Player Matchup

Awilix
Awilix
GhostArcher12
Awilix
Level 142
God Stats
0W - 2L
1,661 SR
Queue Stats
363W - 352L
1,650 Elo+
Solo
Chang'e
Chang'e
Seliene
Chang'e
Level 123
God Stats
2W - 3L
1,464 SR
Queue Stats
83W - 98L
1,496 Elo+
Party 1
Atlas
Atlas
Stwart
Atlas
Level 160
God Stats
10W - 4L
1,791 SR
Queue Stats
114W - 107L
1,554 Elo+
Party 1
Team Averages
Level 142
1,639 SR
1,567 Elo+

VS

Team Averages
Level 93
1,544 SR
1,695 Elo+
Kukulkan
Kukulkan
charly109
Kukulkan
Level 142
God Stats
1W - 0L
1,366 SR
Queue Stats
61W - 38L
1,672 Elo+
Party 2
Charybdis
Charybdis
diebesan
Charybdis
Level 122
God Stats
3W - 0L
1,767 SR
Queue Stats
34W - 16L
1,689 Elo+
Party 2
Cerberus
Cerberus
xXRAULUSXx
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
9,102
700
13,058
15,586
6,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Seliene
Chang'e
13
1 / 6 / 2
8,329
641
6,986
15,857
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Stwart
Atlas
14
2 / 5 / 4
9,566
736
7,640
21,731
26,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
charly109
Kukulkan
16
5 / 2 / 10
10,768
828
19,368
8,932
4,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
diebesan
Charybdis
16
6 / 3 / 11
10,468
805
15,285
12,301
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
xXRAULUSXx
Cerberus
16
7 / 1 / 10
11,192
861
9,522
14,546
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Chang'e
Seliene
Chang'e
1
6
2
0.33
L
Atlas
Stwart
Atlas
2
5
4
0.8
W
Kukulkan
charly109
Kukulkan
5
2
10
5
W
Charybdis
diebesan
Charybdis
6
3
11
3.83
W
Cerberus
xXRAULUSXx
Cerberus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
44,175
53,174
Taken
35,779
40,180
Mitigated
26,649
7,945
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,058
6,154
0
516
15,586
6,893
0
8,404
7,182
0
30,431
L
Chang'e
Seliene
Chang'e
6,986
546
1,568
2,968
15,857
6,428
0
9,778
6,079
31,122
0
L
Atlas
Stwart
Atlas
7,640
3,057
0
2,893
21,731
26,859
69
10,774
10,957
24,084
0
W
Kukulkan
charly109
Kukulkan
19,368
2,525
0
1,265
8,932
4,036
1,472
4,033
4,899
76,014
0
W
Charybdis
diebesan
Charybdis
15,285
7,164
0
3,906
12,301
5,795
1,092
4,921
7,380
0
44,571
W
Cerberus
xXRAULUSXx
Cerberus
9,522
1,851
0
5,195
14,546
16,818
423
5,756
8,790
28,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
32,428
126
Minions Killed
207
0
Camps Cleared
0
666,888
Distance Traveled
722,781
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,102
700
44
3
0
235,531
4
L
Chang'e
8,329
641
56
4
0
217,664
2
L
Atlas
9,566
736
26
2
0
213,693
3
W
Kukulkan
10,768
828
107
8
0
250,008
6
W
Charybdis
10,468
805
58
4
0
218,432
2
W
Cerberus
11,192
861
42
3
0
254,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role