Player Matchup

Vamana
Vamana
Skilbop
Vamana
Level 25
God Stats
5W - 1L
1,891 SR
Queue Stats
61W - 11L
1,817 Elo+
Party 1
Thor
Thor
Stonyray5788
Thor
Level 122
God Stats
15W - 10L
1,371 SR
Queue Stats
188W - 112L
1,589 Elo+
Party 1
Olorun
Olorun
SussySaske
Olorun
Level 69
God Stats
9W - 4L
1,714 SR
Queue Stats
606W - 209L
1,692 Elo+
Party 1
Team Averages
Level 72
1,659 SR
1,700 Elo+

VS

Team Averages
Level 63
1,539 SR
1,378 Elo+
Ne Zha
Ne Zha
LM-MARIO10
Ne Zha
Level 87
God Stats
24W - 24L
1,558 SR
Queue Stats
121W - 129L
1,521 Elo+
Solo
Vulcan
Vulcan
M099i
Vulcan
Level 63
God Stats
0W - 1L
1,675 SR
Queue Stats
6W - 15L
1,310 Elo+
Party 2
Chaac
Chaac
OWS911
Chaac
Level 38
God Stats
3W - 6L
1,385 SR
Queue Stats
63W - 106L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Skilbop
Vamana
20
3 / 6 / 6
16,772
729
19,898
31,244
29,098
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 4
16,081
699
17,963
32,622
28,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
SussySaske
Olorun
19
2 / 8 / 5
15,431
671
19,713
23,084
8,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LM-MARIO10
Ne Zha
20
14 / 4 / 5
18,031
784
28,914
23,395
18,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
M099i
Vulcan
20
3 / 3 / 13
15,284
665
20,318
13,071
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
OWS911
Chaac
19
3 / 2 / 12
14,393
626
20,842
26,543
22,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
20
20
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
LM-MARIO10
Ne Zha
14
4
5
4.13
L
Vulcan
M099i
Vulcan
3
3
13
3.17
L
Chaac
OWS911
Chaac
3
2
12
4.5
W
Vamana
Skilbop
Vamana
3
6
6
1
W
4
6
4
1
W
Olorun
SussySaske
Olorun
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,574
Damage
70,074
86,950
Taken
63,009
66,570
Mitigated
46,565
25,599
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
LM-MARIO10
Ne Zha
28,914
8,591
0
6,941
23,395
18,173
2,752
6,442
16,259
0
125,898
L
Vulcan
M099i
Vulcan
20,318
6,180
0
573
13,071
6,228
114
6,901
5,845
67,418
0
L
Chaac
OWS911
Chaac
20,842
4,645
525
10,101
26,543
22,164
236
8,029
17,481
117
49,676
W
Vamana
Skilbop
Vamana
19,898
11,950
2,743
9,494
31,244
29,098
372
9,924
20,909
1,423
56,466
W
17,963
2,948
669
5,914
32,622
28,677
67
7,033
25,018
279
58,181
W
Olorun
SussySaske
Olorun
19,713
9,980
883
5,896
23,084
8,795
2,985
3,590
19,134
126,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
47,708
292
Minions Killed
258
0
Camps Cleared
0
1,082,167
Distance Traveled
1,305,665
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
18,031
784
131
6
0
428,405
0
L
Vulcan
15,284
665
82
4
0
422,733
3
L
Chaac
14,393
626
45
2
0
454,527
2
W
Vamana
16,772
729
67
3
0
370,380
1
W
Thor
16,081
699
67
3
0
374,563
6
W
Olorun
15,431
671
158
7
0
337,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role