Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SpasticLuda
Zeus
Level 44
God Stats
6W - 10L
1,475 SR
Queue Stats
14W - 31L
1,310 Elo+
Solo
Hachiman
Hachiman
TEDWISE
Hachiman
Level 109
God Stats
7W - 10L
1,313 SR
Queue Stats
331W - 383L
1,391 Elo+
Party 1
Osiris
Osiris
bigmart19
Osiris
Level 126
God Stats
18W - 17L
1,578 SR
Queue Stats
462W - 540L
1,423 Elo+
Party 1
Chaac
Chaac
wartaco924
Chaac
Level 160
God Stats
7W - 7L
1,492 SR
Queue Stats
602W - 688L
1,420 Elo+
Solo
Team Averages
Level 112
1,472 SR
1,409 Elo+

VS

Team Averages
Level 92
1,566 SR
1,450 Elo+
Medusa
Medusa
NBKxSPARTANx
Medusa
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Geb
Geb
PipilasHardy
Geb
Level 160
God Stats
9W - 10L
1,546 SR
Queue Stats
385W - 382L
1,512 Elo+
Party 2
Bellona
Bellona
n1njan1nja
Bellona
Level 127
God Stats
10W - 2L
1,941 SR
Queue Stats
108W - 116L
1,448 Elo+
Solo
Olorun
Olorun
pape_pap
Olorun
Level 64
God Stats
36W - 32L
1,498 SR
Queue Stats
62W - 64L
1,405 Elo+
Solo
Cliodhna
Cliodhna
thefaceslasher1
Cliodhna
Level 106
God Stats
3W - 1L
1,567 SR
Queue Stats
272W - 279L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 2
8,298
519
8,525
6,228
2,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
8,134
508
7,311
6,828
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
TEDWISE
Hachiman
14
2 / 0 / 3
8,113
507
8,528
11,332
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
bigmart19
Osiris
15
6 / 1 / 4
8,863
554
10,479
14,164
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
1 / 0 / 5
7,661
479
5,927
11,803
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
5,508
344
1,928
5,433
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,818
426
6,471
15,941
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
n1njan1nja
Bellona
10
0 / 4 / 0
6,603
413
4,065
13,691
12,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
pape_pap
Olorun
10
0 / 4 / 0
6,290
393
4,160
9,884
4,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
12
3 / 3 / 0
7,598
475
7,645
14,327
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
3
3
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Medusa
0
1
0
0
L
0
2
1
0.25
W
2
2
4
2
W
Hachiman
TEDWISE
Hachiman
2
0
3
3.5
W
Osiris
bigmart19
Osiris
6
1
4
8
L
Bellona
n1njan1nja
Bellona
0
4
0
0
L
Olorun
pape_pap
Olorun
0
4
0
0
L
Cliodhna
3
3
0
1
W
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
24,269
50,355
Taken
59,276
29,821
Mitigated
37,992
19,501
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,525
949
0
0
6,228
2,323
608
934
5,294
57,003
0
L
Medusa
1,928
1,033
0
874
5,433
1,884
0
1,517
3,916
0
19,160
L
6,471
890
0
4,035
15,941
13,083
0
1,215
14,726
35,458
0
W
7,311
585
0
250
6,828
2,522
806
976
5,852
61,863
0
W
Hachiman
TEDWISE
Hachiman
8,528
4,577
0
7,096
11,332
4,485
2,344
2,916
8,416
0
72,159
W
Osiris
bigmart19
Osiris
10,479
4,292
0
5,657
14,164
10,315
0
2,047
12,117
0
74,812
L
Bellona
n1njan1nja
Bellona
4,065
1,667
0
3,711
13,691
12,411
0
6,821
6,870
0
33,906
L
Olorun
pape_pap
Olorun
4,160
1,480
357
1,189
9,884
4,515
0
3,605
6,279
42,755
0
L
Cliodhna
7,645
1,046
0
5,612
14,327
6,099
0
2,678
11,649
0
56,254
W
Chaac
5,927
1,409
0
6,498
11,803
10,176
21
3,758
8,045
0
19,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
32,817
454
Minions Killed
289
0
Camps Cleared
0
1,473,409
Distance Traveled
1,468,064
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,298
519
96
6
0
288,505
0
L
Medusa
5,508
344
41
3
0
305,079
0
L
Geb
6,818
426
30
2
0
313,650
3
W
Zeus
8,134
508
117
7
0
292,763
5
W
Hachiman
8,113
507
98
6
0
261,035
4
W
Osiris
8,863
554
114
7
0
353,131
3
L
Bellona
6,603
413
62
4
0
242,757
1
L
Olorun
6,290
393
60
4
0
256,045
0
L
Cliodhna
7,598
475
96
6
0
350,533
1
W
Chaac
7,661
479
29
2
0
277,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role