Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DGermanBoy
King Arthur
Level 152
God Stats
10W - 7L
1,502 SR
Queue Stats
59W - 37L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
Gwanold
Danzaburou
Level 160
God Stats
6W - 3L
1,549 SR
Queue Stats
292W - 269L
1,580 Elo+
Party 3
Discordia
Discordia
Lavagold
Discordia
Level 125
God Stats
11W - 9L
1,542 SR
Queue Stats
97W - 93L
1,494 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,529 Elo+

VS

Team Averages
Level 61
1,445 SR
1,366 Elo+
Da Ji
Da Ji
Catgirlsuwu
Da Ji
Level 71
God Stats
6W - 13L
1,409 SR
Queue Stats
168W - 158L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Cjbrunskill1283
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,278 Elo+
Party 2
Chernobog
Chernobog
RollingStone623
Chernobog
Level 129
God Stats
2W - 4L
1,629 SR
Queue Stats
341W - 326L
1,542 Elo+
Party 1
Sol
Sol
Ruthless Blue
Sol
Level 41
God Stats
0W - 3L
1,188 SR
Queue Stats
27W - 59L
1,322 Elo+
Party 2
Maui
Maui
TickleMyToad354
Maui
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 24L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 0 / 15
8,276
828
14,988
5,167
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
 
Yemoja
12
0 / 0 / 14
7,487
749
2,300
8,423
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
DGermanBoy
King Arthur
14
6 / 1 / 7
7,898
790
11,391
12,272
12,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Gwanold
Danzaburou
15
1 / 0 / 10
7,922
792
7,108
6,664
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Lavagold
Discordia
15
9 / 1 / 8
8,302
830
16,519
8,072
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,376
638
5,178
11,329
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Cjbrunskill1283
Jormungandr
12
0 / 4 / 1
6,655
666
4,181
13,259
10,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
RollingStone623
Chernobog
16
1 / 1 / 0
8,395
840
9,326
8,504
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 0
6,330
633
4,814
12,828
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 0
6,194
619
1,993
12,174
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
19
Kills
1
2
Deaths
19
54
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
15
10.5
W
Yemoja
 
Yemoja
0
0
14
7
L
0
6
0
0
L
Jormungandr
Cjbrunskill1283
Jormungandr
0
4
1
0.13
W
King Arthur
DGermanBoy
King Arthur
6
1
7
9.5
W
Danzaburou
Gwanold
Danzaburou
1
0
10
6
W
Discordia
Lavagold
Discordia
9
1
8
13
L
Chernobog
RollingStone623
Chernobog
1
1
0
1
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,306
Damage
25,492
40,598
Taken
58,094
28,841
Mitigated
34,745
16,879
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,988
2,053
0
0
5,167
2,078
682
1,967
3,200
41,267
0
W
Yemoja
 
Yemoja
2,300
864
9,129
3,514
8,423
7,339
292
2,376
6,047
5,608
0
L
5,178
879
0
1,590
11,329
5,327
0
6,558
4,771
0
13,603
L
Jormungandr
Cjbrunskill1283
Jormungandr
4,181
578
511
2,661
13,259
10,314
0
6,900
6,359
16,061
0
W
King Arthur
DGermanBoy
King Arthur
11,391
2,002
0
485
12,272
12,949
169
3,590
8,682
0
15,844
W
Danzaburou
Gwanold
Danzaburou
7,108
3,730
0
2,399
6,664
3,248
1,541
683
5,981
0
34,106
W
Discordia
Lavagold
Discordia
16,519
879
0
1,352
8,072
3,227
210
2,162
5,910
27,882
0
L
Chernobog
RollingStone623
Chernobog
9,326
5,560
124
4,408
8,504
4,704
335
2,598
5,906
0
45,831
L
4,814
1,102
990
3,643
12,828
5,135
0
8,759
4,069
11,751
0
L
1,993
483
0
0
12,174
9,265
0
8,992
3,182
4,674
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
33,950
175
Minions Killed
163
0
Camps Cleared
0
1,065,325
Distance Traveled
966,064
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,276
828
72
7
0
217,470
0
W
Yemoja
7,487
749
5
1
0
182,610
6
L
Da Ji
6,376
638
17
2
0
198,348
3
L
Jormungandr
6,655
666
20
2
0
190,040
3
W
King Arthur
7,898
790
11
1
0
227,801
2
W
Danzaburou
7,922
792
59
6
0
209,054
4
W
Discordia
8,302
830
28
3
0
228,390
4
L
Chernobog
8,395
840
98
10
0
201,204
2
L
Sol
6,330
633
18
2
0
191,762
6
L
Maui
6,194
619
10
1
0
184,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role