Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dekrixx
Aphrodite
Level 72
God Stats
1W - 4L
1,639 SR
Queue Stats
398W - 375L
1,552 Elo+
Solo
Camazotz
Camazotz
Greeky87
Camazotz
Level 119
God Stats
0W - 1L
1,344 SR
Queue Stats
177W - 194L
1,538 Elo+
Party 2
Merlin
Merlin
Mangas_G
Merlin
Level 148
God Stats
3W - 4L
1,474 SR
Queue Stats
368W - 349L
1,509 Elo+
Party 2
Scylla
Scylla
Pana830
Scylla
Level 157
God Stats
1W - 2L
1,549 SR
Queue Stats
176W - 174L
1,517 Elo+
Party 2
Team Averages
Level 130
1,501 SR
1,523 Elo+

VS

Team Averages
Level 67
1,594 SR
1,617 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Atesh61
Baba Yaga
Level 41
God Stats
2W - 0L
1,732 SR
Queue Stats
155W - 214L
1,418 Elo+
Solo
Da Ji
Da Ji
CarryMeToSPL
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,679 Elo+
Solo
Ganesha
Ganesha
MeltedWelly
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,778 Elo+
Party 1
Yemoja
Yemoja
iWilliammm
Yemoja
Level 124
God Stats
1W - 0L
1,737 SR
Queue Stats
73W - 27L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 6 / 4
10,457
747
21,517
17,294
6,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Dekrixx
Aphrodite
16
1 / 3 / 12
9,386
670
7,158
12,448
6,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
Greeky87
Camazotz
15
1 / 5 / 12
9,384
670
13,208
25,975
19,542
Merlin
Mangas_G
Merlin
15
0 / 4 / 7
8,978
641
10,809
10,819
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Pana830
Scylla
17
7 / 5 / 3
10,276
734
14,545
15,448
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 5 / 4
11,304
807
15,352
17,457
11,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Atesh61
Baba Yaga
19
7 / 3 / 7
11,168
798
21,933
15,010
9,840
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 14
10,920
780
16,142
11,119
10,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
MeltedWelly
Ganesha
17
0 / 4 / 19
10,777
770
10,724
25,872
34,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
iWilliammm
Yemoja
18
2 / 2 / 14
10,751
768
8,011
15,452
23,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
14
Kills
23
23
Deaths
15
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
4
1.17
W
Awilix
 
Awilix
9
5
4
2.2
W
Baba Yaga
Atesh61
Baba Yaga
7
3
7
3.5
W
5
1
14
12
L
Aphrodite
Dekrixx
Aphrodite
1
3
12
2.33
L
Camazotz
Greeky87
Camazotz
1
5
12
1.4
L
Merlin
Mangas_G
Merlin
0
4
7
0.88
W
Ganesha
MeltedWelly
Ganesha
0
4
19
2.38
L
Scylla
Pana830
Scylla
7
5
3
1.7
W
Yemoja
iWilliammm
Yemoja
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,237
Damage
72,162
81,984
Taken
84,910
43,877
Mitigated
89,817
36,359
Healing
39,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
21,517
10,267
1,346
2,938
17,294
6,922
1,612
8,787
8,507
0
40,075
W
Awilix
 
Awilix
15,352
3,982
1,216
2,453
17,457
11,716
2,649
7,379
10,078
0
24,759
W
Baba Yaga
Atesh61
Baba Yaga
21,933
1,133
2,066
3,981
15,010
9,840
1,687
7,948
7,062
50,779
0
W
16,142
2,931
1,632
1,256
11,119
10,247
1,209
3,990
7,129
0
28,639
L
Aphrodite
Dekrixx
Aphrodite
7,158
931
10,795
6,147
12,448
6,969
450
6,445
6,003
13,753
0
L
Camazotz
Greeky87
Camazotz
13,208
4,824
1,624
7,802
25,975
19,542
306
13,451
12,524
0
17,092
L
Merlin
Mangas_G
Merlin
10,809
339
1,854
1,498
10,819
4,293
444
5,586
5,233
27,407
0
W
Ganesha
MeltedWelly
Ganesha
10,724
776
1,433
5,073
25,872
34,765
812
7,563
18,309
25,432
0
L
Scylla
Pana830
Scylla
14,545
815
733
1,622
15,448
6,151
0
6,399
9,049
26,143
0
W
Yemoja
iWilliammm
Yemoja
8,011
1,537
16,519
4,121
15,452
23,249
1,308
5,632
9,820
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
54,920
142
Minions Killed
143
0
Camps Cleared
0
1,184,981
Distance Traveled
1,232,790
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,457
747
52
4
0
207,935
1
W
Awilix
11,304
807
13
1
0
262,869
0
W
Baba Yaga
11,168
798
77
6
0
260,949
6
W
Da Ji
10,920
780
19
1
0
221,143
4
L
Aphrodite
9,386
670
17
1
0
271,310
0
L
Camazotz
9,384
670
8
1
0
216,380
0
L
Merlin
8,978
641
34
2
0
247,535
3
W
Ganesha
10,777
770
0
0
0
258,882
0
L
Scylla
10,276
734
31
2
0
241,821
2
W
Yemoja
10,751
768
34
2
0
228,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role