Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ScorpioGaming82
Nike
Level 157
God Stats
2W - 3L
1,334 SR
Queue Stats
245W - 231L
1,498 Elo+
Solo
Awilix
Awilix
Tottokill
Awilix
Level 80
God Stats
2W - 2L
1,369 SR
Queue Stats
636W - 708L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
dankC0WB0Y53
Ao Kuang
Level 107
God Stats
1W - 1L
1,167 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Achilles
Achilles
kzaner13
Achilles
Level 121
God Stats
1W - 1L
1,313 SR
Queue Stats
104W - 114L
1,423 Elo+
Solo
Team Averages
Level 122
1,336 SR
1,440 Elo+

VS

Team Averages
Level 90
1,429 SR
1,451 Elo+
Kuzenbo
Kuzenbo
BiraBirito
Kuzenbo
Level 81
God Stats
1W - 2L
1,550 SR
Queue Stats
203W - 245L
1,412 Elo+
Solo
Sobek
Sobek
KuruptidToo
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Ratzilla5546
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 1
Anhur
Anhur
SeppukuO
Anhur
Level 159
God Stats
4W - 7L
1,362 SR
Queue Stats
527W - 569L
1,477 Elo+
Solo
Osiris
Osiris
Streetdoc29
Osiris
Level 159
God Stats
0W - 2L
1,234 SR
Queue Stats
16W - 27L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 19
9,608
801
11,694
18,910
20,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
1 / 3 / 20
8,970
748
8,230
14,265
13,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Tottokill
Awilix
17
3 / 2 / 16
9,737
811
16,292
24,018
11,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
dankC0WB0Y53
Ao Kuang
18
16 / 1 / 6
11,215
935
20,711
16,090
8,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
kzaner13
Achilles
17
4 / 1 / 18
9,546
796
14,829
15,926
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BiraBirito
Kuzenbo
17
2 / 4 / 4
9,371
781
10,445
17,959
25,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 3
8,391
699
4,546
14,868
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Ratzilla5546
Xing Tian
14
0 / 6 / 5
8,474
706
6,720
20,119
22,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
SeppukuO
Anhur
15
3 / 6 / 4
8,904
742
14,622
12,487
6,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
1 / 5 / 0
7,729
644
11,327
15,746
18,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
25
Kills
6
8
Deaths
25
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
19
10.5
L
Kuzenbo
BiraBirito
Kuzenbo
2
4
4
1
L
0
4
3
0.38
L
Xing Tian
Ratzilla5546
Xing Tian
0
6
5
0.42
W
1
3
20
3.67
L
Anhur
SeppukuO
Anhur
3
6
4
0.83
L
Osiris
1
5
0
0.2
W
Awilix
Tottokill
Awilix
3
2
16
5.5
W
Ao Kuang
dankC0WB0Y53
Ao Kuang
16
1
6
19
W
Achilles
kzaner13
Achilles
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,756
Damage
47,660
89,209
Taken
81,179
67,776
Mitigated
89,568
54,411
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,694
3,310
7,239
10,419
18,910
20,096
834
4,075
14,835
0
21,772
L
Kuzenbo
BiraBirito
Kuzenbo
10,445
4,237
1,375
3,347
17,959
25,634
288
4,669
12,855
15,888
0
L
4,546
703
0
2,401
14,868
16,116
0
4,031
10,565
14,226
0
L
Xing Tian
Ratzilla5546
Xing Tian
6,720
752
455
1,901
20,119
22,620
137
5,255
14,480
14,067
0
W
8,230
1,046
3,151
2,467
14,265
13,132
41
3,420
10,845
0
20,918
L
Anhur
SeppukuO
Anhur
14,622
6,994
0
0
12,487
6,400
731
2,007
10,243
0
27,738
L
Osiris
11,327
2,960
974
2,021
15,746
18,798
525
4,749
10,496
0
21,697
W
Awilix
Tottokill
Awilix
16,292
6,591
1,049
9,072
24,018
11,514
515
5,192
18,826
0
30,269
W
Ao Kuang
dankC0WB0Y53
Ao Kuang
20,711
6,327
3,170
8,878
16,090
8,534
2,960
3,229
12,861
28,811
0
W
Achilles
kzaner13
Achilles
14,829
1,481
1,622
7,344
15,926
14,500
2,181
5,795
10,131
0
28,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
42,869
130
Minions Killed
94
0
Camps Cleared
0
1,173,494
Distance Traveled
1,053,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,608
801
15
1
0
233,831
0
L
Kuzenbo
9,371
781
10
1
0
241,597
1
L
Sobek
8,391
699
23
2
0
205,950
0
L
Xing Tian
8,474
706
12
1
0
215,130
0
W
Nike
8,970
748
30
3
0
213,315
4
L
Anhur
8,904
742
29
2
0
149,806
0
L
Osiris
7,729
644
20
2
0
240,760
1
W
Awilix
9,737
811
29
2
0
235,534
0
W
Ao Kuang
11,215
935
33
3
0
235,921
0
W
Achilles
9,546
796
23
2
0
254,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role