Player Matchup

Apollo
Apollo
Diamond IV
Rv_Faxx
Apollo
Diamond IV
Level 84
God Stats
9W - 7L
1,568 SR
Queue Stats
320W - 314L
2,129 MMR
Solo
Bacchus
Bacchus
Diamond III
Sauce__Alfredo
Bacchus
Diamond III
Level 154
God Stats
40W - 23L
1,746 SR
Queue Stats
390W - 389L
2,216 MMR
Solo
Lancelot
Lancelot
Diamond II
Swindletrash
Lancelot
Diamond II
Level 145
God Stats
12W - 7L
1,647 SR
Queue Stats
1,039W - 1,038L
2,262 MMR
Solo
Da Ji
Da Ji
Diamond III
saved tomcat1
Da Ji
Diamond III
Level 128
God Stats
9W - 16L
1,396 SR
Queue Stats
542W - 547L
2,276 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
τwιιzy
Morgan Le Fay
Diamond I
Level 153
God Stats
3W - 0L
1,891 SR
Queue Stats
229W - 218L
2,444 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,649 SR
2,265 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,670 SR
2,265 MMR
Vulcan
Vulcan
Masters
DarkMoonBlade196
Vulcan
Masters
Level 148
God Stats
7W - 7L
1,724 SR
Queue Stats
307W - 291L
2,413 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Paggzz
Hou Yi
Diamond V
Level 160
God Stats
10W - 3L
1,814 SR
Queue Stats
149W - 133L
2,118 MMR
Solo
Hades
Hades
Diamond II
Quicctofinish34
Hades
Diamond II
Level 158
God Stats
29W - 10L
1,761 SR
Queue Stats
78W - 50L
2,346 MMR
Solo
Nemesis
Nemesis
Diamond III
WestCoastLife14
Nemesis
Diamond III
Level 158
God Stats
12W - 13L
1,549 SR
Queue Stats
289W - 271L
2,229 MMR
Solo
Horus
Horus
Diamond IV
xHeistx
Horus
Diamond IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rv_Faxx
Apollo
13
1 / 3 / 0
7,962
531
7,879
11,956
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 5
7,302
487
4,741
9,913
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Swindletrash
Lancelot
14
3 / 1 / 3
8,816
588
10,514
14,330
11,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 2 / 2
8,637
576
5,001
13,602
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
τwιιzy
Morgan Le Fay
16
4 / 0 / 1
9,617
641
11,127
7,219
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MauiTyrAwilixKali

VS

Bans
SusanoChronosAtlasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,378
492
3,244
5,761
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Paggzz
Hou Yi
15
4 / 2 / 1
8,523
568
9,500
13,678
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
6,518
435
5,312
10,966
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 3 / 2
7,376
492
6,058
11,676
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
xHeistx
Horus
9
0 / 1 / 2
6,230
415
3,676
12,143
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
8
8
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Hou Yi
Paggzz
Hou Yi
4
2
1
2.25
L
0
4
0
0
W
Apollo
Rv_Faxx
Apollo
1
3
0
0.33
W
0
2
5
1.25
W
Lancelot
Swindletrash
Lancelot
3
1
3
4.5
L
2
3
2
1
W
4
2
2
2.5
L
Horus
xHeistx
Horus
0
1
2
1
W
Morgan Le Fay
τwιιzy
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
27,790
57,020
Taken
54,224
32,276
Mitigated
26,372
23,060
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
772
0
884
5,761
2,400
0
3,197
2,564
52,922
0
L
Hou Yi
Paggzz
Hou Yi
9,500
6,054
0
7,048
13,678
5,382
918
2,610
11,068
0
69,414
L
5,312
1,089
114
4,715
10,966
4,936
128
229
10,737
39,595
0
W
Apollo
Rv_Faxx
Apollo
7,879
4,503
0
5,895
11,956
4,369
0
997
10,959
0
62,699
W
4,741
730
0
2,076
9,913
8,172
459
394
9,519
21,498
5,529
W
Lancelot
Swindletrash
Lancelot
10,514
1,559
0
7,462
14,330
11,017
0
4,796
9,534
92
63,684
L
6,058
1,871
0
3,031
11,676
5,160
0
4,669
7,007
0
46,700
W
5,001
1,489
0
5,508
13,602
5,219
0
1,296
12,306
0
72,425
L
Horus
xHeistx
Horus
3,676
1,934
368
2,858
12,143
8,494
0
5,021
7,122
0
18,552
W
Morgan Le Fay
τwιιzy
Morgan Le Fay
11,127
961
0
2,119
7,219
3,499
2,996
1,073
6,146
83,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
36,025
521
Minions Killed
385
0
Camps Cleared
0
1,486,347
Distance Traveled
1,325,333
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,378
492
97
6
0
267,436
4
L
Hou Yi
8,523
568
113
8
0
256,962
3
L
Hades
6,518
435
80
5
0
192,193
7
W
Apollo
7,962
531
105
7
0
263,283
3
W
Bacchus
7,302
487
35
2
0
300,192
6
W
Lancelot
8,816
588
105
7
0
311,112
3
L
Nemesis
7,376
492
68
5
0
332,794
2
W
Da Ji
8,637
576
118
8
0
312,527
2
L
Horus
6,230
415
27
2
0
275,948
3
W
Morgan Le Fay
9,617
641
158
11
0
299,233
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role