Player Matchup

Hera
Hera
Im01dGr3g330
Hera
Level 92
God Stats
1W - 2L
1,674 SR
Queue Stats
477W - 611L
1,375 Elo+
Party 2
Bellona
Bellona
ItsCaliche_CR
Bellona
Level 50
God Stats
5W - 6L
1,623 SR
Queue Stats
151W - 201L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsFatBunny_CR
Ao Kuang
Level 69
God Stats
16W - 15L
1,463 SR
Queue Stats
260W - 333L
1,370 Elo+
Party 1
Izanami
Izanami
ItsLuisJH__CR
Izanami
Level 84
God Stats
7W - 12L
1,326 SR
Queue Stats
360W - 460L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
lilking4407
Aphrodite
Level 58
God Stats
3W - 3L
1,362 SR
Queue Stats
58W - 93L
1,342 Elo+
Party 2
Team Averages
Level 71
1,490 SR
1,360 Elo+

VS

Team Averages
Level 114
1,476 SR
1,386 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GGN Orphan
Arachne
Level 125
God Stats
31W - 23L
1,559 SR
Queue Stats
430W - 497L
1,358 Elo+
Party 3
Bacchus
Bacchus
aubjew
Bacchus
Level 129
God Stats
44W - 45L
1,451 SR
Queue Stats
518W - 573L
1,348 Elo+
Party 3
Hou Yi
Hou Yi
tufao-nascimen10
Hou Yi
Level 65
God Stats
2W - 0L
1,704 SR
Queue Stats
160W - 175L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
xXCrimsonFox
Sun Wukong
Level 93
God Stats
4W - 5L
1,168 SR
Queue Stats
407W - 480L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
7,873
358
10,953
16,695
7,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
0 / 2 / 0
10,530
479
9,774
17,817
20,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
11
1 / 1 / 0
7,913
360
3,449
11,461
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
12
0 / 4 / 2
7,802
355
7,698
16,176
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
lilking4407
Aphrodite
14
2 / 4 / 1
9,783
445
12,090
22,460
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
8 / 1 / 6
12,407
564
21,482
17,283
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
GGN Orphan
Arachne
18
8 / 0 / 4
12,285
558
9,116
19,372
9,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
aubjew
Bacchus
15
2 / 2 / 3
10,510
478
11,153
20,252
27,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 1
10,423
474
8,598
15,648
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xXCrimsonFox
Sun Wukong
18
1 / 0 / 4
11,930
542
10,752
16,694
23,297
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
22
22
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
6
11
W
Arachne
GGN Orphan
Arachne
8
0
4
10
L
0
11
2
0.09
L
Bellona
0
2
0
0
L
Ao Kuang
1
1
0
1
L
Izanami
0
4
2
0.25
W
Bacchus
aubjew
Bacchus
2
2
3
1.75
L
Aphrodite
lilking4407
Aphrodite
2
4
1
0.63
W
3
1
1
3.5
W
Sun Wukong
xXCrimsonFox
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
61,101
84,609
Taken
89,249
48,699
Mitigated
76,115
29,874
Healing
41,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,482
10,023
2,788
10,305
17,283
9,417
5,210
10,608
6,675
103,190
12,236
W
Arachne
GGN Orphan
Arachne
9,116
6,310
861
7,574
19,372
9,696
2,360
4,561
14,811
0
102,962
L
10,953
3,845
166
1,395
16,695
7,441
74
9,510
7,185
53,828
0
L
Bellona
9,774
2,400
0
5,310
17,817
20,246
0
3,042
14,775
0
92,711
L
Ao Kuang
3,449
818
0
3,885
11,461
4,157
0
3,177
8,284
35,766
2,163
L
Izanami
7,698
5,718
0
4,920
16,176
5,359
926
5,184
10,992
0
56,842
W
Bacchus
aubjew
Bacchus
11,153
1,878
1,184
6,757
20,252
27,778
165
6,122
14,130
42,140
3,289
L
Aphrodite
lilking4407
Aphrodite
12,090
1,177
5,110
9,088
22,460
11,496
134
8,321
14,139
53,152
0
W
8,598
3,706
0
7,908
15,648
5,927
3,521
3,893
11,755
0
67,144
W
Sun Wukong
xXCrimsonFox
Sun Wukong
10,752
1,980
0
4,372
16,694
23,297
1,498
2,037
14,657
95
80,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
57,555
457
Minions Killed
573
0
Camps Cleared
0
1,696,748
Distance Traveled
2,029,763
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,407
564
152
7
0
384,124
5
W
Arachne
12,285
558
138
6
0
545,332
2
L
Hera
7,873
358
61
3
0
323,754
2
L
Bellona
10,530
479
178
8
0
420,502
0
L
Ao Kuang
7,913
360
67
3
0
304,408
1
L
Izanami
7,802
355
70
3
0
271,850
3
W
Bacchus
10,510
478
41
2
0
424,521
8
L
Aphrodite
9,783
445
81
4
0
376,234
5
W
Hou Yi
10,423
474
100
5
0
322,045
3
W
Sun Wukong
11,930
542
142
6
0
353,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role