Player Matchup

Sobek
Sobek
Gold IV
Luilly
Sobek
Gold IV
Level 150
God Stats
1W - 3L
1,313 SR
Queue Stats
342W - 474L
1,447 MMR
Solo
Scylla
Scylla
Gold IV
OhhhLawdy
Scylla
Gold IV
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
273W - 401L
1,514 MMR
Solo
Hun Batz
Hun Batz
Bronze III
iOpticGM
Hun Batz
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,438 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,503 SR
1,438 MMR
Hercules
Hercules
Silver III
Kendrick123
Hercules
Silver III
Level 92
God Stats
1W - 0L
1,275 SR
Queue Stats
27W - 36L
1,349 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Roger6That
Ah Muzen Cab
Gold V
Level 160
God Stats
2W - 1L
1,609 SR
Queue Stats
39W - 51L
1,456 MMR
Party 1
Anubis
Anubis
Silver II
TarrantHightopp
Anubis
Silver II
Level 156
God Stats
2W - 1L
1,625 SR
Queue Stats
8W - 13L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Luilly
Sobek
16
2 / 2 / 4
11,171
621
12,603
26,098
41,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
OhhhLawdy
Scylla
18
4 / 3 / 4
12,380
688
14,878
14,527
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
iOpticGM
Hun Batz
17
2 / 4 / 6
11,544
641
13,937
15,193
7,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesDiscordiaThothMauiAtlas

VS

Bans
HeraAresMedusaGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kendrick123
Hercules
19
2 / 1 / 7
12,168
676
15,567
19,261
17,496
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Roger6That
Ah Muzen Cab
18
2 / 3 / 3
12,072
671
15,036
10,995
4,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 3
12,607
700
18,087
17,052
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kendrick123
Hercules
2
1
7
5.5
L
Sobek
Luilly
Sobek
2
2
4
2
L
Scylla
OhhhLawdy
Scylla
4
3
4
2
W
Ah Muzen Cab
Roger6That
Ah Muzen Cab
2
3
3
1.17
W
5
4
3
1.63
L
Hun Batz
iOpticGM
Hun Batz
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,418
Damage
48,690
55,818
Taken
47,308
55,722
Mitigated
31,620
11,902
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kendrick123
Hercules
15,567
4,820
0
5,248
19,261
17,496
467
10,763
7,187
0
28,077
L
Sobek
Luilly
Sobek
12,603
893
0
7,962
26,098
41,640
0
7,312
18,786
31,115
0
L
Scylla
OhhhLawdy
Scylla
14,878
1,483
0
2,940
14,527
6,430
0
4,864
9,663
71,004
0
W
Ah Muzen Cab
Roger6That
Ah Muzen Cab
15,036
6,756
0
3,034
10,995
4,920
2,513
5,788
4,888
0
90,596
W
18,087
851
0
6,877
17,052
9,204
0
9,239
7,212
68,408
0
L
Hun Batz
iOpticGM
Hun Batz
13,937
2,278
0
1,000
15,193
7,652
0
6,032
9,161
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
36,847
247
Minions Killed
238
0
Camps Cleared
0
998,664
Distance Traveled
973,860
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,168
676
24
1
0
374,573
0
L
Sobek
11,171
621
34
2
0
332,466
5
L
Scylla
12,380
688
140
8
0
328,943
6
W
Ah Muzen Cab
12,072
671
140
8
0
314,244
1
W
Anubis
12,607
700
74
4
0
285,043
9
L
Hun Batz
11,544
641
73
4
0
337,255
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role