Player Matchup

Cernunnos
Cernunnos
Capitato
Cernunnos
Level 160
God Stats
15W - 10L
1,710 SR
Queue Stats
347W - 261L
1,620 Elo+
Party 2
Mercury
Mercury
MelaTanga
Mercury
Level 109
God Stats
8W - 11L
1,489 SR
Queue Stats
109W - 132L
1,429 Elo+
Solo
Yu Huang
Yu Huang
MiuSoulVerde
Yu Huang
Level 158
God Stats
7W - 4L
1,529 SR
Queue Stats
288W - 239L
1,544 Elo+
Party 2
Horus
Horus
Suipz
Horus
Level 159
God Stats
26W - 9L
1,623 SR
Queue Stats
815W - 626L
1,710 Elo+
Party 2
Tyr
Tyr
XoxotaGoiana
Tyr
Level 28
God Stats
8W - 1L
1,866 SR
Queue Stats
165W - 38L
1,855 Elo+
Party 2
Team Averages
Level 123
1,644 SR
1,632 Elo+

VS

Team Averages
Level 98
1,527 SR
1,405 Elo+
Janus
Janus
AR_W0S1T028
Janus
Level 61
God Stats
12W - 6L
1,540 SR
Queue Stats
152W - 169L
1,484 Elo+
Solo
Charybdis
Charybdis
Davy2m
Charybdis
Level 123
God Stats
51W - 61L
1,437 SR
Queue Stats
254W - 271L
1,443 Elo+
Solo
Atlas
Atlas
PaTaTa10
Atlas
Level 79
God Stats
8W - 7L
1,424 SR
Queue Stats
37W - 48L
1,373 Elo+
Party 1
Bellona
Bellona
PaTaTi1
Bellona
Level 106
God Stats
3W - 1L
1,857 SR
Queue Stats
22W - 36L
1,338 Elo+
Party 1
Thanatos
Thanatos
VictorAlmighty
Thanatos
Level 122
God Stats
43W - 53L
1,374 SR
Queue Stats
185W - 217L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Capitato
Cernunnos
20
16 / 1 / 4
15,339
667
31,524
22,131
10,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MelaTanga
Mercury
17
3 / 5 / 5
12,154
528
5,141
20,800
8,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
MiuSoulVerde
Yu Huang
18
6 / 1 / 9
12,780
556
17,132
14,432
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Suipz
Horus
14
1 / 1 / 15
10,954
476
6,752
16,586
17,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 0 / 6
13,174
573
18,106
22,010
28,658
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
9,207
400
10,191
19,397
9,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Davy2m
Charybdis
14
1 / 6 / 2
8,775
382
9,276
19,386
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
PaTaTa10
Atlas
12
0 / 7 / 4
8,543
371
7,567
25,418
31,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PaTaTi1
Bellona
16
2 / 2 / 0
9,609
418
6,521
15,861
21,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
13
3 / 8 / 0
8,779
382
7,187
21,872
11,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
31
Kills
8
8
Deaths
31
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Cernunnos
Capitato
Cernunnos
16
1
4
18
L
Charybdis
Davy2m
Charybdis
1
6
2
0.33
W
Mercury
MelaTanga
Mercury
3
5
5
1.1
W
Yu Huang
MiuSoulVerde
Yu Huang
6
1
9
10.5
L
Atlas
PaTaTa10
Atlas
0
7
4
0.29
L
Bellona
PaTaTi1
Bellona
2
2
0
1
W
Horus
Suipz
Horus
1
1
15
8.5
L
Thanatos
3
8
0
0.38
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,655
Damage
40,742
95,959
Taken
101,934
72,679
Mitigated
81,000
44,476
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,191
545
0
1,051
19,397
9,620
0
7,280
12,117
80,355
0
W
Cernunnos
Capitato
Cernunnos
31,524
20,696
0
15,097
22,131
10,903
4,895
5,810
16,231
91
185,658
L
Charybdis
Davy2m
Charybdis
9,276
3,330
0
5,127
19,386
6,644
0
1,491
17,895
0
63,958
W
Mercury
MelaTanga
Mercury
5,141
2,561
0
5,490
20,800
8,819
4,323
4,554
16,199
25
86,294
W
Yu Huang
MiuSoulVerde
Yu Huang
17,132
2,039
0
5,469
14,432
6,667
1,227
5,547
8,782
100,958
2,678
L
Atlas
PaTaTa10
Atlas
7,567
3,380
0
1,986
25,418
31,673
0
4,435
20,983
31,263
0
L
Bellona
PaTaTi1
Bellona
6,521
1,351
0
1,607
15,861
21,183
264
1,464
14,397
0
53,448
W
Horus
Suipz
Horus
6,752
2,594
2,007
5,078
16,586
17,632
400
5,670
10,776
33
23,732
L
Thanatos
7,187
974
0
13,342
21,872
11,880
0
3,250
18,622
0
72,912
W
18,106
2,662
0
11,335
22,010
28,658
955
3,552
17,597
434
95,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,401
Gold Earned
44,913
637
Minions Killed
462
0
Camps Cleared
0
2,212,468
Distance Traveled
2,001,751
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,207
400
129
6
0
338,233
4
W
Cernunnos
15,339
667
197
9
0
412,705
1
L
Charybdis
8,775
382
100
4
0
372,442
1
W
Mercury
12,154
528
134
6
0
450,412
3
W
Yu Huang
12,780
556
138
6
0
418,901
5
L
Atlas
8,543
371
26
1
0
422,128
10
L
Bellona
9,609
418
108
5
0
436,695
3
W
Horus
10,954
476
30
1
0
442,051
12
L
Thanatos
8,779
382
99
4
0
432,253
4
W
Tyr
13,174
573
138
6
0
488,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role