Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
bolaspitobolas
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
minimarvel
Bacchus
Level 124
God Stats
0W - 2L
1,166 SR
Queue Stats
7W - 25L
1,316 Elo+
Party 2
Team Averages
Level 85
1,389 SR
1,439 Elo+

VS

Team Averages
Level 104
1,368 SR
1,438 Elo+
Janus
Janus
CoreLLy
Janus
Level 107
God Stats
4W - 12L
1,284 SR
Queue Stats
52W - 88L
1,253 Elo+
Solo
Cupid
Cupid
GuilhermeGon
Cupid
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,499 Elo+
Party 1
Chaac
Chaac
PicaDourada
Chaac
Level 69
God Stats
2W - 1L
1,319 SR
Queue Stats
57W - 53L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 5 / 2
9,755
650
10,676
14,082
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 4 / 1
8,972
598
2,779
13,881
7,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
minimarvel
Bacchus
15
2 / 4 / 3
9,646
643
10,847
13,981
22,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoreLLy
Janus
16
3 / 2 / 6
10,598
707
7,000
8,001
4,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 6
11,349
757
15,070
11,912
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 7
11,570
771
14,653
18,916
23,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
13
13
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
2
0.6
W
Janus
CoreLLy
Janus
3
2
6
3
W
5
2
6
4
W
5
1
7
8.5
L
1
4
1
0.38
L
Bacchus
minimarvel
Bacchus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
36,723
41,944
Taken
38,829
36,420
Mitigated
33,746
4,932
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,676
3,107
0
4,932
14,082
6,861
0
2,738
10,723
48,616
4,738
W
Janus
CoreLLy
Janus
7,000
669
0
0
8,001
4,046
1,253
4,119
3,882
32,215
0
W
15,070
8,277
675
2,860
11,912
6,312
781
7,363
4,549
0
62,953
W
14,653
2,798
0
8,636
18,916
23,388
384
9,099
9,817
0
43,497
L
2,779
1,375
0
0
13,881
7,089
0
1,037
12,322
0
19,328
L
Bacchus
minimarvel
Bacchus
10,847
699
0
0
13,981
22,470
0
3,245
10,535
30,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
33,517
147
Minions Killed
186
0
Camps Cleared
0
773,523
Distance Traveled
833,260
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,755
650
80
5
0
245,769
0
W
Janus
10,598
707
35
2
0
264,603
6
W
Cupid
11,349
757
88
6
0
290,817
0
W
Chaac
11,570
771
63
4
0
277,840
0
L
Neith
8,972
598
35
2
0
263,359
0
L
Bacchus
9,646
643
32
2
0
264,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role