Player Matchup

Achilles
Achilles
Tsterg22
Achilles
Level 129
God Stats
14W - 17L
1,315 SR
Queue Stats
615W - 649L
1,519 Elo+
Party 2
Lancelot
Lancelot
Tubercules
Lancelot
Level 109
God Stats
6W - 4L
1,454 SR
Queue Stats
76W - 55L
1,573 Elo+
Party 2
Thoth
Thoth
xMagicMeechx
Thoth
Level 142
God Stats
5W - 1L
1,628 SR
Queue Stats
144W - 81L
1,638 Elo+
Party 2
Team Averages
Level 127
1,466 SR
1,577 Elo+

VS

Team Averages
Level 98
1,548 SR
1,467 Elo+
Chronos
Chronos
PappaShmerff
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 311L
1,601 Elo+
Party 1
Bellona
Bellona
TheGoldenKev
Bellona
Level 69
God Stats
7W - 13L
1,320 SR
Queue Stats
349W - 250L
1,531 Elo+
Party 1
Yemoja
Yemoja
fibro73
Yemoja
Level 117
God Stats
4W - 2L
1,823 SR
Queue Stats
90W - 149L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tsterg22
Achilles
13
3 / 1 / 5
7,591
759
6,380
13,274
14,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Tubercules
Lancelot
13
4 / 2 / 2
7,595
760
7,557
6,141
2,858
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 2 / 7
7,498
750
11,529
6,141
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PappaShmerff
Chronos
12
3 / 2 / 1
7,567
757
10,946
8,559
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TheGoldenKev
Bellona
12
2 / 3 / 3
7,094
709
5,700
12,889
11,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
fibro73
Yemoja
11
0 / 3 / 5
7,368
737
4,207
12,929
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
PappaShmerff
Chronos
3
2
1
1.75
L
Bellona
TheGoldenKev
Bellona
2
3
3
1.17
W
Achilles
Tsterg22
Achilles
3
1
5
5.5
W
Lancelot
Tubercules
Lancelot
4
2
2
2.5
L
Yemoja
fibro73
Yemoja
0
3
5
0.83
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
20,853
25,556
Taken
34,377
20,233
Mitigated
24,968
1,646
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
PappaShmerff
Chronos
10,946
6,160
0
2,457
8,559
3,451
706
3,816
4,427
26,912
4,463
L
Bellona
TheGoldenKev
Bellona
5,700
1,257
0
3,058
12,889
11,229
0
3,798
8,658
0
22,868
W
Achilles
Tsterg22
Achilles
6,380
1,707
0
646
13,274
14,817
0
7,115
6,159
0
20,631
W
Lancelot
Tubercules
Lancelot
7,557
961
0
250
6,141
2,858
0
2,865
3,276
0
27,050
L
Yemoja
fibro73
Yemoja
4,207
1,135
2,711
1,834
12,929
10,288
130
2,969
9,718
15,206
0
W
11,529
309
0
750
6,141
2,558
171
3,324
2,817
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,684
Gold Earned
22,029
101
Minions Killed
102
0
Camps Cleared
0
604,744
Distance Traveled
535,138
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,567
757
57
6
0
182,217
5
L
Bellona
7,094
709
22
2
0
195,225
1
W
Achilles
7,591
759
27
3
0
186,471
0
W
Lancelot
7,595
760
40
4
0
225,804
4
L
Yemoja
7,368
737
23
2
0
157,696
1
W
Thoth
7,498
750
34
3
0
192,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role