Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Hiq6
Susano
Level 160
God Stats
491W - 74L
2,070 SR
Queue Stats
1,690W - 330L
1,812 Elo+
Party 1
Hou Yi
Hou Yi
Zen禅
Hou Yi
Level 160
God Stats
7W - 0L
2,056 SR
Queue Stats
444W - 137L
1,662 Elo+
Party 1
Chaac
Chaac
akashi6881
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
chillderella
Nu Wa
Level 155
God Stats
13W - 2L
1,837 SR
Queue Stats
709W - 208L
1,690 Elo+
Party 1
Team Averages
Level 152
1,793 SR
1,676 Elo+

VS

Team Averages
Level 91
1,516 SR
1,542 Elo+
Chaac
Chaac
DJTrali
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Deriyx
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 206L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Georgios VI
Baron Samedi
Level 107
God Stats
10W - 13L
1,483 SR
Queue Stats
530W - 402L
1,622 Elo+
Party 2
Cerberus
Cerberus
GroggyGuard
Cerberus
Level 59
God Stats
4W - 7L
1,462 SR
Queue Stats
70W - 75L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Qestoy
Heimdallr
Level 121
God Stats
122W - 108L
1,634 SR
Queue Stats
207W - 197L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 5
8,085
1,155
5,915
6,682
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Hiq6
Susano
13
5 / 1 / 3
8,371
1,196
13,583
7,802
4,150
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Zen禅
Hou Yi
14
3 / 0 / 7
8,581
1,226
10,910
6,159
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
0 / 1 / 6
7,412
1,059
10,952
11,513
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 8
8,095
1,156
8,102
1,888
860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

328

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJTrali
Chaac
12
0 / 2 / 2
6,822
975
2,207
4,564
2,085
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Deriyx
Fafnir
13
2 / 1 / 0
8,552
1,222
5,101
8,299
10,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Georgios VI
Baron Samedi
13
0 / 2 / 2
7,488
1,070
8,403
6,390
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
GroggyGuard
Cerberus
12
0 / 4 / 2
7,243
1,035
5,813
18,927
8,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Qestoy
Heimdallr
12
0 / 1 / 1
7,537
1,077
6,149
13,645
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
10
Kills
2
2
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Chaac
DJTrali
Chaac
0
2
2
0.5
L
Fafnir
Deriyx
Fafnir
2
1
0
2
L
Baron Samedi
Georgios VI
Baron Samedi
0
2
2
0.5
L
Cerberus
GroggyGuard
Cerberus
0
4
2
0.25
W
Susano
Hiq6
Susano
5
1
3
6.5
L
Heimdallr
Qestoy
Heimdallr
0
1
1
0.5
W
Hou Yi
Zen禅
Hou Yi
3
0
7
6.5
W
Chaac
0
1
6
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
27,673
34,044
Taken
51,825
27,557
Mitigated
29,441
6,024
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,915
674
255
1,562
6,682
7,260
0
4,405
2,277
11,387
0
L
Chaac
DJTrali
Chaac
2,207
323
0
380
4,564
2,085
0
1,955
2,455
0
4,192
L
Fafnir
Deriyx
Fafnir
5,101
1,407
570
1,018
8,299
10,519
0
2,836
4,804
17,162
0
L
Baron Samedi
Georgios VI
Baron Samedi
8,403
505
1,235
552
6,390
3,433
0
2,464
3,752
29,852
0
L
Cerberus
GroggyGuard
Cerberus
5,813
908
0
837
18,927
8,317
0
5,635
12,774
17,340
0
W
Susano
Hiq6
Susano
13,583
3,792
0
245
7,802
4,150
0
3,320
4,482
0
18,121
L
Heimdallr
Qestoy
Heimdallr
6,149
2,925
0
1,441
13,645
5,087
0
1,984
11,354
0
34,216
W
Hou Yi
Zen禅
Hou Yi
10,910
5,612
0
985
6,159
3,099
0
3,465
2,694
0
17,692
W
Chaac
10,952
2,047
0
2,899
11,513
12,188
0
6,972
4,541
4,419
15,233
W
8,102
3,037
0
78
1,888
860
0
1,155
733
39,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
37,642
135
Minions Killed
183
5
Camps Cleared
5
810,705
Distance Traveled
640,889
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,085
1,155
24
3
0
151,783
0
L
Chaac
6,822
975
11
2
0
47,525
1
L
Fafnir
8,552
1,222
20
3
0
150,035
1
L
Baron Samedi
7,488
1,070
58
8
2
145,374
1
L
Cerberus
7,243
1,035
30
4
0
151,173
1
W
Susano
8,371
1,196
12
2
2
184,251
1
L
Heimdallr
7,537
1,077
64
9
3
146,782
0
W
Hou Yi
8,581
1,226
13
2
0
153,138
0
W
Chaac
7,412
1,059
19
3
0
185,269
0
W
Nu Wa
8,095
1,156
67
10
3
136,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role