukong
Ghoul1377
Sun Wukong
13,464
2,912
0
5,634
25,808
18,644
1,216
4,708
20,068
0
68,683
L
12,927
5,269
0
547
23,635
10,561
0
3,754
19,637
0
95,332
W
Cerberus
Muushroom-_-
Cerberus
7,342
849
396
6,415
17,028
21,240
0
8,271
8,757
38,330
592
W
Sol
24,925
8,582
0
10,545
17,792
8,906
3,267
8,960
8,832
108,531
10,023
W
21,048
9,441
0
2,294
18,294
7,812
4,403
3,246
15,048
0
136,850
L
14,707
1,088
0
7,376
18,579
10,400
0
8,682
9,849
77,665
0
L
Xbalanque
iullrsz
Xbalanque
12,245
5,212
0
5,377
20,211
8,443
1,626
3,629
16,530
0
89,159
L
11,354
1,397
57
1,893
24,232
28,035
0
9,207
14,846
42,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
52,451
709
Minions Killed
581
0
Camps Cleared
0
2,027,123
Distance Traveled
1,941,504
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,348
561
155
7
0
374,313
2
W
Chaac
12,275
558
132
6
0
444,339
2
L
Sun Wukong
9,931
451
122
6
0
367,381
0
L
Awilix
11,458
521
133
6
0
447,805
5
W
Cerberus
11,462
521
97
4
0
415,484
5
W
Sol
12,239
556
156
7
0
406,786
3
W
Skadi
13,961
635
169
8
0
386,201
9
L
Anubis
10,702
486
133
6
0
350,419
2
L
Xbalanque
10,741
488
152
7
0
344,161
4
L
Geb
9,619
437
41
2
0
431,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role