Player Matchup

Jing Wei
Jing Wei
Go4tyChopy
Jing Wei
Level 13
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Bacchus
Bacchus
PumpkinSteam533
Bacchus
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Ra
Ra
snipershooter0
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,481 SR
1,648 Elo+

VS

Team Averages
Level 128
1,314 SR
1,324 Elo+
Agni
Agni
Goofy_Troop41
Agni
Level 81
God Stats
20W - 24L
1,420 SR
Queue Stats
92W - 135L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SombodyGotaDoIT
Ah Muzen Cab
Level 144
God Stats
7W - 5L
1,496 SR
Queue Stats
182W - 213L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Team_Crank
Guan Yu
Level 159
God Stats
8W - 19L
1,026 SR
Queue Stats
552W - 736L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Go4tyChopy
Jing Wei
14
0 / 6 / 1
9,717
607
7,180
17,090
5,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 1 / 0
10,812
676
12,523
20,591
34,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 10 / 0
8,505
532
3,259
13,312
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 10
11,710
732
14,439
12,118
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SombodyGotaDoIT
Ah Muzen Cab
17
6 / 2 / 8
12,078
755
18,557
9,981
6,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Team_Crank
Guan Yu
16
5 / 0 / 7
11,933
746
10,702
15,984
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Go4tyChopy
Jing Wei
0
6
1
0.08
W
6
0
10
11
L
2
1
0
2
W
Ah Muzen Cab
SombodyGotaDoIT
Ah Muzen Cab
6
2
8
5
W
Guan Yu
Team_Crank
Guan Yu
5
0
7
8.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
43,698
50,993
Taken
38,083
44,238
Mitigated
30,061
7,527
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Go4tyChopy
Jing Wei
7,180
5,491
0
2,144
17,090
5,143
0
4,922
12,168
0
49,667
W
14,439
1,270
148
4,466
12,118
5,691
341
6,720
5,398
36,432
0
L
12,523
2,429
0
4,254
20,591
34,506
0
5,428
15,163
40,321
0
W
Ah Muzen Cab
SombodyGotaDoIT
Ah Muzen Cab
18,557
9,115
582
3,422
9,981
6,232
2,125
4,332
5,649
0
65,393
W
Guan Yu
Team_Crank
Guan Yu
10,702
2,094
3,230
5,005
15,984
18,138
763
4,811
11,173
0
36,773
L
3,259
1,614
665
464
13,312
4,589
0
4,155
9,157
13,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
35,721
171
Minions Killed
173
0
Camps Cleared
0
807,557
Distance Traveled
833,271
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,717
607
103
6
0
272,558
0
W
Agni
11,710
732
54
3
0
295,987
0
L
Bacchus
10,812
676
45
3
0
325,803
3
W
Ah Muzen Cab
12,078
755
83
5
0
235,855
0
W
Guan Yu
11,933
746
36
2
0
301,429
1
L
Ra
8,505
532
23
1
0
209,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role