Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LopeXD_No_Mercy
Fafnir
Level 102
God Stats
2W - 1L
1,579 SR
Queue Stats
213W - 249L
1,394 Elo+
Party 1
Loki
Loki
TIC-TAC1214
Loki
Level 88
God Stats
3W - 7L
1,209 SR
Queue Stats
194W - 227L
1,413 Elo+
Party 1
Scylla
Scylla
bugado156
Scylla
Level 129
God Stats
15W - 11L
1,623 SR
Queue Stats
107W - 122L
1,477 Elo+
Solo
Danzaburou
Danzaburou
yLord Anubis
Danzaburou
Level 140
God Stats
6W - 5L
1,643 SR
Queue Stats
277W - 310L
1,429 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,443 Elo+

VS

Team Averages
Level 98
1,554 SR
1,424 Elo+
Lancelot
Lancelot
Davy2m
Lancelot
Level 123
God Stats
4W - 5L
1,506 SR
Queue Stats
254W - 271L
1,454 Elo+
Solo
Bacchus
Bacchus
Donneto07
Bacchus
Level 95
God Stats
48W - 50L
1,496 SR
Queue Stats
307W - 361L
1,453 Elo+
Solo
Loki
Loki
O12-bit_Fortnite
Loki
Level 89
God Stats
17W - 11L
1,521 SR
Queue Stats
164W - 154L
1,485 Elo+
Solo
Neith
Neith
PaTaTa10
Neith
Level 79
God Stats
1W - 1L
1,754 SR
Queue Stats
37W - 48L
1,383 Elo+
Party 2
Raijin
Raijin
PaTaTi1
Raijin
Level 106
God Stats
1W - 2L
1,491 SR
Queue Stats
22W - 36L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 1
6,433
585
5,576
7,122
4,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 4
5,806
528
3,436
5,704
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 1 / 0
6,474
589
1,999
6,734
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bugado156
Scylla
11
3 / 0 / 2
6,640
604
6,757
4,572
1,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yLord Anubis
Danzaburou
10
1 / 1 / 2
5,762
524
7,542
8,010
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Davy2m
Lancelot
8
0 / 2 / 0
4,840
440
3,595
7,508
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Donneto07
Bacchus
8
0 / 1 / 1
4,762
433
3,115
6,988
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 0
5,756
523
4,044
8,657
3,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PaTaTa10
Neith
8
1 / 2 / 0
4,946
450
4,710
7,800
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
PaTaTi1
Raijin
10
0 / 4 / 0
5,492
499
1,461
6,272
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
L
Lancelot
Davy2m
Lancelot
0
2
0
0
L
Bacchus
Donneto07
Bacchus
0
1
1
0.5
W
0
0
4
2
L
1
1
0
1
L
Neith
PaTaTa10
Neith
1
2
0
0.5
L
Raijin
PaTaTi1
Raijin
0
4
0
0
W
6
1
0
6
W
Scylla
bugado156
Scylla
3
0
2
4
W
Danzaburou
yLord Anubis
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
16,925
32,142
Taken
37,225
16,228
Mitigated
16,608
11,264
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,576
1,239
0
1,107
7,122
4,847
0
0
7,122
7,158
37,730
L
Lancelot
Davy2m
Lancelot
3,595
574
0
580
7,508
2,744
0
2,765
4,587
0
28,255
L
Bacchus
Donneto07
Bacchus
3,115
915
0
2,078
6,988
5,687
0
1,525
5,463
9,573
0
W
3,436
957
0
2,361
5,704
4,938
0
1,376
4,328
13,165
1,292
L
4,044
1,059
0
2,617
8,657
3,151
0
717
7,940
0
38,456
L
Neith
PaTaTa10
Neith
4,710
1,540
0
3,072
7,800
2,434
0
1,260
6,521
0
30,272
L
Raijin
PaTaTi1
Raijin
1,461
195
0
260
6,272
2,592
0
3,591
2,471
38,681
0
W
1,999
564
0
2,728
6,734
2,146
0
251
6,427
0
27,839
W
Scylla
bugado156
Scylla
6,757
783
0
942
4,572
1,453
0
1,270
3,180
42,413
0
W
Danzaburou
yLord Anubis
Danzaburou
7,542
3,872
0
4,126
8,010
2,844
1,146
1,501
6,509
0
40,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
25,796
302
Minions Killed
263
0
Camps Cleared
0
1,069,797
Distance Traveled
980,104
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,433
585
83
8
0
202,879
1
L
Lancelot
4,840
440
50
5
0
227,242
1
L
Bacchus
4,762
433
11
1
0
192,870
0
W
Fafnir
5,806
528
13
1
0
222,063
3
L
Loki
5,756
523
79
7
0
198,837
1
L
Neith
4,946
450
45
4
0
169,809
3
L
Raijin
5,492
499
78
7
0
191,346
4
W
Loki
6,474
589
59
5
0
260,806
1
W
Scylla
6,640
604
81
7
0
208,454
4
W
Danzaburou
5,762
524
66
6
0
175,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role